[QUOTE=Mbbird;39986137]They fall apart when you look at them, given that they're tier 7 and 9 or whatever, and the flight model is the most broken piece of shit they've ever released.[/QUOTE]
B-25's are pretty durable I dunno what you're talking about.
[QUOTE=Trunk Monkay;39986031]your engine is dead. Dead engine=boot.[/QUOTE]
No. My engine's been shot out plenty of times and I could still glide my way to an airfield and land.
It feels as if in 1.29, they increased the limit of how much damage you can take before getting booted out... With a few exceptions here and there.
[editline]20th March 2013[/editline]
[QUOTE=Eli45;39986440]B-25's are pretty durable I dunno what you're talking about.[/QUOTE]
Not as durable as one would've hoped really.
I glanced at a B-25 in my Hien earlier today. A single burst (1 sec) of my 50 cal MGs made it burst into flames.
US server, oh god yes.
Played my first game, already see better hit detection. It is great. Got 7 kills with my first aircraft out of the gate (my F2A-3, i decided to play my american planes for my first match on the US server.)
So has the US server jumped up from 100-ish people now?
How is the Chaika with the 2 cannons? I wouldn't mind spending a couple bucks to get one and a backup version of it just to smurf newbies.
[QUOTE=VOSK;39986843]So has the US server jumped up from 100-ish people now?[/QUOTE]Roughly 800+ atm
[QUOTE=VOSK;39986843]So has the US server jumped up from 100-ish people now?[/QUOTE]
Yes. Last I checked, it was nearly 1000.
Every time I fly the B-25 I'll be flying at an okay altitude, the utterly slow 320kph speed will mean anyone within 1km altitude of me can chase. So I'll be flying along, drop one set of bombs, and someone will pick off 50% of my gunners before I'm even able to press V twice to switch to gunner mode. No joke. So to leave nothing up to your imagination, that's about half a second that it takes to kill all of its defensive capabilities. It's not a simulator and it isn't like this for other planes with gunners. Then the massive elevator will quickly deteriorate to an unsustainable level after only a second more of fire, and one of the ailerons will snap very shortly after that, sending it into an unfixable plummet after only preliminary fires from near maximum 700 meters + speed difference distance.
[QUOTE=notrabies;39986217]That's not true, I've been gliding in planes all day today.[/QUOTE]
Every time I get my engine shot out, it auto-boots me. Might be dependent on the aircraft. If my fuel runs out or my fuel lines (?) get severed, it won't auto boot me. But if the engine gets critical damage, it will boot me out.
It probably has to do with how much damage the engine actually takes. If it takes so much that an airfield won't repair you, it probably boots you since your aircraft can't maintain flight.
[editline]21st March 2013[/editline]
[QUOTE=Mbbird;39986932]Every time I fly the B-25 I'll be flying at an okay altitude, the utterly slow 320kph speed will mean anyone within 1km altitude of me can chase. So I'll be flying along, drop one set of bombs, and someone will pick off 50% of my gunners before I'm even able to press V twice to switch to gunner mode. No joke. So to leave nothing up to your imagination, that's about half a second that it takes to kill all of its defensive capabilities. It's not a simulator and it isn't like this for other planes with gunners. Then the massive elevator will quickly deteriorate to an unsustainable level after only a second more of fire, and one of the ailerons will snap very shortly after that, sending it into an unfixable plummet after only preliminary fires from near maximum 700 meters + speed difference distance.[/QUOTE]
pay attention to the radar and your map and you won't have the issue of planes sneaking up on you.
[QUOTE=Trunk Monkay;39987040]
pay attention to the radar and your map and you won't have the issue of planes sneaking up on you.[/QUOTE]
So I can what? See the bullet before it hits me? The thing can't outrun anything, and you can't protect a flying piece of rice paper no matter how many guns you have (or how much "closer" planes are when flying behind you, from a ballistics perspective).
[editline]20th March 2013[/editline]
Also hurray for getting put into a Historical Battle while queued up for Arcade and wondering why the entire enemy team consists of varying forms of Bf 109 rape.
[editline]20th March 2013[/editline]
I want it to be a versatile platform, and it has an impressive bomb load, but it seems too fragile now. Not completely weak, just brittle in areas, because yeah the thing is goddamn hard to kill outright. But seems very easy to disable/make combat unable.
[QUOTE=Mbbird;39987070]So I can what? See the bullet before it hits me? The thing can't outrun anything, and you can't protect a flying piece of rice paper no matter how many guns you have (or how much "closer" planes are when flying behind you, from a ballistics perspective).
