• World of Tanks
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[IMG]http://puu.sh/2jXfd[/IMG] Getting shit teams and still doing better in a stock Tiger. How the what.
I touch my dusty, but still dependable Lowe. Instantly, an amazing team, communication, good maps, easy victories, 100k+ profits. I go try to play comedy factor TOG II. Huge maps. Shitty teams. Five artillery a side. Large, sandy maps with no cover and many hills. Players running into my ass to try to push my 90t+ tank. I have to pay for their stupidity. Why.
[media]http://www.youtube.com/watch?v=ck6QDxlJhuw&feature=youtu.be[/media] Yup.
[quote][B]- SerB states that (SS: unlike the accuracy), the penetration value within the 25 percent from average is distributed randomly (SS: in other words, with average pen 100, you have the same chance to get 78 pen and 100 pen, the average value is not advantaged anyhow)[/B] - Q: "Everybody knows that fire in a tank is the worst thing that can happen! For the crew and the vehicle too! But I noticed that the fire in game doesn't hurt the crew! Do you plan to finish/fix this in the future?" A: "Everybody knows that stupid questions in this topic is the worst thing that can happen! For those who answer the questions and have to wade thru sea of stupid questions too. But I noticed that most of those who ask don't read previous answers and post stupid questions! Do you plan to finish/fix this in the future?" (SS: the answer is - the fire doesnt kill crewmembers because the vehicle would become too crippled and unplayable after a fire) - Q: "I wonder why enemies, that are 650-700m away from me are not displayed?" A: "I wonder why despite the fact I hand out bans to those who ask stupid questions doesn't the stream of them dry out? Maybe I hand out too few bans?" - Brothers in Arms and Adrenaline Rush effects are completely sufficient according to SerB [B]- it's possible that the changes to the camo system will be substantial[/B] - only one player per battle can get the Sniper medal - ARL V39 TD has one visibility checkpoint on the top of the miniturret on the hull - if it peeks above a bush, the vehicle will get spotted [B]- apparently, a new shell (penetration) model is being worked on, it will be a complex thing, the "gold T5 derp" issue will be handled as a part of it[/B] - there will be patches 0.8.5, 0.8.6, 0.8.7, 0.8.8, 0.8.9 before 0.9.0 (eg. the camo re-work is a 2014 thing) [B]- Storm will tell soon, how the "new model of the game" will look (SS: unsure what this means, but something big is coming)[/B][/quote]
[URL]http://megagames.com/news/gear-bundle-gives-150-game-cash-nvidia-gpus[/URL] - ARL V39 TD has one visibility checkpoint on the top of the miniturret on the hull - if it peeks above a bush, the vehicle will get spotted :(
[quote]- apparently, a new shell (penetration) model is being worked on, it will be a complex thing, the "gold T5 derp" issue will be handled as a part of it [/quote] rip unicum stats everywhere
Okey how do you penetrate ST-I's and M103's frontally, i've used to be able to do it no probs but now i just can't do it in anyway.
Well perhaps we'll start to see mass and kinetic energy factored into the calculations as well. [sp]Rainbows[/sp]
[QUOTE=acidcj;39960075]rip unicum stats everywhere[/QUOTE] They won't be missed.
[QUOTE=Ogopogo;39960223]Well perhaps we'll start to see mass and kinetic energy factored into the calculations as well. [sp]Rainbows[/sp][/QUOTE] every russian heavy/td op mode
[QUOTE=dill6869;39960270]every russian heavy/td op mode[/QUOTE] And then think of the JPE-100 and the FV215b 183
[QUOTE=Ogopogo;39960332]And then think of the JPE-100 and the FV215b 183[/QUOTE] Think of the KV-1S at tier 6 with 122mm
[QUOTE=Angua;39960216]Okey how do you penetrate ST-I's and M103's frontally, i've used to be able to do it no probs but now i just can't do it in anyway.[/QUOTE] M103's, not sure. Super low hull is thin; but if you're tall and hug, so is the top. Top of the cupola works, but your best bet is to get him to turn his super thin sides to you, even at bad angles. ST-I. Primary turret? Treat it like an IS-3. Secondary? Don't bother with the fucking turret frontally. It has one semi-weak spot, but it's ultra well curved. The hull is eh; and the lower glacis is paper. I'll grab you some pictures to help out. [t]http://i48.tinypic.com/20sbzo1.png[/t]
[QUOTE=Azaz3l;39960348]Think of the KV-1S at tier 6 with 122mm[/QUOTE] + Shit reload time + Shit accuracy + Shit aim time + Average at best rest of the tank I really don't get why everyone thinks the KV-1S with the 122 is so OP; sure, if it hits it will hurt, but it's aim time, accuracy, and reload are all bad. The tank itself isn't all that well armored, nor particularly quick. The gun makes the tank, and the gun isn't all that good except in certain situations. If I recall correctly, the French tier 6 heavy gets a gun with 6 less pen (259 vs. 265; both with gold) than the BL9, yet because it does 150 less damage, it's perfectly fine. You can't just look at one stat on one part of a tank to determine if it's OP or not. Tanks are balanced when all of their stats are combined.
