[QUOTE=Aurain;20510092]
the act of thievery, (Which it is, no matter how you dress it up)
[/QUOTE]
No. Stealing implies you've taken something from someone. When you steal a car, for example, the owner no longer has his car, and you've taken it from him. Now, if stealing a car worked like pirating did, you would walk up to the car, maybe pick the lock, make an identical scan of the car and drive off in your brand new car. The owner still has his, you've just made a copy, and I don't think the person whose car you scanned would even mind.
Don't get me wrong, pirating is a gray area for me, but I don't think it's stealing.
Well, technically, you [i]could[/i] say that Portal was a title they were the Publisher of (because they gave funds and etc. for the devs) but since they're considered 'a part of Valve' now they're really just 'another arm' and so you could also call it 'in-house' and thus they're just distributing their own content.
In all current respects, they are a distributor and nothing more. If ever they do something that involves someone not related to Valve at all making a game, and their money is involved, they will have taken upon the mantle of a publisher. But so far, every time they would have published a game, they just invited the folks in, gave them a place to work and hired them, and let them make their game in-house.
It's definitely an uncommon practice in the industry. I don't know if I've seen it anywhere else.
Edit: Piracy is not theft. Theft is the stealing of property. This is more like taking a picture of a car and having a machine that costs nothing to operate and consumes nothing to work which makes perfect replicas of cars that you take the pictures of. In that respect, it's not theft as you're not taking the car you took the picture of. You're just making 'another one available to yourself' for free. Does this hurt the value of said car? That's what I think should really be debated, and what is really at the heart of the whole debate. Not whether piracy hurts sales but whether it hurts people's inclination to buy a product when they have the machine which makes perfect copies.
The RIAA and MPAA say it does hurt the value of their products, for instance.
Pirates aren't killing the industry. Gamestop and similar stores are. They but the game once giving a profit then sell it 10 more times to people. The game companies never see a profit these sales.
Ubisoft just got slapped in the face then!
Anyhow, DRM sucks, because all it does is punish legit customers!
[QUOTE=Rares;20512751]Pirates aren't killing the industry. Gamestop and similar stores are. They but the game once giving a profit then sell it 10 more times to people. The game companies never see a profit these sales.[/QUOTE]
'Tis why when I buy games from Gamestop I buy them new instead of used. And I don't sell my games ever really so yeah.
[editline]08:20AM[/editline]
[QUOTE=ComboTroop;20512810]Ubisoft just got slapped in the face then!
Anyhow, DRM sucks, because all it does is punish legit customers![/QUOTE]
I don't really see why DRM bothers you guys so much.. It is something you have to deal with for maybe a minute at most, then you are playing the game. Except for Ubisoft's DRM, they went a bit too far.
[QUOTE=xxFoxxx;20512745]No. Stealing implies you've taken something from someone. When you steal a car, for example, the owner no longer has his car, and you've taken it from him. Now, if stealing a car worked like pirating did, you would walk up to the car, maybe pick the lock, make an identical scan of the car and drive off in your brand new car. The owner still has his, you've just made a copy, and I don't think the person whose car you scanned would even mind.
Don't get me wrong, pirating is a gray area for me, but I don't think it's stealing.[/QUOTE]
You're right.
But is there much difference between Going into a store and taking a copy from the Shelves, And going online and downloading it.
Like you say, It is a grey area. The Majority of people have done it. The majority of people will do it again. I don't judge anyone for doing it either, Unless it's one of my favourite bands Albums, if you do that, you're a dick.
[quote]I don't really see why DRM bothers you guys so much.. It is something you have to deal with for maybe a minute at most, then you are playing the game. Except for Ubisoft's DRM, it is rather stupid.[/quote]
Some DRMs are rootkits. Other DRMs have destroyed DVD-drives by disabling them. Some people get BSODs after installing DRM. Games sometimes screw up and don't ever 'activate' or 'legitimize' the product they're protecting, thus requiring the customer to buy another copy or demand a refund (which if they bought it from a store, good luck, because most stores I know of don't accept any PC software for refunds) or demand a new copy (which may have the same issues). There have been a lot of things that happened that have soured people to DRM over time and that souring has escalated as DRM has grown more intrusive.
