• Just Cause 2 uses DirectX10 - will not run on XP
    198 replies, posted
[QUOTE=Doug52392;20413372]Microsoft owes me a free Windows 7 for making me suffer with Windows Vista for so long. :argh:[/QUOTE] Dumb.
[QUOTE=Faren;20394331]Windows 7 is incompatible with my network card. Fuck you.[/QUOTE] buy a new network card you fucking idiot fuck you
[img]http://img8.imageshack.us/img8/5630/42453461.jpg[/img]
Terrible drawing is terrible.
Here's what Humus (one of the graphical programmers for JC2) posted on his site about this: [url]http://www.humus.name/index.php?page=News&ID=301[/url] [release]Recently the min spec for Just Cause 2 was published and there has been quite a lot of attention to the fact that the game does not support Windows XP, which is simply due to the fact that it's a DX10 exclusive. The reaction has been everything from "awesome" to "stupid", depending on how you see it. Certainly it's a quite bold move given that not everyone has moved over to Vista/Win 7 yet. On the other hand, if you want something that's not just a simple console port, this is clearly the way to go. Going DX10 simply allowed us to a make a better game. Anyway, I have seen some opinions of the sort "way to cut your potential customer base in half", often quoting the most recent Steam survey, which I wanted to address. If you look at the Steam survey more closely you'll see that it's not quite as bad. Currently 49% have DX10 systems. That doesn't mean a DX9 version would have brought the other 51% on-board. In the bottom end we have people on DX8 and earlier (5.66%). If there would be a DX9 version then for sure it would require at the very least shader model 3.0, so that cuts all 2.0 cards (3.84%). The Steam survey for some reason puts 2.0b and 3.0 in the same category, so some fraction of those would not be able to run the game either. So let's say that about 15% maybe in the bottom end would not be able to run the game anyway. So that makes it more like 49 percentage points vs. 36. So the cuts about 40% of the market. However, those numbers are still January numbers, and the trend with people migrating to Windows 7 is strong, so interpolate two months and another 4 percentage points will have moved up from Xp by the time the game is released. Another thing to consider is that people wanting to buy JC2 probably tend to be more likely to have made the switch to DX10 system anyway. Then there's of course all those people who will buy the game because it's a DX10 exclusive who might not have bought the game otherwise. Whether it all plays out favorable in the end will be interesting to see, but my gut feeling is that a great experience for a smaller audience is better than a medicore experience for the masses. In related news, the demo will be available on March 4 for all platforms. [/release] He also mentioned this in the comments: [quote]FMoreira, we have a DX9 render backend that's used by the editor for historical reasons. At some point we'll probably switch the editor over to DX10 also to get consistent results between the editor and the game. The DX9 path runs at like half the performance though, even with rendering less stuff.[/quote] Looks like they're utilising the dx10 really well here if it really runs at twice the performance. I'm not really sure why they won't just release the game with the dx9 renderer included, but probably they'll have a lot less testing to do this way.
So now with DirectX 10 and 11 they're outdating the Xbox360?
[QUOTE=MrJazzy;20533993]So now with DirectX 10 and 11 they're outdating the Xbox360?[/QUOTE] Not in the slightest.
[quote]On the other hand, if you want something that's not just a simple console port, this is clearly the way to go. Going DX10 simply allowed us to a make a better game.[/quote] That line makes me like them
[QUOTE=ketchup;20413469]Dumb.[/QUOTE] Informative. [editline]11:58PM[/editline] [QUOTE=MrJazzy;20533993]So now with DirectX 10 and 11 they're outdating the Xbox360?[/QUOTE] Precisely
[QUOTE=MrJazzy;20533993]So now with DirectX 10 and 11 they're outdating the Xbox360?[/QUOTE]Xbox360 uses Dx10 but not 11 so in a way yes. Not for a while but yes.
[QUOTE=MutantBadger;20540877]Xbox360 uses Dx10 but not 11 so in a way yes. Not for a while but yes.[/QUOTE] What? Xbox 360 uses Dx9.0c.
[QUOTE=Quantuam VTX;20543249]What? Xbox 360 uses Dx9.0c.[/QUOTE] This. MutantBadger is wrong. Where did you hear the 360 used Dx10??
I never realized that some games were specifically made Dx9 for Xbox. Games I play on PC that are also for Xbox were Dx10 and could not go to DX9 so I guess it was an assumption based on experience, so I am sorry for my blatantly wrong assumption. [editline]08:53PM[/editline] No sarcasm, all true.
[QUOTE=werner;20461972][IMG]http://img8.imageshack.us/img8/5630/42453461.jpg[/IMG][/QUOTE] [img]http://img4.imageshack.us/img4/4309/bawwv.png[/img]
Demo out: [url]http://store.steampowered.com/app/35110/[/url]
15 minutes of download time left. Can't wait.
[QUOTE=Jamie1992GSC;20381584]My typing makes me 11 how, its called failing my English GCSE's and trying to learn by myself, not everyone is a perfect student ya know.[/QUOTE] It's funny actually. I do not have an English GCSE, or barely any for that matter (with the exception of Drama), but yet I can type normally. And neither am I a perfect student. If this is the case then I just can't help but feel that something isn't just right. Also I recommend to research more into your current knowledge on this matter, already you're making yourself look like an idiot to others around you.
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