• The Elder Scrolls Megathread V. why the fuck hasn't anyone else made this?
    972 replies, posted
Well, remember that Africa has 85% of the genetic diversity of modern humans, and that only a single subset of Africans gave rise to the rest of mankind (and said subset bred with Neanderthals, AND some of those also bred with Denisovans AKA the humans we have a complete genome of but barely any remains). Anthropology is fun. ... That reminds me, I'd be interested on knowing how giants, frost giants and trolls relate to each other and to men and mer...
I guess not every races existence needs to make sense genetically. Dark Elves and Orcs are a great example.
[QUOTE=cs_bunny;39991194]I guess not every races existence needs to make sense genetically. Dark Elves and Orcs are a great example.[/QUOTE] Dunmers were cursed and Orsimers changed when Trinimac was eaten and became Malacath.
[QUOTE=Lomme;39991210]Dunmers were cursed and Orsimers changed when Trinimac was eaten and became Malacath.[/QUOTE] Yes, but that would be impossible in the real world. Some races in the Elder Scrolls follow our rules of genetics, others don't, is what I meant.
[QUOTE=cs_bunny;39991239]Yes, but that would be impossible in the real world. Some races in the Elder Scrolls follow our rules of genetics, others don't, is what I meant.[/QUOTE] Nords are like viking eskimos.
Hmm, But i don't think redguards were originaly supposed to simply be 'black' I'm fairly sure they're supposed to be rather reddish and rather broad.
[QUOTE=Atlascore;39984800]That's a huge improvement, Argonians still look kind of off though.[/QUOTE] Agreed, as do Khajiits. Too humanoid. Bring back Morrowind beast races who couldn't even wear boots and closed helms.
Just because Morrowind did it, doesn't mean it is right. Anyway, which ones were the first to leave Summerset, Bosmer predecesors or Chimer?
3 more levels until level 81. I just need to level sneak, pickpocket, and one handed.
[QUOTE=Eriorguez;39991431]Just because Morrowind did it, doesn't mean it is right. Anyway, which ones were the first to leave Summerset, Bosmer predecesors or Chimer?[/QUOTE] [del]Wouldn't it be the Aldmer? They were the original inhabitants of the Isle, and later spread to most of Tamriel.[/del] Nevermind, it was Chimer. Chimer [i]were[/i] Aldmer.
[QUOTE=Eriorguez;39991431]Just because Morrowind did it, doesn't mean it is right. Anyway, which ones were the first to leave Summerset, Bosmer predecesors or Chimer?[/QUOTE] I never said it was right [B]because[/B] it was in Morrowind. It added a lot of variety and made the beast races more, y'know, [i]beast-y[/i]. [QUOTE=ROFLBURGER;39991443]3 more levels until level 81. I just need to level sneak, pickpocket, and one handed.[/QUOTE] You know there is no level cap anymore thanks to Legendary update roight? :v:
[QUOTE=Tickle;39991470]You know there is no level cap anymore thanks to Legendary update roight? :v:[/QUOTE] I'm on console so I don't have that beta.
It's not beta anymore.
[QUOTE=ROFLBURGER;39991485]I'm on console so I don't have that beta.[/QUOTE] Admittedly I'm not sure on the date for console but it's already live content on PC, out of beta stage.
Heh, got 10 levels just by resetting and releveling Alchemy, Smithing and Enchanting, up to 76 now; come to me Legendary dragons. AND YOU CAN RESET ALREADY RESETED STATS. So feel free to keep leveling your favored skills again and again...
Console gets the update later this month [url]http://www.bethblog.com/2013/03/04/now-on-steam-skyrim-1-9-beta-update/[/url]
[QUOTE=Eriorguez;39991677]YOU CAN RESET ALREADY RESETED STATS, so feel free to keep leveling your favored skills again and again...[/QUOTE] [I]Infinite[/I] iron daggers!
[QUOTE=DrasarSalman;39990897]Oh carp, I thought he was talking about the bosmer.[/QUOTE] IIRC bosmer aren't that either. Bosmer are from the same place the Aldmer came from, they're an aldmer offshoot.
[QUOTE=DrasarSalman;39991885][I]Infinite[/I] iron daggers![/QUOTE] They fixed that exploit ages ago
[QUOTE=Eriorguez;39991677]Heh, got 10 levels just by resetting and releveling Alchemy, Smithing and Enchanting, up to 76 now; come to me Legendary dragons. AND YOU CAN RESET ALREADY RESETED STATS. So feel free to keep leveling your favored skills again and again...[/QUOTE] I still can't get over how terrible an idea that was, Bethesda spins all this stuff about how skyrims skill system is intuitive, but how is removing perks and depleting the skill intuitive? It doesn't make any sense. Legendary should have just removed the skill cap and let you go over 100. [editline]21st March 2013[/editline] [QUOTE=ROFLBURGER;39991995]They fixed that exploit ages ago[/QUOTE] Infinite leather bracers!
[QUOTE=ROFLBURGER;39991995]They fixed that exploit ages ago[/QUOTE] You can still do it, you just need to make more iron daggers.
Terribly inefficient though. Dwarven bows and leather bracers are the best way
More like infinite Gold rings and Ebony daggers now.
[img]http://i.imgur.com/nSc9i7r.png[/img] Daggerfall.
[QUOTE=Raijin;39992872][img]http://i.imgur.com/nSc9i7r.png[/img] Daggerfall.[/QUOTE] I think the best part is the subtle change in your HP after you say shut up.
Didn't even notice that.
Oh god oh god my first legendary dragon encounter [editline]21st March 2013[/editline] Bahahaha legendary dragons are easy as shit
Wait, so when you reset perks, like Two-Handed for instance, will my two-handed weapons do less damage or does it just stack on top of each other?
Anyone know a good lighting mod?
[QUOTE=MeltingData;39993317]Anyone know a good lighting mod?[/QUOTE] Project Reality/CoT On another note, is there a way that I could use ENB only for the high detail shadows, while leaving everything else vanilla? I absolutely sad how much better the ENB shadow rendering is than skyrim's default, but I'd rather pl;ay with everything else normal.
Sorry, you need to Log In to post a reply to this thread.