There's quite a few reasons to dislike DRM but the prime one which should concern you is: Why are pirates playing a better, more reliable, less annoying version of the game you bought?
[QUOTE=Skwee;20512815]'Tis why when I buy games from Gamestop I buy them new instead of used. And I don't sell my games ever really so yeah.
[editline]08:20AM[/editline]
I don't really see why DRM bothers you guys so much.. It is something you have to deal with for maybe a minute at most, then you are playing the game. Except for Ubisoft's DRM, they went a bit too far.[/QUOTE]
Some DRM is kinda bullshit, if it relies on a constant connection, for say like a single player game, then what is the point? For a multiplayer game, yes. But for a single player game, all they need is the DRM check at the start.
There was DRM I had on my old PC what would completely shut the PC down, instantly as soon as a Blank CD was put in there.
I don't remember what it was called, but when I can't put a blank CD in my computer, it's a fucking problem.
[QUOTE=ComboTroop;20512906]Some DRM is kinda bullshit, if it relies on a constant connection, for say like a single player game, then what is the point? For a multiplayer game, yes. But for a single player game, all they need is the DRM check at the start.[/QUOTE]
You just reworded my post eh?
Meaning, it isn't a huge fucking deal like most people make it out to be when you simply have to do 1 thing at game start-up or one thing during installation. But yes, Ubisoft went too far.
[QUOTE=Skwee;20512933]You just reworded my post eh?[/QUOTE]
No? I am just saying, I don't mind DRM checks at the start, but ones that require a constant connection, would just be insane.
Driver type drm is really bad. It sure causes bsods.
haha pwnt
[QUOTE=mobrockers;20511534]Its supposed to be new and inovating, but all it is is annoying the fuck out of customers.[/QUOTE]
Oh.
I thought the joke was in the mispelling of the world [b]revolutionary[/b]. Unless I'm wrong. Who knows.
I'm disappointed anyway
By continuing to push out increasingly advanced/intrusive DRM systems, the publishers are just fueling a never-ending evil cycle. The gaming community (the ones who wants to crack DRM systems) is not a uniformly thinking entity that can suddenly "give up" if presented with a sufficiently great challenge, and likewise it cannot suddenly decide to stop cracking games (for moral reasons or other). The publishers however can decide to change their anti-piracy approach.
The sooner companies realize this and find new, smarter ways to deal with piracy, the less pain for everyone.
Cracking a game will always be possible. Therefor, publishers and developers are the ones that need to change, as they are the ones with the actual power. Anything the community does is just a reaction to their actions.
[QUOTE=Im Crimson;20513746]By continuing to push out increasingly advanced/intrusive DRM systems, the publishers are just fueling a never-ending evil cycle. The gaming community (the ones who wants to crack DRM systems) is not a uniformly thinking entity that will suddenly "give up" if presented with a sufficiently great challenge, and likewise it cannot suddenly decide to stop cracking games. The publishers can decide to change their anti-piracy approach however.
The sooner companies realize this and find new, smarter ways to deal with piracy, the less pain for everyone.[/QUOTE]
Crackers always find a way.
Dear Ubisoft
[media]http://www.youtube.com/watch?v=rx8zMBQaZjQ&NR=1[/media]
That is all.
I think the best anti-piracy feature Steam has is its convenience, it's usually far easier for me to buy and download a game from Steam than to pirate it.
[QUOTE=Aurain;20512846]You're right.
But is there much difference between [B]Going [/B]into a store and taking a copy from the [B]Shelves[/B], And going online and downloading it.
