The Elder Scrolls V: Skyrim "And your beard's beard has beards too"
4,999 replies, posted
Playing Oblivion with DR is the closest thing to Dark Messiah, and its pretty damn close.
[editline]25th March 2011[/editline]
I really wish they would make an Elder Scrolls with the entire world available.
Maybe have a war between Akavir and the Empire.
It would be like crossing Medieval and Shogun total war but you play one guy.
[QUOTE=Uberman77883;28809373]Playing Oblivion with DR is the closest thing to Dark Messiah, and its pretty damn close.
[editline]25th March 2011[/editline]
I really wish they would make an Elder Scrolls with the entire world available.
Maybe have a war between Akavir and the Empire.
It would be like crossing Medieval and Shogun total war but you play one guy.[/QUOTE]
Arena has all of Tamriel in it. Now sure how overworld exploration is handled in it though, or Daggerfall.
Yea but modern.
Also, are the dragons in Skyrim Akavirian dragons or some other form of dragon like servants of Akatosh?
[QUOTE=DiscoInferno;28808857]One think I love when playing RPGs is arriving in a new city at night, it's just great. Hopefully Skyrim will not disappoint when I do it then. Also, I can't really say why I like Argonians so much, perhaps it's because they're in such a minority, I usually gravitate towards the lesser-know or niche things...[/QUOTE]
That and they're badass assassin lizard men
[QUOTE=Uberman77883;28809460]Yea but modern.[/QUOTE]
That would be far too big, perhaps an MMO?
[editline]26th March 2011[/editline]
[QUOTE=Jund;28809467]That and they're badass assassin lizard men[/QUOTE]
True.
No.
4 player Coop at the most.
but to make it worthwhile there has to be a few battles with literally hundreds of people on each side.
I got DM forever ago for free, iirc. Friend bought it for me or someone on FP gifted it, one or the other.
Sadly, I only got to the first part of the big island place. So. Many. Orcs.
But yeah, it was fun. Never tried making the slip or anything, though, I was playing in the assassin or w/e tree.
I like it when rain effects are really well executed, where it feels heavy, looks heavy, sounds heavy and the world is visibly different whenever it's raining, treacherous rain is great.
[quote]One think I love when playing RPGs is arriving in a new city at night[/quote]
Now combine it with this, and with a pattering sound effect whenever you're standing in a sheltered area.
[QUOTE=DiscoInferno;28807820]Ahh, so that's what it's like. Looks fun, but my computer can't run it...
[/QUOTE]
it's a source engine game
are you seriously fucking telling me your pc is so shite it can't run source games
lol
[editline]26th March 2011[/editline]
[QUOTE=Riutet;28809876]I like it when rain effects are really well executed, where it feels heavy, looks heavy, sounds heavy and the world is visibly different whenever it's raining, treacherous rain is great.
Now combine it with this, and with a pattering sound effect whenever you're standing in a sheltered area.[/QUOTE]
i thought oblivion's rain was flawless tbh
[QUOTE=Generic.Monk;28810062]it's a source engine game
are you seriously fucking telling me your pc is so shite it can't run source games[/QUOTE]
DiscoInferno is the one with a PC that can barely run Morrowind IIRC. So yeah
[QUOTE=Zondac;28810144]DiscoInferno is the one with a PC that can barely run Morrowind IIRC. So yeah[/QUOTE]
ahahahahahahahahahahahahahahahahahahahahahahahahahhahahahahahahahahahahahahahahahahahahhahahah
hang on, need to catch my breath
[editline]26th March 2011[/editline]
ahahahahahahahahahahahahahahahahahahahahahahahahahhahahahahahahahahahahahahahahahahahahhahahah
It looked like shit and went inside buildings.
Remember when they said that towns were open built.
Doesn't that mean you won't need to load anything?
You will still need to load houses and caves.
[QUOTE=minilandstan;28810389]Remember when they said that towns were open built.
Doesn't that mean you won't need to load anything?[/QUOTE]
it means there won't be loading screens when going into towns, though interiors will still load and it will probably use the same cell loading system as oblivion
I found a really good quest mod called The Golden Crest.
You basically join a pirate's crew, and advance along huge battles and naval fights to captain your own ship, siege and take your own castle, and own an island for yourself.
The battles are bigger than the Battle for Bruma.
It follows the Morrowind style and actually has you do some detective work to get things done.
[url]http://tesnexus.com/downloads/file.php?id=33626[/url]
[QUOTE=Uberman77883;28810591]
The battles are bigger than the Battle for Bruma.
