[QUOTE=C0MMUNIZT;39882825]We can probabley judge the vehicles that'll get in using the planes, alot of them seem to anything that made it off the drawing board to some degree so we can expect the E-100 and Maus, we can also use the timeframe the planes stop at which is around Korea I think so T-54s, IS-4s, Centurions and early Pattons.[/QUOTE]
Don't think they'll use drawing board designs. Afaik there are none in the aircraft part so far. Though correct me if I'm wrong, I dont know german or japanese designs that well. There are prototypes though but they're rather meh. I dont think they'll add the Maus and I dont think anyone would want to drive it because it will be a juicy target for aircraft. Though would be interesting if they add in the Ratte..
You don't realise how good the tank modelling actually is because you never get close enough, but that is quite impressive. This game will be ridiculously amazing once you can play ground and naval units too. I'm guessing there will be AA tanks like the Wirbelwind and Ostwind?
This one time I made my team win by killing all the enemy planes; I got like 14 air kills after being last planes of our team with this one other bomber.
Completely filled up the F2A-3 Buffalo's XP bar yesterday. I'm approaching level10 with the Americans, but the Buffalo is still in my line up. I love that thing, it's so easy to harass and humiliate high tier aircraft with it.
I've given up on the German line completely, started on the Russian line. It's not even funny how broken the I-153's are.
[QUOTE=Trunk Monkay;39886886]I've given up on the German line completely, started on the Russian line. It's not even funny how broken the I-153's are.[/QUOTE]
Yea, I'm at level 11 on German and I've given up. I'm bouncing between British and Japanese right now though.
im level 12
and giving up
soon
[editline]12th March 2013[/editline]
HURRY UP AND GET BETTER german planes
I think the naval/tank players will really hate being shat on by the planes. Maybe that's why bombers are so pathetic?
[QUOTE=Trunk Monkay;39886886]I've given up on the German line completely, started on the Russian line. It's not even funny how broken the I-153's are.[/QUOTE]
I use the Russian tree to support my other nations.
I'm wondering how they're going to balance the tanks and ships against the planes. I'm assuming for starters the tanks and such won't be visible to the planes all the time and they'll get camo netting and the like to help hide them.
If anyone is interested, the DEV-server is available to everyone right now.
[video=youtube;n9AwT4yoqoo]http://www.youtube.com/watch?v=n9AwT4yoqoo[/video]
Awesome. Still can't wait for the P-61, but the B-25 will definitely help hold me over. It's my favorite bomber of all time.
[QUOTE=Dispenser;39889237]Awesome. Still can't wait for the P-61, but the B-25 will definitely help hold me over. It's my favorite bomber of all time.[/QUOTE]
my favorite fighter-bomber-interceptor-thing is the ME-410, and its absolutely heart breaking to see how it performs in this game.
[QUOTE=Trunk Monkay;39889247]my favorite fighter-bomber-interceptor-thing is the ME-410, and its absolutely heart breaking to see how it performs in this game.[/QUOTE]
These planes have their FM changed in 1.29, so it might be a bit more "historically accurate":
La-5, La-7, Wirraway, Tempest, TBF-1c, SM.79, Me.410, Ki-49, Ju-87B, Ju-87D, Ju-87G, F1M2, D3A1, Boomerang, Beufighter, Me.262, Me.163
[QUOTE=Flex;39888555]If anyone is interested, the DEV-server is available to everyone right now.
[video=youtube;n9AwT4yoqoo]http://www.youtube.com/watch?v=n9AwT4yoqoo[/video][/QUOTE]
Holy shitttt, customizable ammo belts.
[QUOTE=Flex;39889385]These planes have their FM changed in 1.29, so it might be a bit more "historically accurate":
La-5, La-7, Wirraway, Tempest, TBF-1c, SM.79, Me.410, Ki-49, Ju-87B, Ju-87D, Ju-87G, F1M2, D3A1, Boomerang, Beufighter, Me.262, Me.163[/QUOTE]
weeeeeee horay.
[QUOTE=Dispenser;39889237]Awesome. Still can't wait for the P-61, but the B-25 will definitely help hold me over. It's my favorite bomber of all time.[/QUOTE]
I want both of those, but the number one plane I want in this game is the F-82.
Also, are the German planes really that bad? I'm level 6, and while my BF-109's wings seems to be sheared off by a light rain, everything else seems fairly decent.
[QUOTE=notrabies;39889565]I want both of those, but the number one plane I want in this game is the F-82.
Also, are the German planes really that bad? I'm level 6, and while my BF-109's wings seems to be sheared off by a light rain, everything else seems fairly decent.[/QUOTE]
they're not really bad, its just everything else is better. Theres no real point in playing them.
It definitely looks like they are ramping up the naval stuff. The ships seem to be getting more and more active during battles with each update.
Rough translation of patch from [url=http://www.reddit.com/r/Warthunder/comments/1a5poy/war_thunder_129_patch_preview/c8ucdzk]Reddit[/url]:
[quote]This is not official translation, just my quick one:
New login/hangar/loading screen
[b]Improved DM: added > 10 new damage parts and tuned old ones.
Implemented different ammunition types
New aircraft: G5N, G8N, B-25, Do.217, Meteor Mk. 8 and new modifications for Tu-2. Total number should be around 14
New economy model[/b]
[u]Interface:[/u]
New option for showing fuel amount in HUD
You can see full flight book of any pilot
In tech trees you can choose for which game mode you want to see repair costs (AB, HB, FRB)
Single message, instead of two separate ones for XP and Lions rewards
Fixed nonlinearity in axes setup
Fixed incorrect message, when trying to feather your prop
Big UI messages in FRB are gone, only small ones is displayed.
