• S.T.A.L.K.E.R. Series Megathread: No new mod releases edition.
    1,000 replies, posted
[QUOTE=rikimaru6811;39821419]No. I just like to re-read the log from v0.8.8 to v3.7.[/QUOTE] You mean you haven't tried 3.8?
[url]http://facepunch.com/showthread.php?t=1251992[/url] Made me think of the old guy in southern comfort
Been having a really good time with Doom's mod merge for CoP. But it keeps on crashing on the mission where you help overwatch the deal between duty and the bandits. Crashes for me once I kill one of the attacking stalkers. [editline]6th March 2013[/editline] Now that I loaded my save and declined Owls job I still crash when there is action going on near the ranger station.
[QUOTE=Sunday_Roast;39822186]But it keeps on crashing on the mission where you help overwatch the deal between duty and the bandits.[/QUOTE] I've found that the only way to really beat that mission is set up the Sevchenko raid in a way that you'd do the Ranger Station quest for Morgan and then instead of initiating the quest normally you just shoot him in the face before you talk to him in order to start the business deal.
[QUOTE=Sunday_Roast;39822186]Been having a really good time with Doom's mod merge for CoP. But it keeps on crashing on the mission where you help overwatch the deal between duty and the bandits. Crashes for me once I kill one of the attacking stalkers. [editline]6th March 2013[/editline] Now that I loaded my save and declined Owls job I still crash when there is action going on near the ranger station.[/QUOTE] You know the drill stalker. Paste your crashlog here, it's automatically copied, and we'll look at it and get back to you within 1-3 business days.
[QUOTE=Etcetera;39821501]You mean you haven't tried 3.8?[/QUOTE] I figured I'd try it as well, but I can only find 1 dropbox download link that goes for a while before the speed dwindles and I get some network error, is there a better link anywhere? I looked around but couldn't find one.
[QUOTE=rnate;39824270]I figured I'd try it as well, but I can only find 1 dropbox download link that goes for a while before the speed dwindles and I get some network error, is there a better link anywhere? I looked around but couldn't find one.[/QUOTE] Nope. I only got it on my third try myself.
[QUOTE=Etcetera;39821501]You mean you haven't tried 3.8?[/QUOTE]Wait, there's a 3.8? Linky?
Props to Doom's mod for having quite well balanced zombies (playing on Master). They shoot like crap but are quite the bullet sponges. There is no shortage of gunfire in the zone thanks to them. Yesterday I had a dynamic occurrence when I was moving towards northwest of Zaton and I see a skirmish between stalkers and zombies going on, so I whip out my trusty ol' sawnoff and dance around the two zombies until they have enough buckshot in their faces. I start looking for the survived stalker who I can hear moaning on the ground. But once I find him I notice that he's one of the Mercenaries who has a price for my head. Thus I whip out a rusty Makarov that I had accidentally picked up and go for a finisher, but instead I just get a disappointing *click*, but I find five rounds of 18x9 that I then load in the gun, finish off the merc and ditch the gun and move on. Once I look back I see another mercenary sprinting away from me, without much hesitation I take care of him with a singe burst to the back. Man I love the "AKS-74U Special" that you can get from retrieving the box from the snork lair.
[QUOTE=Sgt Doom;39829341]Wait, there's a 3.8? Linky?[/QUOTE] [url]https://www.dropbox.com/s/q461ilslajff8n6/The_Faction_War_v3.8beta.rar[/url] [url]https://www.dropbox.com/s/nc740mm0bf0qgao/fix1.zip[/url]
[QUOTE=Sunday_Roast;39829350]Props to Doom's mod for having quite well balanced zombies (playing on Master). They shoot like crap but are quite the bullet sponges. There is no shortage of gunfire in the zone thanks to them. Yesterday I had a dynamic occurrence when I was moving towards northwest of Zaton and I see a skirmish between stalkers and zombies going on, so I whip out my trusty ol' sawnoff and dance around the two zombies until they have enough buckshot in their faces. I start looking for the survived stalker who I can hear moaning on the ground. But once I find him I notice that he's one of the Mercenaries who has a price for my head. Thus I whip out a rusty Makarov that I had accidentally picked up and go for a finisher, but instead I just get a disappointing *click*, but I find five rounds of 18x9 that I then load in the gun, finish off the merc and ditch the gun and move on. Once I look back I see another mercenary sprinting away from me, without much hesitation I take care of him with a singe burst to the back. Man I love the "AKS-74U Special" that you can get from retrieving the box from the snork lair.[/QUOTE]You should've seen what the zombies were like before I reduced their headshot resistance and blowouts created zombies by default. It was like every zombie from every zombie film ever was crammed into a small patch of land :v:
What file should I remove from Doom's mod to get rid of the new sprinting animations for the sawnoff?
[QUOTE=Sunday_Roast;39830195]What file should I remove from Doom's mod to get rid of the new sprinting animations for the sawnoff?[/QUOTE] That might be easier said than done; working with animations in Stalker is like most things a crapshoot.
Working with anything in Stalker is basically shitting the bed and trying to call it clean.
Speaking of which, Clear Sky rather impressively now Stack traces: when I try to do anything other than stay on the main menu or watch the credits.
Accepted the mission from Owl to protect the trade. Got this instead: stack trace: [editline]7th March 2013[/editline] Made it to the trade and once the shooting started this happened: Expression : res!=-1 Function : get_rank File : D:\prog_repository\sources\trunk\xrGame\ui\Restrictions.cpp Line : 34 Description : cannot find rank for Arguments : wpn_g36_ap
delete the g36 from your game and start a new game trust me i'm a professional at troubleshooting
Were you carrying a G36? I've encountered that when dying with the bizon in AMK, because the rank isn't set(which should only be used for MP but you know, UKRAINIAN DEVS).
