• The Elder Scrolls V: Skyrim "And your beard's beard has beards too"
    4,999 replies, posted
[QUOTE=proch;28928212]Dark Elf[/QUOTE] It's a zombie viking like tapian said. Armor, skin tone and the limpyness of the visible arms match former pictures of the undead.
And a beard, I know.
[QUOTE=Falchion;28928389]It's a zombie viking like tapian said. Armor, skin tone and the limpyness of the visible arms match former pictures of the undead.[/QUOTE] Lack of pointy ears confirms this.
the day before this comes out, 4 other friends and i will have a basement set up with 2 pcs (one of them mine) and 3 xboxes. we're waiting at gamestop's midnight release later, after picking the console versions up there we're going to best buy to wait there for the pc versions. then we're going to play skyrim all night, all next day, and all weekend.
Are there any screenshots featuring Argonians yet?
[QUOTE=Rong;28930621]Are there any screenshots featuring Argonians yet?[/QUOTE] shutup scalie
[QUOTE=Pernoccuous;28930822]shutup scalie[/QUOTE] That was a bit uncalled for.
Also, where is that dropbox that Dovahkiin mentioned?
do you have a Dropbox account? if you do, it's inside your dropbox folder :v: [editline]1st April 2011[/editline] I think I added you already, didn't I? [editline]1st April 2011[/editline] nope, didn't anyway, PM me with your email and you'll be able to have access to the folder.
[QUOTE=Dovahkiin;28931274]do you have a Dropbox account? if you do, it's inside your dropbox folder :v: [editline]1st April 2011[/editline] I think I added you already, didn't I? [editline]1st April 2011[/editline] nope, didn't anyway, PM me with your email and you'll be able to have access to the folder.[/QUOTE] I thought dropboxes where available to view by everyone... Never mind, sorry.
[QUOTE=Rong;28930621]Are there any screenshots featuring Argonians yet?[/QUOTE] [url=http://darklythroughglass.blogspot.com/2011/01/skyrim-concept-art.html]Here's a blog that has screens from an art video.[/url] There's an illustration of an argonian there. [img]http://2.bp.blogspot.com/_4lrm97dBqNo/TUFlw5fTXtI/AAAAAAAAAY8/kWbMCXwYAKc/s1600/artofskyrim_010_argoniandragon.jpg[/img] I think they've got a good design, a bit stockier than previous versions. Oh, there's a dragon too.
dear lord gamebryo is a terrible engine it handles rendering npcs the same way a fat man handles a marathon probably why better cities is such a god damn performance hog [editline]1st April 2011[/editline] the game literally drops almost 200fps whenever I look at an npc for that kind of fps loss you'd expect a beautifully crafted person, but no, they're all potato men [editline]1st April 2011[/editline] actually just as an experiment I set the affinity of the oblivion process to use only one core, and the performance is exactly the same as using 4 cores
i kind of want to buy oblivion again but then i realize that i will play it for a day and then stop playing any REALLY cool mods that i can play so I don't waste money
Rift looks alright and they're using Gamebryo.
It's got to be modified.
god damn the vanilla oblivion textures look fucking terrible but if I install QTP3, which in any other game my pc would be able to handle easily, the gamebryo engine will literally shit itself and I'll be running at 2fps and crashing every 30 seconds
[QUOTE=Generic.Monk;28932160]dear lord gamebryo is a terrible engine it handles rendering npcs the same way a fat man handles a marathon probably why better cities is such a god damn performance hog [editline]1st April 2011[/editline] the game literally drops almost 200fps whenever I look at an npc for that kind of fps loss you'd expect a beautifully crafted person, but no, they're all potato men [editline]1st April 2011[/editline] actually just as an experiment I set the affinity of the oblivion process to use only one core, and the performance is exactly the same as using 4 cores[/QUOTE] Congradulations! You've just made your 1,000,000th post bashing the Gamebryo engine. That means you win our grand prize of... A broken record!
Gamebryo is pretty shit, but you guys are really over exaggerating. If you're complaining about frame rates and stability that much, then patch your game and upgrade your PC. I have a shit old computer and it handles Oblivion just fine on its highest settings.
It's not about stability. Runs great on just about any PCs. It's the awkward lip sync, animation and character faces.
Character faces that look like horrid mutant potatoes, you mean...
All of which could have been resolved. But if they want to use their in-house engine, let them do it I guess.
[QUOTE=Mister Cool;28933603]Gamebryo is pretty shit, but you guys are really over exaggerating. If you're complaining about frame rates and stability that much, then patch your game and upgrade your PC. I have a shit old computer and it handles Oblivion just fine on its highest settings.[/QUOTE] :frog: Don't let mediocrity be the enemy of decency. For it's visual quality and limitations, bethesda's gamebryo has exceedingly bad performance and either the engine or the game is very poorly optimized (probably both). [editline]1st April 2011[/editline] [QUOTE=Rong;28933833]It's not about stability. Runs great on just about any PCs. It's the awkward lip sync, animation and character faces.[/QUOTE] That is not a gamebryo problem, that's just how they implemented their animations. [editline]1st April 2011[/editline] [QUOTE=taipan;28927631]Draugr[/QUOTE] That is not a draugr. This is a draugr. [media]http://pcmedia.ign.com/pc/image/article/114/1149185/elder-scrolls-v-skyrim-20110211094558377.jpg[/media] Dark Elf: [media]http://pcmedia.ign.com/pc/image/article/115/1158651/the-elder-scrolls-v-skyrim-20110330052304153.jpg[/media] Check the arm texturing and modeling. Also, that Dark Elf is [I]wearing[/I] armor, it's not fixed onto it's model. There is no Draugr race, there is just [B]a[/B] Draugr.. I can almost guarantee you they just have a few models for Draugr.