[QUOTE=DaMastez;39960551]+ Shit reload time + Shit accuracy + Shit aim time + Average at best rest of the tank I really don't get why everyone thinks the KV-1S with the 122 is so OP; sure, if it hits it will hurt, but it's aim time, accuracy, and reload are all bad. The tank itself isn't all that well armored, nor particularly quick. The gun makes the tank, and the gun isn't all that good except in certain situations. If I recall correctly, the French tier 6 heavy gets a gun with 6 less pen (259 vs. 265; both with gold) than the BL9, yet because it does 150 less damage, it's perfectly fine. You can't just look at one stat on one part of a tank to determine if it's OP or not. Tanks are balanced when all of their stats are combined.[/QUOTE] My point is that the KV-1S with 122mm would be OP at tier 6 if they included kinetic energy into penetration calculation mechanics [editline]18th March 2013[/editline] Slowpunch anyone?
[QUOTE=DaMastez;39960551] If I recall correctly, the French tier 6 heavy gets a gun with 6 less pen (259 vs. 265; both with gold) than the BL9, yet because it does 150 less damage, it's perfectly fine. [/QUOTE] Except that the ARL 44 is slow as bricks with a much much worse armor scheme? Oh and the KV-1S has the better gun too... I wonder why they think that the KV-1S, which outclasses its peers in every way, might be OP
[QUOTE=DaMastez;39960551]You can't just look at one stat on one part of a tank to determine if it's OP or not. Tanks are balanced when all of their stats are combined.[/QUOTE] Actually Burst Damage is one factor that outweighs a lot of other stats. Stats aren't equal in merit across the board. The 122mm at tier 6 is enough to already one or two shot everything below it, and two shot about everything it's tier. Shit is crazy and can easily shit out a 500+ damage shot. The only reason the 122mm isn't already a complete dominator is because of it's penetration; allowing a few smart heavy tanks and things like the AT series to nullify it's wicked damage and take it frontally. The slow aim, reload and poor accuracy keep it in check as well. It certainly doesn't need any more penetration, imo. The damn KV-2 with HE can't even do as much DPM (reliably) as the 122mm KV-1S can. Also yes, the ARL-44 can do a crazy amount of pen, even with silver ammo. That's because it takes for fucking ever to aim, awhile to reload, and only does 240 damage. Not 390 (which usually translates to 450+.)
[QUOTE=DaMastez;39960551]+ Shit reload time + Shit accuracy + Shit aim time + Average at best rest of the tank I really don't get why everyone thinks the KV-1S with the 122 is so OP; sure, if it hits it will hurt, but it's aim time, accuracy, and reload are all bad. The tank itself isn't all that well armored, nor particularly quick.[b] The gun makes the tank[/b], and the gun isn't all that good except in certain situations. If I recall correctly, the French tier 6 heavy gets a gun with 6 less pen (259 vs. 265; both with gold) than the BL9, yet because it does 150 less damage, it's perfectly fine. You can't just look at one stat on one part of a tank to determine if it's OP or not. [b]Tanks are balanced when all of their stats are combined[/b].[/QUOTE] Yeah you say the gun makes the tank, but then you say tanks are balanced when all of their stats are combine, and the hull is one of them.
If anyone wants armor-thickness pictures and is too lazy to grab the WoT viewer, just ask and I'll whip some up from whatever angle you want.