[/QUOTE]
So you can dive away before they start raping you because you're not paying attention to your surroundings. Twin engine aircraft can be damned quick if you put them into a dive. Dive away from the guys intercepting you and go back to your friendly AA guns, or dive through a fur ball and hope they get distracted. I've had no issue with this flying my JU-88 in rank 10+ matches. The JU-88 has no armor, and it's turrets consist of 3 7.92's, so it has no defense either. You'll only get shot to shit if you let yourself get into that position.
[QUOTE=Trunk Monkay;39987231]So you can dive away before they start raping you because you're not paying attention to your surroundings. Twin engine aircraft can be damned quick if you put them into a dive. Dive away from the guys intercepting you and go back to your friendly AA guns, or dive through a fur ball and hope they get distracted. I've had no issue with this flying my JU-88 in rank 10+ matches. The JU-88 has no armor, and it's turrets consist of 3 7.92's, so it has no defense either. You'll only get shot to shit if you let yourself get into that position.[/QUOTE]
It's funny because doing this has in the past had a tendency to get me killed faster than trying to outrun+fire back in level flight. My rule has been that staying at altitude limits your fight to one plane, whereas diving throws your chances of survival out the window by allowing yourself to be attacked by whoever wants to. I'll try this again, but it's not worked for me in the past with large aircraft.
What is the hollow yellow bar in the top of the hanger mean? I know the solid one is how much XP you have, but is the hollow how much till next lvl? If so, why is it so short compared to the frame that it's in
Mbbird the b-25 easily goes 350 (while climbing slightly) if you don't turn constantly and it can also reach 400-430 if you keep going straight or at a slight dive
[editline]20th March 2013[/editline]
Hell at a slight dive you can get up to 475 without losing too much altitude
[QUOTE=Valdor;39987396]Mbbird the b-25 easily goes 350 if you don't turn constantly and it can also reach 400-450 if you keep going straight or at a slight dive
[editline]20th March 2013[/editline]
Hell at a slight dive you can get up to 475 without losing too much altitude[/QUOTE]
Well if you're trying to get altitude and are never diving at all with my previous philosophy on limiting the forcedly inevitable combat to as few people as possible...then you don't go above 330 ever. Especially in reloading bombs and turning around; your speed won't go above 320 even with 1 minute buildups with as much boost as possible.
How high are you flying? Are you just one of those bombers that goes to a crazy high altitude and makes the game terribly boring at the end of the match for the remaining fighters that need to climb up and kill you?
Because if you cash in altitude for speed, your opponent will do so too, and virtually anything can acquire speed from altitude better than a bomber.
[editline]20th March 2013[/editline]
[QUOTE=Valdor;39987431]How high are you flying? Are you just one of those bombers that goes to a crazy high altitude and makes the game terribly boring at the end of the match for the remaining fighters that need to climb up and kill you?[/QUOTE]
It's kind of required now though? I don't want to get shot at [B]at all[/B] in planes like the B-25, so I either go high or go fast and low near friendlies. Altitude varies per map, but I'm sometimes higher than the highest enemy bomber. I'm not sure if WT simulates the deserved atmospheric dropoff though.
[editline]20th March 2013[/editline]
I'm not sure how you can make fun of me for making the game "terribly boring" by trying to survive while being simultaneously productive to my team. High altitude bombing works in the early and middle stages of the game where there are a lot of targets. And unless you're retarded adjusting for travel time isn't hard.
You're playing the B-25 wrong if you're going higher than the highest enemy bomber. The B-25 is like a half bomber half beaufighter. You can help your team down below and fuck shit up with your front guns and then bomb shit while going in. You shouldn't be high altitude B-17 bombing in it.
[QUOTE=Eli45;39987467]You're playing the B-25 wrong if you're going higher than the highest enemy bomber. The B-25 is like a half bomber half beaufighter. You can help your team down below and fuck shit up with your front guns and then bomb shit while going in. You shouldn't be high altitude B-17 bombing in it.[/QUOTE]
Okay I'll go take advantage of it's [I]extremely durable [del]hull[/del] control surfaces and indestructible gunners[/I] at low altitudes. Try flying it yourself and you'll understand why my first instinct was to fly as high as possible. I'm seeing now that it should stick as close to the team as possible, but that doesn't mean it shouldn't high altitude bomb.
Thats the thing I like about the Donryu compared to the b-25, even though I haven't flown the b-25 yet. The Donryu is fast enough to evade most fighters (with proper MM), especially if they don't bother chasing after you when you whiz by them at 320mph.