Like you say, It is a grey area. The [B]Majority [/B]of people have done it. The majority of people will do it again. I don't judge anyone for doing it either, Unless it's one of my favourite bands [B]Albums[/B], if you do that, you're a dick.[/QUOTE]
Why Do you Capitalize random Words?
It's been bugging me the entire thread, please stop it...
[QUOTE=DireAvenger;20510239]Except it's 100x harder to crack, you'll never notice it while on steam, and you will be able to do near jack shit unless it's singleplayer.[/QUOTE]
Are you like retarded ? There are certain Russian communities , this is easier than taking a dump
[QUOTE=Aurain;20510280]No. It really isn't.
You can rarely play any Cracked Games online anyway.
I've seen Cracked Valve Games played online.
Just because this forum belongs the owner of GMOD does not mean that you have to delude yourself into thinking Valve and Steam are perfect when they clearly aren't.[/QUOTE]
They are.
For a reason cracked games online are shit. Either their full of cheaters or they just dont feel like the real ones, or their buggy/lagged as hell.
Valve/Steam is a good way to stop. You'll just need a good multiplayer that only works with conditions only the original games can offer.
OR at least it looks like that to me.
[QUOTE=James0890;20514215]
Why Do you Capitalize random Words?
It's been bugging me the entire thread, please stop it...[/QUOTE]
Sorry, I'm retarded.
The thing about steam is it's not there to make piracy harder but make the service better for legitimate customers.
[QUOTE=xxFoxxx;20512745]No. Stealing implies you've taken something from someone. When you steal a car, for example, the owner no longer has his car, and you've taken it from him. Now, if stealing a car worked like pirating did, you would walk up to the car, maybe pick the lock, make an identical scan of the car and drive off in your brand new car. The owner still has his, you've just made a copy, and I don't think the person whose car you scanned would even mind.
Don't get me wrong, pirating is a gray area for me, but I don't think it's stealing.[/QUOTE]
It would be like doing that to a car in a showroom or something. You're still walking away with something you were supposed to pay for. Sounds pretty stealing-y to me.
[QUOTE=thisguy123;20515555]The thing about steam is it's not there to make piracy harder but make the service better for legitimate customers.[/QUOTE]
This.
If you could pay abit extra to get a physical copy sent out to you aswell, It'd be perfect.
[QUOTE=Suicide Requiem;20510327]You can't play cracked Steam games on VAC servers. period.
Everything else is crackable.[/QUOTE]
Yes you can
i played cracked css on a vac server
then i bought css, since it was fun and well worth the money.
It was obvious from the very beginning that this thing would go down like a rock. These types of attempts to secure products only make the pirates stronger by educating them how to bypass it. There will absolutely never be a system that completely solves piracy. Every system has a weakness.
The only protection that this system offers is against customer's interest and comfort. Many individuals on this thread have pointed out that the best way to fight piracy is with comfort and appeal, not totalitarian DRM meat grinders, which i completely agree with obviously enough.
It nearly became a rule of thumb by now when it comes to DRM systems, the higher they try to get, the harder they fall. These occurrences in the digital world are almost identical to the results of virtually any type of prohibition in the real world. A few circumstances obviously differ, but mostly i detect a striking resemblance.
Also, there is a near perfect DRM
that's PS3's DRM
The only thing this is causing is more reason for people to pirate to avoid this shit.
[QUOTE=KestasLT;20516011]Also, there is a near perfect DRM
that's PS3's DRM[/QUOTE]
Its the PS3 side that is making it impossible to play cracked games, not the game part.
[QUOTE=KestasLT;20516011]Also, there is a near perfect DRM
that's PS3's DRM[/QUOTE]
To a degree.
The fact Blu-ray's are still quite expensive, and Blu-ray writers aren't common mean that even if the copy protection was broken, It would still be quite expensive, and largely not worth it to copy PS3 games.
Give it a couple of years though... especially now Geohot has gotten started on the hacks.
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