• BioShock Infinite thread VII: I appreciate a lady, who appreciates value!
    999 replies, posted
[QUOTE=Medevilae;40135122][sp]I had assumed it was meant to be the keeper of the lighthouse to Columbia[/sp][/QUOTE] [sp]The Luteces aren't going to go out of their way to kill some guy when they can just take a corpse from another timeline, and the body does look a lot like Booker, that would explain the bag on the head, too.[/sp]
[QUOTE=JoeSibilant;40135051]What are you on about m8[/QUOTE] [url]http://en.wikipedia.org/wiki/Ethnopluralism[/url] [quote]Ethnopluralists use the concept of cultural differentialism to assert a "right to difference" and argue for regional policies of ethnic separatism and racial separatism, but stress that each ethnic group and racial group should be considered equal on its own merit.[/quote] Basically fascism that learned to mask itself.
Has there ever been a nation that ran itself like that, though?
I started my second playthrough this time, on hard difficulty. I noticed a few things. [sp]The statue of Rosalind Lutece that you see before the raffle goes all quantum and shit and flickers in the distance, it's one of the first "hold _ to look" events. I was too far away in the first playthrough, and didn't know the characters, but the statue is totally shifting from Robert Lutece to Rosalind Lutece. Another thing is, when you are wandering around the siphon before you get Elizabeth, it sounds like ambient humming, but it's actually playing "Everybody Wants to Rule the World."[/sp] I'll post more as I discover them.
I think that somehow Elizabeth [sp]merged any universe involving comstock into one, and then erased him. This would also explain why some of the Elizabeth's are there (1 from each merged universe)[/sp]
[QUOTE=JeanLuc761;40135101]Oi! Spoilers! Now then: [sp]The note on the lighthouse as well as the dead guy were planted by the Lucettes as a means of giving Booker motivation to complete the task he was given. And killing Booker at the exact moment he becomes Comstock ensures that Comstock can never exist. You're effectively wiping out any possible timeline that has Comstock in it.[/sp] Name more. I guarantee we can explain them.[/QUOTE] [sp]It was not the same booker... Also what about the whole harvester thing that they used to drain elisabeth's power. How did that work when she was outside of the statue? What's up with the age difference between elisabeth/cumstock and dewit?? Why are the Lucettes helping him if they were loyal to Cumstock? Why don't de Lucettes kill Cumstock themselves?[/sp]
[QUOTE=U.S.S.R;40135148][sp]The Luteces aren't going to go out of their way to kill some guy when they can just take a corpse from another timeline, and the body does look a lot like Booker, that would explain the bag on the head, too.[/sp][/QUOTE] [sp]So there's another timeline with no Dewitt at all?[/sp]
[QUOTE=Mega1mpact;40135197][sp]It was not the same booker... Also what about the whole harvester thing that they used to drain elisabeth's power. How did that work when she was outside of the statue? What's up with the age difference between elisabeth/cumstock and dewit?? Why are the Lucettes helping him if they were loyal to Cumstock? Why don't de Lucettes kill Cumstock themselves?[/sp][/QUOTE] [sp]Comstock was aged as a result of being exposed to lots of alternate realities. The Luteces were loyal to Comstock until he had them 'killed' by Fink. Because only Elizabeth is capable of collapsing every timeline where Comstock ever existed.[/sp]
[QUOTE=Mega1mpact;40135197][sp]It was not the same booker... Also what about the whole harvester thing that they used to drain elisabeth's power. How did that work when she was outside of the statue? What's up with the age difference between elisabeth/cumstock and dewit?? Why are the Lucettes helping him if they were loyal to Cumstock? Why don't de Lucettes kill Cumstock themselves?[/sp][/QUOTE] I can't tell if you're spelling it "Cumstock" on purpose
Some more screens. [t]http://i.minus.com/iSL7vivDzGrtC.jpg[/t][t]http://i.minus.com/iQFWtrGjjRhMW.jpg[/t][t]http://i.minus.com/iK71JsJnhwMoa.jpg[/t] [t]http://i.minus.com/ibxiXONfFa2tga.jpg[/t][t]http://i.minus.com/i5waDMXTH4wI0.jpg[/t][t]http://i.minus.com/ibfba7jxuyCDZO.jpg[/t] [t]http://i.minus.com/ibvDwoV3fLSZGp.jpg[/t][t]http://i.minus.com/iRDp1LktAejpO.jpg[/t][t]http://i.minus.com/iUrbyfzYmu5AF.jpg[/t]
[QUOTE=U.S.S.R;40135109][sp]The note in the lighthouse was placed by the Luteces, the body is another Dewitt I'm pretty sure[/sp] [sp]All of the timelines branch off from that single event, so the effect spreads to all other timelines even though Booker refuses the baptism in only that one event.[/sp][/QUOTE] [sp]Why would they branch off from that single event? If we note that "endless dimensions exist" is true, logic tells us that every universe that doesn't defy logic does exist. So there are also branches where he didn't get Baptized but still became Comstock. This is what I dislike a bit about the story. It's a bit inconsequent with itself.[/sp] Also about the game design. To me it feels a bit like the devs were a bit lazy/needed more time. For example the tears. I'd say that 1/3 of the story is told by stuff we hear through the tears, [sp] Annas mom, the complete last sequence, you name it[/sp] but always only hear audio. Imagine how awesome it'd be if we could see the scenes through the tears too. To me that feels a bit like they had it all planned but didn't have the time/money/incentive to animate/program these parts too. Or the cinematoscopes(what is their ingame name again). There were quite some reused animations/camera paths in those. To a point were I got pretty annoyed.