[QUOTE=Mbbird;39987437]Because if you cash in altitude for speed, your opponent will do so too, and virtually anything can acquire speed from altitude better than a bomber.
[editline]20th March 2013[/editline]
It's kind of required now though? I don't want to get shot at [B]at all[/B] in planes like the B-25, so I either go high or go fast and low near friendlies. Altitude varies per map, but I'm sometimes higher than the highest enemy bomber. I'm not sure if WT simulates the deserved atmospheric dropoff though.
[editline]20th March 2013[/editline]
I'm not sure how you can make fun of me for making the game "terribly boring" by trying to survive while being simultaneously productive to my team at the same time. High altitude bombing works in the early and middle stages of the game where there are a lot of targets. And unless you're retarded adjusting for travel time isn't hard.[/QUOTE]
Nobody's making fun of you, you just aren't making much sense.
The B-25 isn't a slow/sluggish plane, but of course it's going to be if you're constantly climbing at extremely high altitudes. The plane works a lot better if you stay at mid altitude, or hell even low because it's turning isn't bad at all and it has great turret coverage. The six .50s make it great at taking down planes and assuming you don't go lone wolf it into the middle of the enemy spawn you should be able to do some light dog fighting without getting killed immediately.
I don't know what to say about you dying all the time, you must just have awful luck because the b-25 can take quite a beating and still fly fine.
[QUOTE=Mbbird;39987484]Okay I'll go take advantage of it's [I]extremely durable [del]hull[/del] control surfaces and indestructible gunners[/I] at low altitudes. Try flying it yourself and you'll understand why my first instinct was to fly as high as possible. I'm seeing now that it should stick as close to the team as possible, but that doesn't mean it shouldn't high altitude bomb.[/QUOTE]
Don't rely on your gunners, ever. The nose of your B-25 has 6 or so .50 cals, don't take them for granted. Just about every other bomber has some shitty .30 or 12.7 controlled by a gunner. I've seen B-25's doing boom-n-zooms pretty often, so give that a shot.
The new sounds and red tracers for the P-51... oh my goodness, this is sexy.
Also, 61 ping on US server vs 300 ping on EU. I am SO happy right now!
I feel like for anyone who has played a flight sim before (Like IL2), this update hasn't been frustrating at all.
The damage requires more key areas to be shot, those key areas affect your flight more, fuel and bomb weight play a role, not every plane can chase a BNZ, etc.
The complaints of chance shooting, bomber nerf (Would like to see bombers be abit more useful or compensated tho), and bad flight controls seem to come from a group with a certain lack of flying knowledge.
Ok so level 1 and 2 I aced it, however level 3 I kept on sucking. Using the level 3 russian fighter the lagg something. But why does it fly like a rock? Pitches and roll so slow... and only 1 machine gun and 1 cannon.
Oh, random, but why did they feel the urge to raise the cost of repairing the F4U-1c from 7200 to about 9000? The US already had it incredibly tough financially.
[QUOTE=Tudd;39987693]I feel like for anyone who has played a flight sim before (Like IL2), this update hasn't been frustrating at all.
The damage requires more key areas to be shot, those key areas affect your flight more, fuel and bomb weight play a role, not every plane can chase a BNZ, etc.
The complaints of chance shooting, bomber nerf (Would like to see bombers be abit more useful or compensated tho), and bad flight controls seem to come from a group with a certain lack of flying knowledge.[/QUOTE]
I still really, [B]really[/B] don't think the games are comparable.
[editline]20th March 2013[/editline]
[QUOTE=Toyokunari;39987730]Ok so level 1 and 2 I aced it, however level 3 I kept on sucking. Using the level 3 russian fighter the lagg something. But why does it fly like a rock? Pitches and roll so slow... and only 1 machine gun and 1 cannon.[/QUOTE]
Welcome to the rest of the game that isn't biplane infested.
[QUOTE=Mbbird;39987745]I still really, [B]really[/B] don't think the games are comparable.
[/QUOTE]
If you play the full real mode it feels like you are playing il-2 1946 with better graphics on semi realism.
Warthunder in full real and il-2 1946 are perfectly comparable.
[QUOTE=JDB;39987772]If you play the full real mode it feels like you are playing il-2 1946 with better graphics on semi realism.
Warthunder in full real and il-2 1946 are perfectly comparable.[/QUOTE]
You've got to be really god damned desperate to play "Full Real" mode, aka competitive coop against bots in a map scattered with too many ground units for your 3 human players to handle. War Thunder in Full Real and Il-2 1946 don't even have similar flight dynamics. And when we talk about War Thunder it's very rare we're referring to playing in full real.
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