[QUOTE=Doom14;39960768]If anyone wants armor-thickness pictures and is too lazy to grab the WoT viewer, just ask and I'll whip some up from whatever angle you want.[/QUOTE] I've always wondered what the Caernarvon and Conqueror look like. I know they both don't have great armor but I'm curious what the actual numbers are. Especially the Caernarvon 2nd turret. It's pretty inconsistent on the things it will sometimes bounce.
I rammed a tog and killed it. I feel special. [IMG]http://puu.sh/2k2sf[/IMG]
[QUOTE=DaMastez;39960049][/QUOTE] Penetration model being overhauled and made more complex? I'm [I]very[/I] interested.
[QUOTE=Doom14;39960686]Actually Burst Damage is one factor that outweighs a lot of other stats. Stats aren't equal in merit across the board. The 122mm at tier 6 is enough to already one or two shot everything below it, and two shot about everything it's tier. Shit is crazy and can easily shit out a 500+ damage shot. The only reason the 122mm isn't already a complete dominator is because of it's penetration; allowing a few smart heavy tanks and things like the AT series to nullify it's wicked damage and take it frontally. The slow aim, reload and poor accuracy keep it in check as well. It certainly doesn't need any more penetration, imo. The damn KV-2 with HE can't even do as much DPM (reliably) as the 122mm KV-1S can. Also yes, the ARL-44 can do a crazy amount of pen, even with silver ammo. That's because it takes for fucking ever to aim, awhile to reload, and only does 240 damage. Not 390 (which usually translates to 450+.)[/QUOTE] Just wanted to correct you on this, but the D-25T's maximum damage roll is only 488, not 500+. [editline]18th March 2013[/editline] [QUOTE=DaMastez;39960551]+ Shit reload time + Shit accuracy + Shit aim time + Average at best rest of the tank I really don't get why everyone thinks the KV-1S with the 122 is so OP; sure, if it hits it will hurt, but it's aim time, accuracy, and reload are all bad. The tank itself isn't all that well armored, nor particularly quick. The gun makes the tank, and the gun isn't all that good except in certain situations. If I recall correctly, the French tier 6 heavy gets a gun with 6 less pen (259 vs. 265; both with gold) than the BL9, yet because it does 150 less damage, it's perfectly fine. You can't just look at one stat on one part of a tank to determine if it's OP or not. Tanks are balanced when all of their stats are combined.[/QUOTE] Also KV-1S isn't very good in pub matches, but I imagine just based on the alpha damage, it's very powerful when played in a competitive team. To put it in perspective - if your tanks focus fire in pairs of two in a medium company, you're going to drop a tier 6 heavy tank every 13 seconds - this type of shit absolutely dominates in city map peakaboo, or any sort of close range fighting.
I hope they include kinetic energy in the new penetration model. Dinging off a T-50-2 with the JPE's 170mm should do some damage with the sheer force alone.
The point is, the D-25T shits out damage that puts the fear of god into every other fucking tank. 390 average with 175 pen is literally more than every other tank of the same tier, while having reasonable armour and being quite peppy. You see a KV-1S, you run the fuck away because you know it WILL pen and it WILL ruin the rest of your game and there's no way for you to DPS it to death. Which is bullshit. You can't flank it because its turret turns pretty damn fast.
I hope they actually model HESH separately from HE.
[url]http://worldoftanks.com/community/clans/1000008484-FPFP/[/url] [media]http://www.youtube.com/watch?v=AFzLd8EK3sU[/media] (pls don't ban me orkel ;-;) [highlight](User was banned for this post ("Yes I will. Video macro." - Orkel))[/highlight]
[QUOTE=Ogopogo;39961615]I hope they actually model HESH separately from HE.[/QUOTE] This could lead to some horrible results though. I can't touch my T10 mediums anymore since they added the 183 :(
[QUOTE=Orkel;39961529]I hope they include kinetic energy in the new penetration model. Dinging off a T-50-2 with the JPE's 170mm should do some damage with the sheer force alone.[/QUOTE] Hitting a scout tank and having it's tracks eat the shell when you're in a TD firing 130+mm shells should perma track. so fucking stupid how a tank the size of a minivan can have it's tracks eat a 170mm shell without taking any damage.
christ almighty, su100y is awful, kv1s literally outperforms it in every possible way the only one good thing is alpha damage, but this get nullified by random ricochets and no-damage pens out of the ass then everything else is just bad I guess it's good to train your russian TD crew thanks to enough of space inside to accomodate an entire city
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