Option to enable indicators in replays
Chosen aircraft now shows for squad members in HB and FRB in tooltip
Added description for achivements in log
Added progress bars in achivements UI
All achievements now have proper conditions to get them
HUD is shown in bomb tracking camera
Changed medals display in profile
Fixed display of achievements that has several stages, in debriefing
Added "no flaps" on aicraft which had no flaps, when trying to operate them
[u]Graphics:[/u]
Several aircraft now have radiator animated. More to come.
Improved airbrake animation
Several aircraft now have visual model for broken prop
Improved effects on ground/tank hit
Added ricochets for ground
Shadow for pilots and troops implemented
Added more realistic camera effects on shooting
Fixed artefacts in reflection
Improved rendering of far away land in cloudy weather
Fixed pilot lighting
Fixed improper collision with barrage baloons
Changed airfields in many missions
Fixes in visual models of: Me.262, Ju.88, Me.410, A5M, A6M3, P-26,
Fixed visual model of british torpedo
[u]Sounds:[/u]
Improved explosion effects
Improved engine stop effect
Improved bullet hit effect
Added sound for flaps and airbrakes
Added sound for auto-rotating prop
Improved sound of cannons and machine guns
[u]Game:[/u]
[b]Implemented realistic bombing. Now aircraft have limits to angles at which they can bomb[/b]
Added aerobatic smoke
[b]Changes in FMs of La-5, La-7, Wirraway, Tempest, TBF-1c, SM.79, Me.410, Ki-49, Ju-87B, Ju-87D, Ju-87G, F1M2, D3A1, Boomerang, Beufighter, Me.262, Me.163[/b]
Added a button for separate engine control
Changed airfield kill reward: now reward is given for airfield damage as well, not only for kill
Fix for not rewarding for kill of aircraft which have been shot down and repaired after that
[b]Improved gunner behaviour in HB and FRB (they behave more naturally there)[/b]
Fixed a bug, when camera will track dead aircraft
[b]Changed a minimum limit for fuel: 20 minutes and not less than 30%[/b]
Squad leader will not be able to start game, when somebody in his squad have broken aircraft
Fixes in bot behaviour: they should land and takeoff properly
New player now need to finish tutorial for takeoff/landing in order to play in HB/FRB
Fixed a bug, when friendly bot kill didn't have any penalty
[b]Added bombs for P-26[/b]
Changed an order to gain certain bomb pilons on several aircraft
Added login rewards
[u]Other:[/u]
Added auto-support of GameTrix tracking device
Reduced client size
Optimized load time in hangar
Optimized load time in mission
Fixed a bug with aircraft switch in first mission in US campaign
Fixed a bug with sale icon on aircraft modification group
Fixed a typhoon, which was able to gain 700 km/h at SL with prop pitch
Removed 127mm cannons from cargo ships[/quote]
Bolded some big changes.
Aw, no more 5 mins of turning on the dime fuel? Sucks.
Hmm not letting me buy Eagles. I get stuck with the "We are working hard to process your payment. Please be patient. Thank you." for about 10 minutes and then it gives me this thing saying it can't process my purchase.
Still takes the money from my account though
No changes to Yaks or LaGGs. Sadface.
[QUOTE=JoeSibilant;39891091]No changes to Yaks or LaGGs. Sadface.[/QUOTE]
Hopefully the changes to the DM might have something?
Also, looking forward to when they're putting in the Ju 88P variants (Ju 88 ground attackers with huge cannons). Guess I'll have to do with the night fighter variant of the Do 217 for now.
Yeah, hopefully more bits to hit=fewer russians shrugging off 10-second bursts.
So I'm a level 7 German player, and I just ended up in a match with 4 jet players on the other team, whereas our team was entirely below level 10. Does anyone have any sort of explanation how this happened?
[QUOTE=JoeSibilant;39892051]Yeah, hopefully more bits to hit=fewer russians shrugging off 10-second bursts.[/QUOTE]
Or fewer jap bombers taking 5 seconds of quad 20mm cannons to the butt
I know those things are big but really?
Not even any crit damage
[QUOTE=notrabies;39892156]So I'm a level 7 German player, and I just ended up in a match with 4 jet players on the other team, whereas our team was entirely below level 10. Does anyone have any sort of explanation how this happened?[/QUOTE]
there is no matchmaker or it does a piss poor job. Biplanes facing jets has been an issue for a long time now
Having 4 jets in a game seems more like 4 guys squadding up on purpose to stomp lower level players.
[editline]12th March 2013[/editline]
[QUOTE=Crumpet;39892284]Or fewer jap bombers taking 5 seconds of quad 20mm cannons to the butt
I know those things are big but really?
Not even any crit damage[/QUOTE]
Well, there isn't really anything back there besides the rudder/elevator and the assload of gunners.
Except for the G4M1. If you get shot in the ass there, you light up; hence the name [url=http://en.wikipedia.org/wiki/Mitsubishi_G4M]"The Flying Zippo"[/url].
[QUOTE=Trunk Monkay;39892542]there is no matchmaker or it does a piss poor job. Biplanes facing jets has been an issue for a long time now[/QUOTE]
Alright, that's fine with me. I thought for a second that going from level 6 to 7 suddenly unleashed the floodgates for an unspecified reason.
[QUOTE=lilguy;39892641]Having 4 jets in a game seems more like 4 guys squadding up on purpose to stomp lower level players.[/QUOTE]
Seems plausible to me, although I don't think they had any kind of control on what game they ended up in so I don't think that's entirely true.
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