Fallout Series Thread V12: 99 mods but a nude mod ain't one
1,001 replies, posted
[QUOTE=A B.A. Survivor;39938847]I'm thinking of making a dude who specializes entirely in unarmed combat, and go through the entire world punching everyone to death.[/QUOTE]
They're already dead.
[QUOTE=A B.A. Survivor;39938847]I'm thinking of making a dude who specializes entirely in unarmed combat, and go through the entire world punching everyone to death.[/QUOTE]
I did an unarmed-and-explosives only run, twas a lot of fun actually
[SUB][SUB]
but holy shit cazadores[/SUB][/SUB]
I remember watching Spoiler Warning's LP of New Vegas, they snuck up to Benny, planed Dynamite on him, he exploded, and none of the guards reacted, not even the one who had a crippled leg from the explosion
[QUOTE=A B.A. Survivor;39938847]I'm thinking of making a dude who specializes entirely in unarmed combat, and go through the entire world punching everyone to death.[/QUOTE]
I'm currently doing that. Fun as hell. I forgot to mention that I was only using unarmed in my post page 18.
So I tried that stealth punch thing on Benny :
[IMG]http://uppix.net/9/f/2/c5d53f9ec3226da33174d936b6a5f.jpg[/IMG]
fuck
Cazadors can be countered by antivenom use for melee characters.
Most of the damage cazadors deliver is done through their poison, the actual sting does dick-all to a character with high DT and a lot of health.
Here it is, 6 minutes in, hilarious. I suggest you watch their entire LP, its great [url]http://www.youtube.com/playlist?list=PLIN36m4vlapaSzgE9GYXB7ESTmhIZ8UIl[/url]
[media]http://www.youtube.com/watch?v=eS950kr2k7o[/media]
[QUOTE=hypno-toad;39939523]Cazadors can be countered by antivenom use for melee characters.
Most of the damage cazadors deliver is done through their poison, the actual sting does dick-all to a character with high DT and a lot of health.[/QUOTE]
Or going the 'cheap' way, leaving in [sp]the cybernetic transplants[/sp] from OWB.
I feared no cazadore once I finished OWB.
So I was thinking of making another one of those explosion videos, any requests as to where I should do it and what I should use? (I'm still working on caesar's tent ermac)
[QUOTE=Domamin;39939681]Or going the 'cheap' way, leaving in [sp]the cybernetic transplants[/sp] from OWB.
I feared no cazadore once I finished OWB.[/QUOTE]
From a roleplaying perspective, I always [sp]put my old heart back in. Would you REALLY trust the cybernetic one not to potentially break in the future?[/sp]
i made the mistake of [sp]putting them back in[/sp] before i started lonely road,[sp] SO MANY POISONS!!![/sp]
[editline]16th March 2013[/editline]
superheated upgraded saturnite fist ftw
ive played my current game with the intent that everyone i need to kill in a boss fight must be eliminated by crowbar, now im just down to the main game and ulyssies, better make sure to pack my crowbar before i go to the divide
[QUOTE=Blooper Reel;39939904]From a roleplaying perspective, I always [sp]put my old heart back in. Would you REALLY trust the cybernetic one not to potentially break in the future?[/sp][/QUOTE]
I actually haven't thought about it from a roleplaying perspective, oops. Maybe I should [sp]put back the regular heart when I finish OWB again[/sp] for my Legion run.
I wonder what the Legion's overall opinion on them would be though.
Just a quick question to you guys, what is a good faction outfit overhaul for the NCR and Legion?
man AWOP is the best mod ever if you enjoy tons of extra dungeons full of just shitloads of guys to kill with absolutely 0 faction loss, plus nice backstories, also it adds some very very well armed raiders to the Mohave, very difficult, makes things seem impossible in the beginning, but it does add a great intro quest in goodsprings
[editline]17th March 2013[/editline]
[QUOTE=Blooper Reel;39939904]From a roleplaying perspective, I always [sp]put my old heart back in. Would you REALLY trust the cybernetic one not to potentially break in the future?[/sp][/QUOTE]
[sp] well the implants you can get[/sp] also boost your resistance to cazadore venom,
taking the [sp] friend of animals [/sp] perk before going into OWB is awsome, but makes a good share of areas too easy, as nothing attacks you there
[editline]17th March 2013[/editline]
honesly, i didnt attack any nightstalkers untill i left OWB and beat a few with a crowbar
[QUOTE=Domamin;39940129]I actually haven't thought about it from a roleplaying perspective, oops. Maybe I should [sp]put back the regular heart when I finish OWB again[/sp] for my Legion run.[/quote]
[sp]I usually put 'em back in.[/sp]
[quote]
I wonder what the Legion's overall opinion on them would be though.[/QUOTE]
Hmm...good question actually...I think they'd be okay with it, honestly. They do use cyberdogs, after all. But perhaps they are hypocritical in that regard? I don't know for sure.
