• The Elder Scrolls Megathread V. why the fuck hasn't anyone else made this?
    972 replies, posted
[QUOTE=for no reason;40027729]Nightingale armor works really well with ebony helmet and maybe gauntlets in trying to look like batman.[/QUOTE] Daedric looks like Sauron decided to turn into a bird and put a beak on his helmet
I can get that the Daedric helmet was supposed to look somewhat like a dragon's head, but, yeah...
I always use the dragonbone helmet in place of the daedric helm. Daedric helmet looks like ass and skyrim already has way too many closed-face helmets.
[QUOTE=Eriorguez;40029275]I can get that the Daedric helmet was supposed to look somewhat like a dragon's head, but, yeah...[/QUOTE] The Daedric Face of Terror / God / Inspiration was a nice touch to the old armor set. The design was haunting and current stuff doesn't quite hold up.
Dragonplate or Dragonscale with the Jagged Crown is one of my favorite combinations for a Nord character.
someone remake oblivion in skyrim please i will be ideas guy
[QUOTE=Kommodore;40029723]The Daedric Face of Terror / God / Inspiration was a nice touch to the old armor set. The design was haunting and current stuff doesn't quite hold up.[/QUOTE] Imagine that with bump maps and higher resolution: [IMG]http://images.uesp.net/7/72/MW_Armor_HeavySpecialHelms.jpg[/IMG]
[url=http://skyrim.nexusmods.com/mods/17664][img]http://static.skyrim.nexusmods.com/mods/images/17664-2-1337984246.jpg[/img][/url] You rang? [editline]24th March 2013[/editline] It's been ported from Oblivion but it has two of the faces and still looks pretty good. The picture's a link btw.
Been an age since I played Skyrim so I decided to reinstall and throw a load of mods on top, playing as a hunter this time so I'm going to do a lot more exploring and general hunting. The bigger trees and more grass/lush flora mods really make a difference in the forests. [IMG]http://cloud-2.steampowered.com/ugc/541829948815632554/C05C7CA1327876225077275DAED13AABEEE79F41/[/IMG]
This mod [url]http://skyrim.nexusmods.com/mods/30968[/url] has anyone had trouble with this mod before? It's a system to emulate Athletics, where the more you run, sprint, jump, etc. the faster, longer, and higher you can do so. but it's bugged. On my character it just actively and constantly resets the jump height to 0. every second it's running, the scripts are resetting the height, and every second it's disabled, the scripts continue to reset the height. uninstalling stops it just fine. but i can't reinstall it, even with a clean save, without it doing this every single time. i remember installing an old version of this mod long ago and fixing this same problem with a bunch of random frantic saving and sleeping and toggling, but i can't reproduce it now. anyone?
[QUOTE=Ekalektik_1;40029870][url=http://skyrim.nexusmods.com/mods/17664][img]http://static.skyrim.nexusmods.com/mods/images/17664-2-1337984246.jpg[/img][/url] You rang? [editline]24th March 2013[/editline] It's been ported from Oblivion but it has two of the faces and still looks pretty good. The picture's a link btw.[/QUOTE] those edges [editline]94[/editline] What am I saying I play on console
[QUOTE=chills2;40029899]Been an age since I played Skyrim so I decided to reinstall and throw a load of mods on top, playing as a hunter this time so I'm going to do a lot more exploring and general hunting. The bigger trees and more grass/lush flora mods really make a difference in the forests. [IMG]http://cloud-2.steampowered.com/ugc/541829948815632554/C05C7CA1327876225077275DAED13AABEEE79F41/[/IMG][/QUOTE] that hunter armour is one of the best added by immersive armours imo, even though it does look like it's half ripped from the witcher 2 [t]http://i.cubeupload.com/LqKqH0.png[/t]
As much as I liked the Morrowind Daedric helmets, I really liked the Oblivion one too. It looked titanic and imposing like endgame heavy armour should. Too bad it was as common as mudcrabs, which kind of made it lose its edge.
[QUOTE=Trainbike;40030619]As much as I liked the Morrowind Daedric helmets, I really liked the Oblivion one too. It looked titanic and imposing like endgame heavy armour should. Too bad it was as common as mudcrabs, which kind of made it lose its edge.[/QUOTE] male oblivion daedric helmet owned bones, female looked absolutely terrible like all the other helms in the game shame the game put it on common or garden bandits by the endgame also are there any actual projects to remake oblivion in skyrim? need something to look forward to
[QUOTE=Trainbike;40030619]As much as I liked the Morrowind Daedric helmets, I really liked the Oblivion one too. It looked titanic and imposing like endgame heavy armour should. Too bad it was as common as mudcrabs, which kind of made it lose its edge.[/QUOTE] I never liked the oblivion daedric personally, all the weapons looked like rocks that where crudly shaped into swords, and the armors texture was just to ugly,
[QUOTE=Generic.Monk;40030688]male oblivion daedric helmet owned bones, female looked absolutely terrible like all the other helms in the game shame the game put it on common or garden bandits by the endgame also are there any actual projects to remake oblivion in skyrim? need something to look forward to[/QUOTE] As a matter of fact [url=http://morroblivion.com/forums/skyrim/skyblivion-development]there is[/url], but it's not nearly as far along as Skywind.
