Bioshock Infinite Thread V3 Booker DeWitt in Wonderland
1,000 replies, posted
It's really hard to pick flaws out in this game. I love my games to have atmosphere, and fuck does this game have it
Also: [sp]The Rapture scene, I was so giddy, especially when the Songbird dropped and there was a corridor across the window where a little sister was scavenging Adam [/sp]
[QUOTE=bodenlan2;40060077]How many hours is the singleplayer?[/QUOTE]
I'm curious about this as well.
[QUOTE=Roninjinn;40060298]I'm curious about this as well.[/QUOTE]
Took me around 8 hours on Normal.
Anyone else feel like there is nothing to do but play this game after beating it? I just feel like I'm not done for some reason.
Alright, I've beaten the game, and it was amazing, but there was one thing that left me with a bad taste in my mouth. The sirens and the boys of silence. Rather than a cool reoccurring enemy, the siren was a boss with way to much health that you fought three times in a row, and never again. They should have given her less health, and a different backstory, and made her more common. As for the boys of silence, you see them for like fifteen to twenty minutes of the game, and they aren't what we were promised. We were told we would get something like the security cameras of Rapture, except they can hunt you down. They don't do that. They just stand there and make spooky noises. And why didn't we see them throughout the whole game, or at least from halfway through? Other than that, the pacing with enemy introduction was great. I hope we see more sirens and boys of silence in the DLCs.
Next game should be in an underground city and be focused on Cold War era tech and nuclear paranoia
I seriously hope they pull a Zelda with this franchise and just keep making more great games with similar motifs
[sp]I really thought the note Elizabeth from the future gave you was the one you got at the beginning saying don't pick 77[/sp]
[QUOTE=Furnost;40059301]so, how on earth does one fucking kill [sp]lady comstock[/sp] on 1999? ive died like 50 times to them now, i really dont see how this is doable at all, seeing as how every time i die they regenerate back to full health, unlimited grunt enemies keep on spawning and they do a shit ton of damage to me as well[/QUOTE][sp]Bucking bronco for the minions, if you've upgraded the flytime on it, then just spam sniper and carbine ammo towards her head.[/sp]
I also like how booker quipped at[sp]the first gameplay tear elizabeth brings in, "freight hooks, well that's convenient". Fourth wall broken heyyo![/sp] The writing in this game is excellent.
[editline]27th March 2013[/editline]
After I finished it I felt like I just finished a really good book, except more guns.
[QUOTE=Roninjinn;40060298]I'm curious about this as well.[/QUOTE]
Took me 11 hours on medium. Most of the extra was scavenging, looking around and etc.
8-10 hours on normal is a reasonable guess provided you do some moderate exploring. It's not that long but the pacing is much better than the original Bioshock or the second one, never feels like a drag.
[QUOTE=Furnost;40059301]so, how on earth does one fucking kill [sp]lady comstock[/sp] on 1999? ive died like 50 times to them now, i really dont see how this is doable at all, seeing as how every time i die they regenerate back to full health, unlimited grunt enemies keep on spawning and they do a shit ton of damage to me as well[/QUOTE]
[sp]i had trouble killing her on hard, I couldn't imagine doing it on 1999 mode[/sp]
So,
[sp]I've just passed through the tear from dead Lin to alive Lin. For some reason that made me sad, because all the things I've done in the original Columbia (save for taking Elizabeth) was basically for naught, as I've just dissapeared from that timeline. Do I stay in this timeline, or will I go back eventually?[/sp]
Also, 12 hours played and I'm not even halfway. Badass!
[QUOTE=DarkWolf2;40060695]So,
[sp]I've just passed through the tear from dead Lin to alive Lin. For some reason that made me sad, because all the things I've done in the original Columbia (save for taking Elizabeth) was basically for naught, as I've just dissapeared from that timeline. Do I stay in this timeline, or will I go back eventually?[/sp][/QUOTE]
Keep playing.
[sp]That's one thing that bugged me about Bioshock Infinite. You swap to one world to try and get Lin to be alive, but he doesn't have his machines and he suffers from 'died, didn't die, will die' factor.[/sp]
[sp]Then you swap to another world where Booker DeWitt had died already by Daisy's hand to a martyr for her cause, presumably, the Lins are dead by the Vox's hand, and the Vox are powerful enough to fight the Founders and actually have a chance of winning. But you stay in this world for the rest of the game until the ending, trip to the asylum aside. I definitely didn't find all the recordings by far, but it felt unsatisfying that despite there definitely being differences from the original world you start the game in, you just sorta stick in this third one, and once Daisy dies it doesn't mean that much anyway other than a reason to replace most Founder enemies with Vox enemies interchangeably.[/sp]
[editline]27th March 2013[/editline]
Also another thing I found interesting; [sp]remember the first dream sequence where Booker sees Columbia attacking New York? Something tells me either this is one of his previous memories and that he was somehow alive during that time period for the memories to flow back (or possibly from when Old!Elizabeth shows him it), or he HAD some sort of tear/precognition capability at a very base minimum himself, seeing as Comstock doesn't live long enough to that point in time for the memories to come from him. He and Elizabeth even discuss the dream while going around the city, so it isn't just some random one-off foreshadowing thing.[/sp]
[QUOTE=NanoSquid;40060426]Next game should be in an underground city and be focused on Cold War era tech and nuclear paranoia
I seriously hope they pull a Zelda with this franchise and just keep making more great games with similar motifs[/QUOTE]
no
moon colony
[QUOTE=meppers;40060887]no
moon colony[/QUOTE]
With splicers this time
SPACE SPLICERS
Man the carbine sucks.