[QUOTE=Blaberry;39833830]Were you carrying a G36? I've encountered that when dying with the bizon in AMK, because the rank isn't set(which should only be used for MP but you know, UKRAINIAN DEVS).[/QUOTE] I had a customized AKS-74U that I got from the guy who wanted his container from the snork lair. I also don't know why but the dirt textures at Yanov appear black. [editline]7th March 2013[/editline] Going to try lowering the texture settings. [editline]7th March 2013[/editline] Aaaand it did nothing.
[QUOTE=Sunday_Roast;39833922]I had a customized AKS-74U that I got from the guy who wanted his container from the snork lair. I also don't know why but the dirt textures at Yanov appears black. [editline]7th March 2013[/editline] Going to try lowering the texture settings. [editline]7th March 2013[/editline] Aaaand it did nothing.[/QUOTE] Installing absolute nature lite fixes it I think
Anyone got the link for the latest version of TFW? [editline]7th March 2013[/editline] Never mind my retardation, I downloaded it earlier today. [editline]7th March 2013[/editline] [QUOTE=Araknid;39834094]Installing absolute nature lite fixes it I think[/QUOTE] That did the job. And now I can switch between different tones in the enviroment. Rolling in the green at the moment.
[QUOTE=Sunday_Roast;39833199]Accepted the mission from Owl to protect the trade. Got this instead: stack trace: [editline]7th March 2013[/editline] Made it to the trade and once the shooting started this happened: Expression : res!=-1 Function : get_rank File : D:\prog_repository\sources\trunk\xrGame\ui\Restrictions.cpp Line : 34 Description : cannot find rank for Arguments : wpn_g36_ap[/QUOTE] add wpn_g36_ap to mp_ranks.ltx
[QUOTE=Doom14;39807765][t]http://cloud-2.steampowered.com/ugc/578982602169092689/7AF38A3BA84756080DDA67068160C3AAC441D65C/[/t] You know, I think this was the reason to blame why the ATP got so unstable for me. It's a body pile about 20-30 high. And yes, there's an Exobandit in the background who almost got me a few seconds later.[/QUOTE] The craziest shit happens to me at ATP, one time a pack of 10 pseudogiants all spawned in at once and started roaming around. Killing them was intense. [t]http://cloud.steampowered.com/ugc/882970307855741449/CADAFD8ADDCBA1B3E27956ADBBC860F01D1C8314/[/t]
I keep finding these graveyards in TFW...average day, I suppose. [t]http://puu.sh/2eyZs[/t] [t]http://puu.sh/2eyZx[/t] [editline]9th March 2013[/editline] Also, I'm reuploading TFW 3.8 somewhere, I had to download it about 10 times before it finally finished. [editline]9th March 2013[/editline] [URL]http://www.mediafire.com/download.php?oqx6ndts2687kxn[/URL] Part 1 [URL]http://www.mediafire.com/download.php?1bdvxbkth87rvv2[/URL] Part 2 [URL]http://www.mediafire.com/download.php?psuiu348m4apiw4[/URL] Part 3
Fuck I really need to try TFW I finish CS
[QUOTE=rnate;39852065]I keep finding these graveyards in TFW...average day, I suppose. [t]http://puu.sh/2eyZs[/t] [t]http://puu.sh/2eyZx[/t] [editline]9th March 2013[/editline] Also, I'm reuploading TFW 3.8 somewhere, I had to download it about 10 times before it finally finished. [editline]9th March 2013[/editline] [URL]http://rapidgator.net/file/a0005f2b8ae0d349a113505cbf86a4fc/The_Faction_War_v3.8beta.rar.html[/URL] There we go, random upload site, seems to be capped at 100kb/s... but better than one that errors all the time. If you guys know of a good file host website, I can reupload it again.[/QUOTE] Npc's move bodys after they win a fight and make those graveyards.
[QUOTE=rnate;39852065]I keep finding these graveyards in TFW...average day, I suppose. [t]http://puu.sh/2eyZs[/t] [t]http://puu.sh/2eyZx[/t] [editline]9th March 2013[/editline] Also, I'm reuploading TFW 3.8 somewhere, I had to download it about 10 times before it finally finished. [editline]9th March 2013[/editline] [URL]http://rapidgator.net/file/a0005f2b8ae0d349a113505cbf86a4fc/The_Faction_War_v3.8beta.rar.html[/URL] There we go, random upload site, seems to be capped at 100kb/s... but better than one that errors all the time. If you guys know of a good file host website, I can reupload it again.[/QUOTE] [url]www.filesmelt.com[/url]
So wait, what is the current version of TFW? I thought we were still at 3.7, now I see talk about 3.8 Confuse! Also, a new version of the [url=http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=21455&sec_id=21#317157]SRP[/url] was released, and [url=http://www.gsc-game.com/main.php?t=community&s=forums&s_game_type=xr&thm_page=1&thm_id=11786&page=284&sort=ASC&sec_id=16#369643]ZRP 1.07 R4[/url] is coming out soon.
[QUOTE=Lyoko774;39855330]So wait, what is the current version of TFW? I thought we were still at 3.7, now I see talk about 3.8 [/QUOTE] 3.8 beta. It's not an official release.
[QUOTE=DigitalySane;39852746]Npc's move bodys after they win a fight and make those graveyards.[/QUOTE] Not only that, but they simulate the attacks on locations and when you pass by one you'll see the group that lost's bodies. I had one part of the Army Warehouses in my Freedom game one time that had like 40 bodies just from computer resolved fights.
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