[QUOTE=Zethereal;39935544]Does anyone know that feeling when you sneak up behind benny, punch his head off, and no-one seems to care or notice?
[t]http://img546.imageshack.us/img546/3475/bennyu.png[/t][/QUOTE]
i just rolled in there with the Avenger and rolled out of there with a nice new chequered suit to go with my partyhat.
[QUOTE=Blooper Reel;39939904]From a roleplaying perspective, I always [sp]put my old heart back in. Would you REALLY trust the cybernetic one not to potentially break in the future?[/sp][/QUOTE]
Considering how well established implants are and comparing it to the rest of the technology in Big MT and how it still works even after centuries, hell yeah i would.
[QUOTE=Blooper Reel;39939904]From a roleplaying perspective, I always [sp]put my old heart back in. Would you REALLY trust the cybernetic one not to potentially break in the future?[/sp][/QUOTE]
but only if you leave it in can you truly become tony stark
Is fawkes better than sergeant RL-3?
[QUOTE=Hilarious Pill;39933943]So I got Old World Blues as a gift from a good friend of mine, but everytime I try to install it, I get this
[img]http://i.imgur.com/qvdrTOC.png[/img]
Can someone tell me how do I fix it, please? Clearly I have the base game, so what gives?[/QUOTE]
Had same situation with same DLC long time ago. My game version was region restricted. My friend gifted me this DLC, and it had other region. I asked steam support about this situation, they said they couldnt help me. I bought two last DLCs 1 year or so later, because they were finally available for my region...
Any ideas for a Mechanist run?
I already have the outfit, don't really know what to do from here
so uh have any of you guys heard of fallout: lanius
i'm thinking about posting the trailer here
[QUOTE=-Iker-;39942958]Is fawkes better than sergeant RL-3?[/QUOTE]
Without Broken Steel: Maybe.
With Broken Steel: Fawkes has nearly 100,000 hit points on my game. RL3 maybe half that.
[QUOTE=McTbone;39940383]Just a quick question to you guys, what is a good faction outfit overhaul for the NCR and Legion?[/QUOTE]
There is none.
Every time I returned to my militaryman/survivalist character, I would fuss about for an hour deciding what weapon was best. Usually it was tied between the Survivalist's Rifle or the Holorifle.
Then I saw it. A rifle with a high critical chance. A scope that rivals a sniper. An ammo class with decent Hand-Loader type. Laid out in front of me, I saw it. That gun was a Hunting Rifle. So I equipped it.
[QUOTE=cdr248;39944187]There is none.[/QUOTE]
There is one for NCR that was posted last thread.
[QUOTE=McTbone;39940383]Just a quick question to you guys, what is a good faction outfit overhaul for the NCR and Legion?[/QUOTE]
[url=http://newvegas.nexusmods.com/mods/40139]NCR Rearmament[/url] and [url=http://newvegas.nexusmods.com/mods/45557]Caesar's New Regime[/url]
[QUOTE=mikester112;39944908][url=http://newvegas.nexusmods.com/mods/40139]NCR Rearmament[/url] [/QUOTE]
That's what I was thinking of.
NCR Rearmanent comes off as way too fancy looking for the NCR.
We need to bear in mind the NCR often doesn't put much money towards equipping their troopers, and the troopers often vary in terms of equipment as a result. It's seriously unlikely they would all have those fancy sam-fisher helmets and repurposed combat armour.
Anyone have a link to the mod that removes the good karma for killing Fiends and Powder Gangers? I couldn't find it when I searched the Nexus.
[editline]17th March 2013[/editline]
Nevermind, I found it.
[QUOTE=Griffster26;39944789]There is one for NCR that was posted last thread.[/QUOTE]
There aren't any good ones.
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