[QUOTE=Killuah;40135153][url]http://en.wikipedia.org/wiki/Ethnopluralism[/url] Basically fascism that learned to mask itself.[/QUOTE] The idealism the bioshock games tackle tend to be commentary on societies that people idealize in the past or current societies as a method of criticizing them. While what you're talking about might be interesting some wikipedia buzword form of governing does make good social commentary.
[QUOTE=Mega1mpact;40135197][sp] Why are the Lucettes helping him if they were loyal to Cumstock? Why don't de Lucettes kill Cumstock themselves?[/sp][/QUOTE] [sp]In order to fix the timelines that they fucked up i=in the first place, they needed booker to kill him[/sp]
[QUOTE=Mega1mpact;40135197][sp]It was not the same booker... Also what about the whole harvester thing that they used to drain elisabeth's power. How did that work when she was outside of the statue? What's up with the age difference between elisabeth/cumstock and dewit?? Why are the Lucettes helping him if they were loyal to Cumstock? Why don't de Lucettes kill Cumstock themselves?[/sp][/QUOTE] [sp]Elizabeth is in her early 20s. DeWitt is in his late-30s or early-40s. He says something about it to Elizabeth. Comstock rapidly aged due to exposure from the Lutece Machine. The Luteces are helping because Comstock tried to kill them with their own machine, which spread their particles across all universes, which explains why they come and go as they please. Maybe they couldn't kill Comstock themselves because they didn't know how to do it without fucking up the circle.[/sp]
[QUOTE=Void Skull;40135184]I started my second playthrough this time, on hard difficulty. I noticed a few things. [sp]The statue of Rosalind Lutece that you see before the raffle goes all quantum and shit and flickers in the distance, it's one of the first "hold _ to look" events. I was too far away in the first playthrough, and didn't know the characters, but the statue is totally shifting from Robert Lutece to Rosalind Lutece. Another thing is, when you are wandering around the siphon before you get Elizabeth, it sounds like ambient humming, but it's actually playing "Everybody Wants to Rule the World."[/sp] I'll post more as I discover them.[/QUOTE] The 3 kids next to it see it [sp]flicker too[/sp]
[QUOTE=Derposaurus;40135211][sp]So there's another timeline with no Dewitt at all?[/sp][/QUOTE] [sp]More like ones where Booker dies for some reason, you just play in the one where Booker doesn't slip up and fall to his death from the lighthouse or get impaled by some handyman.[/sp]
[QUOTE=U.S.S.R;40135148][sp]The Luteces aren't going to go out of their way to kill some guy when they can just take a corpse from another timeline, and the body does look a lot like Booker, that would explain the bag on the head, too.[/sp][/QUOTE] [sp] I'm positive that is the light house keeper, I mean there was obviously one there given that there a note from comstock telling someone to stop booker before he gets to Columbia.[/sp]
[QUOTE=Winters;40135234]The idealism the bioshock games tackle tend to be commentary on societies that people idealize in the past or current societies as a method of criticizing them. While what you're talking about might be interesting some wikipedia buzword form of governing does make good social commentary.[/QUOTE] Did you just label one of the biggest internal threats to the concept of Democracy a "wikipedia buzzword" ?
[QUOTE=Killuah;40135270]Did you just label one of the biggest internal threats to the concept of Democracy a "wikipedia buzzword" ?[/QUOTE] It's only a threat if anyone actually tries to implement it. Also you seem a bit invested in the topic, mind if I ask why?