I can run Fallout: NV maxed and Oblivion with many, many visual mods (including QTP3) and maxed just fine. It's this way in Oblivion, and it may be how it works across all of Gamebryo. It only uses 1 core. So if you have an older PC it will run better because the one or two cores you have are better than someone else's 4 core spread. You also have to patch it to use all of your RAM. also inb4 2 pages on gamebyro/oblivion arguments, now I remember why I stopped checking the skyrim thread
New Vegas had [B]no[/B] performance difference in the switch from a core 2 duo and an I5...
[QUOTE=lunarwalrus;28934337]I can run Fallout: NV maxed and Oblivion with many, many visual mods (including QTP3) and maxed just fine. It's this way in Oblivion, and it may be how it works across all of Gamebryo. It only uses 1 core. So if you have an older PC it will run better because the one or two cores you have are better than someone else's 4 core spread. You also have to patch it to use all of your RAM. [/QUOTE] There's not really any argument to be had. It's an mediocre engine at best. They've been adding onto it since Morrowind and it's gotten sloppy and unoptimized. Sure you may be able to run it "fine" at max settings with a good computer but if it were a good game engine it would run a lot better than it runs right now and it would look a lot better while doing so. There's next to no geometry occlusion, there's no dynamic lod system so all the lods need to be generated in a painstaking 2 day to 2 week long process, the game/engine has a nasty habit of having memory leaks and loose code threads, all in all it's just a pretty shoddy engine from both a coding and feature standpoint. It may be adequate at best, but it's just that. It was a "duct tape" game engine by the time it was used for Oblivion and they could have done better for oblivion; bethesda just got lazy.
Finally bought this house for 15k. [img_thumb]http://cloud.steampowered.com/ugc/541763649893758745/34715DBE6C65166BBDEB2791AA8C3623CD08DEE6/[/img_thumb] Lovely, isn't it?
[QUOTE=Mister Cool;28933603]Gamebryo is pretty shit, but you guys are really over exaggerating. If you're complaining about frame rates and stability that much, then patch your game and upgrade your PC. I have a shit old computer and it handles Oblivion just fine on its highest settings.[/QUOTE] whoa mang, you can shit on me for incessantly complaining about gamebryo all you like but you do NOT defend gamebryo as a stable, perfect engine I'm running oblivion off a RAID array of 2 1.5tb drives, I have 4GB of RAM, a 1GB overclocked HD4870 and a Q9550 I overclocked to 3.4GHZ with my bare hands. My PC isn't the best in the world, but it's not remotely terrible. Indoors, I get 200FPS pretty much wherever I look, except if it's at an NPC. When I look at an NPC, it plummets to about 30. Something tells me that's not supposed to happen. Furthermore, such FPS drops are unacceptable when it's not even taxing my hardware. The game, despite coming out at a time where multicore CPUs were becoming increasingly popular on PCs and present on the two consoles, has almost zero multithreading capability. That means that the program running on 4 cores will have the exact same performance as one running on one core, just spread out over the four cores, which I think windows does automatically. Neither my RAM, CPU and presumably GPU go above half capacity when playing oblivion, which is fucking infuriating as it's running like shit but not taking advantage or resources THAT ARE ALREADY PRESENT. I even have streamline active, not for the RAM saving (I have more than enough RAM for this game) but because if the gamebryo engine has to handle too much data it turns about as stable as hannibal lecter on crack.
[QUOTE=Generic.Monk;28936552]whoa mang, you can shit on me for incessantly complaining about gamebryo all you like but you do NOT defend gamebryo as a stable, perfect engine I'm running oblivion off a RAID array of 2 1.5tb drives, I have 4GB of RAM, a 1GB overclocked HD4870 and a Q9550 I overclocked to 3.4GHZ with my bare hands. My PC isn't the best in the world, but it's not remotely terrible. Indoors, I get 200FPS pretty much wherever I look, except if it's at an NPC. When I look at an NPC, it plummets to about 30. Something tells me that's not supposed to happen. Furthermore, such FPS drops are unacceptable when it's not even taxing my hardware. The game, despite coming out at a time where multicore CPUs were becoming increasingly popular on PCs and present on the two consoles, has almost zero multithreading capability. That means that the program running on 4 cores will have the exact same performance as one running on one core, just spread out over the four cores, which I think windows does automatically. Neither my RAM, CPU and presumably GPU go above half capacity when playing oblivion, which is fucking infuriating as it's running like shit but not taking advantage or resources THAT ARE ALREADY PRESENT. I even have streamline active, not for the RAM saving (I have more than enough RAM for this game) but because if the gamebryo engine has to handle too much data it turns about as stable as hannibal lecter on crack.[/QUOTE] Did Beth ever say whether the new engine was actually a new engine or just a heavily suped up Gamebryo, I remember Todd saying the latter but I'm not sure. I hope the former.
[QUOTE=Chekko;28936387]Finally bought this house for 15k. [img_thumb]http://cloud.steampowered.com/ugc/541763649893758745/34715DBE6C65166BBDEB2791AA8C3623CD08DEE6/[/img_thumb] Lovely, isn't it?[/QUOTE] Are you using a mod for the spell icons? If so what one?
[QUOTE=Riutet;28936765]Did Beth ever say whether the new engine was actually a new engine or just a heavily suped up Gamebryo, I remember Todd saying the latter but I'm not sure. I hope the former.[/QUOTE] He said something about the modding it so much it was basically a whole new engine. I hope it's actually a whole new engine, since gamebryo is flawed from the ground up, and adding more shit to it is only going to exacerbate things.
Sorry, you need to Log In to post a reply to this thread.