• SCP Minecraft Thread V2 - A cube contained in a cube in a cube in a cube edition.
    1,000 replies, posted
We have an actual wiki now [url]http://scpmc.wikidot.com/[/url] Its on wikidot, so it works just like the main SCP wiki does. I dont know why MrSmartass didnt use wikidot
what's the paeswoid
for?
[QUOTE=dvc;36245153]for?[/QUOTE] the website- if you want to join it, you need to put in a password
FuckFuckFuck Something happened to my bed while I was being tested on. Now I'm stuck in The End.
Well get back on the server and I'll rescue you. [editline]8th June 2012[/editline] Due to a slight oceanic incursion I have remade all the cube anchor indicators. [IMG]http://i.imgur.com/rOdhl.png[/IMG] As an added bonus, they now flash if the anchor is inactive.
And for the hell of it, chime. [editline]8th June 2012[/editline] Woah, automergé.
Okay I made the trains with waffles and I'm starting on the platforms now.
[QUOTE=Lexic;36246028]Well get back on the server and I'll rescue you. [editline]8th June 2012[/editline] Due to a slight oceanic incursion I have remade all the cube anchor indicators. -snip- As an added bonus, they now flash if the anchor is inactive.[/QUOTE] woah what the hell is that texturepack
[url=http://www.minecraftforum.net/topic/318085-64xv125-traditional-beauty/#download]Traditional Beauty[/url]
password for wiki is 77777
Besides SCPs, what else can be put on the wiki? I'm talking things like characters, notable landmarks (villages, areas of interest, etc.), and anything else other people could think of.
Staff list Fourm (?) Groups of interest isnt that needed, we dont know of any atm Areas
Server looks interesting. I can join soon if anyone is on then. [editline]8th June 2012[/editline] Welp, im stuck in the D class Dormitory :L.
I'm going to begin the depressing procedure of porting over all our datas. Then I'll cut the OP's size down. [editline]9th June 2012[/editline] Actually forget that, it's way too messy ATM. I'll port over the staff, tho. [editline]9th June 2012[/editline] I can't summon the fortitude to do that either.
[QUOTE=CheeseMan;36254948]I'm going to begin the depressing procedure of porting over all our datas. Then I'll cut the OP's size down. [editline]9th June 2012[/editline] Actually forget that, it's way too messy ATM. I'll port over the staff, tho. [editline]9th June 2012[/editline] I can't summon the fortitude to do that either.[/QUOTE] Summon your strength, man! You can do it. [video=youtube;1kGmjb9Qhzg]http://www.youtube.com/watch?v=1kGmjb9Qhzg[/video]
Since I'm a mechanic now, I watched several videos on redstone and I used what I learned to make THIS. [video=youtube;6I0fHWAF6JA]http://www.youtube.com/watch?v=6I0fHWAF6JA[/video] I consider it a prototype. There are several improvements that could be made. In the video I suggested instead of buttons, stone pressure plates could be used although that would bump up the oersonnel requirement to 3. Repeaters could be used to delay the time it takes the door to open, giving people more time to get through the door. Small walls could be put in to further prevent individual intruders. A pressure plate that plays a note when stepped on could be used to help synchronize people pressing the buttons.
I think you can used some kind piston-based gate to leave it toggled open after activation which would remove the rushing in before it closes aspect
I'm not sure what that would look like. Like I said, I'm completely new to redstone. I just finished testing the door using repeaters and they seem to give a delay long enough for people to get to the door.
Just build a toggle logic below it.
Fixed the holding pen in the testing chamber.
Fuck man, how could I miss this? D-class incoming.
ill be waiting
I'm getting low FPS on the server, anybody knows why?
Probably just your computer. It runs fine for me.
[QUOTE=Limed00d;36260144]I'm getting low FPS on the server, anybody knows why?[/QUOTE] We've got more detailed multi-level areas than most severs with a lot of seperate light sources which Notch's code doesn't like much. Try installing Optifine, it should boost your FPS quite a bit.
How would you guys feel if I made a 106 skin and we made a small even concerning a containment breach? [editline]9th June 2012[/editline] scratch that, capture log
I'd be OK with 106. We need more Keters.
Pellaes you have work to do in that case
[img]http://puu.sh/zV9S[/img] A preview of whats too come....
Sorry, you need to Log In to post a reply to this thread.