[QUOTE=Swebonny;40060930]Man the carbine sucks.[/QUOTE]
Really? When I upgraded it, it was my main weapon alongside either a Repeater or a Pistol for the majority of the game. Headshots/weakpoint shots were devastating, and if I spammed it too much, Elizabeth was quick to toss me more ammo.
But then I was kinda playing easy mode to get a grip on the story, I save harder difficulties for replays. :v:
I really hope their future Bioshock games tend to have the similar [sp] shocking or awesome endings like the others and Infinite. Really makes a game good and remembering.[/sp]
I still wish that the Vigors did a little more.
I remember finding that sidequest chest near the start of the game and going downstairs; just a guy standing there "Hey I'm progressive :)"
Couldn't find the key and figured he had it but how do I get it from him without killing him? Oh I know I'll possess him! I did just that and was let down when he just stood there; then horrified when he pulled a bat out his ass and beat himself to death with it.
[QUOTE=RikohZX;40060951]Really? When I upgraded it, it was my main weapon alongside either a Repeater or a Pistol for the majority of the game. Headshots/weakpoint shots were devastating, and if I spammed it too much, Elizabeth was quick to toss me more ammo.
But then I was kinda playing easy mode to get a grip on the story, I save harder difficulties for replays. :v:[/QUOTE]
Oh I haven't upgraded anything yet. I've been using the pistol and just ditched the carbine for the shotgun,
[QUOTE=Sift;40060999]I still wish that the Vigors did a little more.
I remember finding that sidequest chest near the start of the game and going downstairs; just a guy standing there "Hey I'm progressive :)"
Couldn't find the key and figured he had it but how do I get it from him without killing him? Oh I know I'll possess him! I did just that and was let down when he just stood there; then horrified when he pulled a bat out his ass and beat himself to death with it.[/QUOTE]
[sp] He doesn't have it and it isn't in the house. You have to do some searching a little farther ahead then backtrack to the chest once you find it. I can't really remember where it was.[/sp]
[QUOTE=Sift;40060999]I still wish that the Vigors did a little more.
I remember finding that sidequest chest near the start of the game and going downstairs; just a guy standing there "Hey I'm progressive :)"
Couldn't find the key and figured he had it but how do I get it from him without killing him? Oh I know I'll possess him! I did just that and was let down when he just stood there; then horrified when he pulled a bat out his ass and beat himself to death with it.[/QUOTE]
[sp]The key is back in the Raven Manor place.[/sp]
I thought the carbine was great, although it requires some precision shooting which makes it pretty ineffective at times.
[QUOTE=The-Spy;40061020][sp] He doesn't have it and it isn't in the house. You have to do some searching a little farther ahead then backtrack to the chest once you find it. I can't really remember where it was.[/sp][/QUOTE]
[sp]It's somewhere in the house of the bird people[/sp]
Upgraded Machine guns and Shotguns are my favorites. Rolled through most of the game with those.
The Paddywhacker (Colt Navy) and Broadsider (Mauser c96) are nice too.
I upgraded the Hand Cannon/Pistol and the sniper rifle and nearly used them all the way through until about [sp] The blimp war near the end. I ran out of ammo and started using Rockets and the grenade launcher.[/sp]
just finished it ... just .... wow ... amazing
[QUOTE=stealth_camo;40060617][sp]i had trouble killing her on hard, I couldn't imagine doing it on 1999 mode[/sp][/QUOTE]
the way I did it was just constantly using the 5 key ability to immobilize all of the other enemies (since more and more just keep coming so fast) and then focus all fire on the main enemy. the enemy's health is actually not that high so if you just concentrate fire and distract/immobilize the other enemies en masse it's not too bad
I honestly feel hard mode is harder than 1999 mode.
Something weird with this game on my computer though, i seriously felt motion sick after every hour or so. tried turning off / on vsync, aa, fov higher - lower etc. still got headaches.
so weird because i don't get that in any other game.
still really enjoyed it though and will certainly replay it very soon.
big ass spoilers
[sp]I still want to know what is up with those fucking crazy freaky dudes wearing the masks in the place they were "experimenting" on elizabeth. for that matter, I never found out what they were trying to get from her exactly, or what they were planning to use it for. also im wondering if comstock knew that dewitt was himself? he knew dewitt was the father but how much more did he know? I suppose he could see tears as I'm assuming that's how he "saw the future" but what more did he know. also how the FUCK did they come up with that technology and put it into a girl?![/sp]
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