[QUOTE=Another Hater;40030703]I never liked the oblivion daedric personally, all the weapons looked like rocks that where crudly shaped into swords, and the armors texture was just to ugly,[/QUOTE] I didn't like most of the rest of it either, I just liked the helmet.
Anybody else getting wonky physics since the update? Ever time I open doors shit goes ballistic, literally. Opened the back room door in angelines armoatics ands it's like an invisible bomb went off, plates of food started flying everywhere, almost killed me.
[QUOTE=hypno-toad;40031155]Anybody else getting wonky physics since the update? Ever time I open doors shit goes ballistic, literally. Opened the back room door in angelines armoatics ands it's like an invisible bomb went off, plates of food started flying everywhere, almost killed me.[/QUOTE] Probably has something to do with the "fixed bad collision on certain clutter objects" deal in the changelog.
[QUOTE=Pretty Obscure;40031182]Probably has something to do with the "fixed bad collision on certain clutter objects" deal in the changelog.[/QUOTE] it's hilarious that fixing bad collision breaks the collision.
[QUOTE=DChapsfield;40030184]This mod [url]http://skyrim.nexusmods.com/mods/30968[/url] has anyone had trouble with this mod before? It's a system to emulate Athletics, where the more you run, sprint, jump, etc. the faster, longer, and higher you can do so. but it's bugged. On my character it just actively and constantly resets the jump height to 0. every second it's running, the scripts are resetting the height, and every second it's disabled, the scripts continue to reset the height. uninstalling stops it just fine. but i can't reinstall it, even with a clean save, without it doing this every single time. i remember installing an old version of this mod long ago and fixing this same problem with a bunch of random frantic saving and sleeping and toggling, but i can't reproduce it now. anyone?[/QUOTE] Third Era Attributes has a similar feature and it's just as broken, no idea why just thought that was interesting
[QUOTE=Generic.Monk;40030434]that hunter armour is one of the best added by immersive armours imo, even though it does look like it's half ripped from the witcher 2 [t]http://i.cubeupload.com/LqKqH0.png[/t][/QUOTE] That's because it is half ripped from the Witcher 2. Specifically the top half.
Thinking of doing a DiD run for the first time. Recommended difficulty? Was thinking about Expert. Because adapt is too easy and on master you die in one hit sometimes (as a mage).
[QUOTE=hypno-toad;40031155]Anybody else getting wonky physics since the update? Ever time I open doors shit goes ballistic, literally. Opened the back room door in angelines armoatics ands it's like an invisible bomb went off, plates of food started flying everywhere, almost killed me.[/QUOTE] I ran into some clutter on the ground and it shot my character 15 feet across the room into the wall. I almost shit myself
[QUOTE=EagleEye;40033087]I ran into some clutter on the ground and it shot my character 15 feet across the room into the wall. I almost shit myself[/QUOTE] ah the ribcages, Skyrim's version of rockets.
So I went to Ironbind Barrow (People who have been there know what I'm talking about) and I immediately went it, sprinted past all the spiders and closed the giant iron gate behind me to keep those assholes from following me. When I killed the area boss I raised him from the grave to be my Draugr buddy 4 lif until he accidentally fell down a hole and died. [editline]25th March 2013[/editline] All in all I found a cool axe and stole the souls of some Revelers outside of Windhelm.
Neloth won't let me let him experiment on me. he asks me if I'm willing to be an experimental subject, but the conversation ends there. Do I have to go get that Briarheart for him?
This delayed lip sync bug introduced by 1.9 is getting really annoying. I don't think it's caused by mods either, since people with vanilla installations are reporting it too.
yeah, i dont remember the lipsynching being this bad before
[QUOTE=mikester112;40031767]That's because it is half ripped from the Witcher 2. Specifically the top half.[/QUOTE] yeah I pretty much knew it though I didn't check, TW2's clothing was just so distinctive I clocked it the moment I saw it it's really cool of cdprojekt letting them rip and use their assets like that though, what a cool developer to understand that stuff like this is not gonna impact their sales [editline]25th March 2013[/editline] [QUOTE=zeldar;40033692]This delayed lip sync bug introduced by 1.9 is getting really annoying. I don't think it's caused by mods either, since people with vanilla installations are reporting it too.[/QUOTE] I've been getting that too I think, oh bethesda! :rolleyes: [editline]25th March 2013[/editline] [url]http://skyrim.nexusmods.com/mods/33740/[/url] anyone else tried this? it's amazing, feels like you're in that first look gameplay trailer (when he's running down the hill towards the cliff) [media]http://www.youtube.com/watch?v=PjqsYzBrP-M[/media] I bloody love all these little edits made for immersion, it's brilliant how such little changes can improve the feel so much - see also the bigger trees mod
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