[url]http://tesnexus.com/downloads/file.php?id=33626[/url][/QUOTE]
well to be honest being bigger than the battle for bruma, aka 'cyrodiil's crappiest LARP convention, 433 years running!' isn't exactly difficult
the only thing that wouldn't survive a battle like that is the gamebryo engine as it's held together with spit and elastic bands
-snip- nevermind i realized how boring morrowind is after playing it for the 100000th time
[QUOTE=DiscoInferno;28809463]Also, are the dragons in Skyrim Akavirian dragons or some other form of dragon like servants of Akatosh?[/QUOTE]
They're the Jills of Alduin, spirits in the form of Black Dragons, and Alduin is the Nord's name for Akatosh. Alduin is also called the World Eater, and his coming is supposed to signify the end of the world.
In other news, I am quite sad. Why? Because I've finished just about every documented quest for Oblivion and Shivering Isles. I've done everything I've planned to do this playthrough, logging in 76 hours of gametime. I forgot how many in-game days I've spent, but it's definitely less than a year. And so I leave my character, the Imperial known as Maria Bainbridge, custom class Bloodsister, level 25 with all skills at 100 (because at level 25 and godmodded myself so I wouldn't have to level up anymore and suffer through the broken leveling system), I leave her at her now-permanent station as the new [sp]Sheogorath[/sp], where the rest of her days ([sp]unless becoming the new Sheogorath makes her immortal like real Daedra[/sp]) shall be spent [sp]running the Shivering Isles[/sp]. And all that shit in spoiler tags is for the sake of anyone in here who hasn't played or gotten that far in Oblivion/Shivering Isles. Still, it's sad to see a character you've grown to love over the past few weeks fade out of use, not because you've run out of things to do (I could easily load up a mod that adds new questlines, like Lost Spires), but because you just feel like you've gotten the most out of said character. She and her predecessor, the Argonian Smoke-On-The-Water, who I've previously run this course with, will be missed severely. By me, at least.
Thanks for mentioning a mod wanted to get but forgot the name of.
Also fucking Balrogs.
I absolutely cannot wait to be a rich nord who watches peasants fight over gold I drop on the street. Also I like the new animations. The stealth kill in that trailer was just awesome.
haha
smoke on the water
[QUOTE=valiant.;28810958]haha
smoke on the water[/QUOTE]
I tried to make his face as dark as possible, all for the sake of a Punny Name.
I lost his save when my laptop died a horrifying death (even the hard drive didn't survive, which makes me wonder to this day what I did to fuck it up so badly), but he was a true badass in badass form, which is pretty badass.
Is anyone else worried about the implications of killing the god of Time? What happens when you break the Dragon and the Jills are too busy being dead to put him back together? Does linear time just stop working? Will we need to fix Alduin after we beat him?
What if we don't stop him before he gets on with his whole "world eating" thing? Will it be a firestorm or blanket of shadow that consumes the land? Or will Alduin literally be just a really big dragon that swallows mountains?
Part of what I love about these games is that everything is open to interpretation.
[QUOTE=Dovahkiin;28808803]I don't think it's confirmed, but probably.[/QUOTE]
They bought the company a year or two back
I want really cool easter eggs in Skyrim. Easter eggs have been in a decline in games over the years, which is sad, since they really show that a game dev cares about what they are making.
Like in some city, you find out its secretly run by a group of lizardmen (argonians) who are plotting to destroy everyone and take over.
Or some obscure cave with two corpses in them. One of them a regular skeleton with an iron longsword and the other is a 200 year old rotting imperial guard corpse, with a note that reads "Iv'e tracked this criminal scum all the way to Skyrim itself! Break the law on my watch will he, just wait until he sees my face!" And you can optionally (somehow) find that the stolen longsword is a family heirloom that was long lost, and you can return it to the rightful owners for a reward.
Hopefully skyrim will be cool and engaging like this, with lots of side quests, easter eggs, NPCs and just overall cool things that make the game feel alive.
11/11/11 Is too far away.
imagine, if oblivion had a fuckload of sidequests, how much will Skyrim Have?
the possibilities!
According to my analysis of the observations of the gaming industry, Skyrim will have 5.
They've been working on this for 3 years now? I'd imagine it will have as many as oblivion, maybe more because they might be easier to put in now.
[editline]25th March 2011[/editline]
And they bought a studio and dedicated them to combat so that helps too.
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