[QUOTE=Void Skull;40135245][sp]Elizabeth is in her early 20s. DeWitt is in his late-30s or early-40s. He says something about it to Elizabeth. Comstock rapidly aged due to exposure from the Lutece Machine. The Luteces are helping because Comstock tried to kill them with their own machine, which spread their particles across all universes, which explains why they come and go as they please. Maybe they couldn't kill Comstock themselves because they didn't know how to do it without fucking up the circle.[/sp][/QUOTE] Thought [sp]that was an other Comstock, the one with cancer?[/sp]
[QUOTE=Killuah;40135232][sp]Why would they branch off from that single event? If we note that "endless dimensions exist" is true, logic tells us that every universe that doesn't defy logic does exist. So there are also branches where he didn't get Baptized but still became Comstock. This is what I dislike a bit about the story. It's a bit inconsequent with itself.[/sp] Also about the game design. To me it feels a bit like the devs were a bit lazy/needed more time. For example the tears. I'd say that 1/3 of the story is told by stuff we hear through the tears, [sp] Annas mom, the complete last sequence, you name it[/sp] but always only hear audio. Imagine how awesome it'd be if we could see the scenes through the tears too. To me that feels a bit like they had it all planned but didn't have the time/money/incentive to animate/program these parts too. Or the cinematoscopes(what is their ingame name again). There were quite some reused animations/camera paths in those. To a point were I got pretty annoyed.[/QUOTE] once again - [sp] there are contants, and there are variables. the game goes out of the way to explain it. a constant for example is the coin flip - it can NEVER be tails. the same way booker only becomes comstock if baptized. [/sp]
[QUOTE=Killuah;40135290]Thought [sp]that was an other Comstock, the one with cancer?[/sp][/QUOTE] I have no idea which part of my text you're responding to. This game is one helluva conversation starter.
[QUOTE=Killuah;40135270]Did you just label one of the biggest internal threats to the concept of Democracy a "wikipedia buzzword" ?[/QUOTE] You call it the biggest threat but I can name far more pressing issues that are currently happening within a lot of major democracy.
[QUOTE=Mega1mpact;40135075][sp]The note on the lighthouse. The guy in the lighthouse. How killing dewit will kill cumstock (Becuase cumstock is "created" in another timeline).[/sp] I can name a couple more[/QUOTE] [sp]The baptism is the divergence point of the two timelines. That's where both booker and comstock were created depending on the decision. Killing Booker while he was being baptized killed Comstock. The note was written by the Luteces, as with the body.[/sp]
[QUOTE=JoeSibilant;40135289]It's only a threat if anyone actually tries to implement it. Also you seem a bit invested in the topic, mind if I ask why?[/QUOTE] That's why it'd be a nice concept to critisize. I'm invested because the German nationalist parties are using this very concept to gain votes while evading persuasion by the German Police/Verfassungsschutz with the very same hiding tactics. ("We aren't hating, we just want to be seperated!") It's a nice concept to criticize because it's so hard to tackle. Because the anti-human mindset is not an inherent principle but an inherent consequence. It's "South Africa gone wrong" "Equal but seperated" - Yuck. [editline]2nd April 2013[/editline] [QUOTE=Void Skull;40135306]I have no idea which part of my text you're responding to. This game is one helluva conversation starter.[/QUOTE] The aged Comstock. I got something wrong about the game though, I thought the [sp]Lutece twins dragged Booker a few years into the future[/sp]
Okay so the mindset of the anti-abolitionists at the turn of the century.
[QUOTE=Winters;40135307]You call it the biggest threat but I can name far more pressing issues that are currently happening within a lot of major democracy.[/QUOTE] No, I call it one of the biggest internal threats.
[QUOTE=Egevened;40135305]once again - [sp] there are contants, and there are variables. the game goes out of the way to explain it. a constant for example is the coin flip - it can NEVER be tails. the same way booker only becomes comstock if baptized. [/sp][/QUOTE] [sp]And Elizabeth also explains how all of the Bioshock series ALWAYS starts at a lighthouse, in every single timeline, but from there on in, time branches out.[/sp]
[QUOTE=Winters;40135369]Okay so the mindset of the anti-abolitionists at the turn of the century.[/QUOTE] Hmmm...maybe the next Bioshock game goes even further back in time and deals with the Civil War, slavery, etc?
[QUOTE=JoeSibilant;40135381]Hmmm...maybe the next Bioshock game goes even further back in time and deals with the Civil War, slavery, etc?[/QUOTE] I think it did a lot with this one.
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