• BioShock Infinite thread VII: I appreciate a lady, who appreciates value!
    999 replies, posted
[QUOTE=DONUT KING;40139969]Wait, what? Where and when?[/QUOTE] [sp]http://www.youtube.com/watch?v=qpmvkZ6TIMk listen to 0:14-0:26 or so. It's clearly the same sound, it's a faint sound so you'll have to kinda hone in on it but it's definitely there.[/sp]
[sp]Might I also add that the Booker that accepts the baptism is not the booker you play as for the whole game and the Elizabeth's that drown you are no the ones who has been with you (None of them are wearing the broach you gave her).[/sp]
[QUOTE=Sardonus;40139696]I've yet to figure out. I think I'll try replaying the ending stoned out of my skull and see if it makes sense.[/QUOTE] disgusting
[QUOTE=gbtygfvyg;40139990][sp]http://www.youtube.com/watch?v=qpmvkZ6TIMk listen to 0:14-0:26 or so. It's clearly the same sound[/sp][/QUOTE] We've talked about this a lot and I think that maybe they just reused the sound file to be really cool. I mean that is not the only time it is heard throughout that level so I've got reason to believe it wasn't placed there specifically for that purpose. [sp]Also if you go watch a clip where songbird dies it sounds different, that really just sounds like his normal screech[/sp]
[QUOTE=gbtygfvyg;40139990][sp]http://www.youtube.com/watch?v=qpmvkZ6TIMk listen to 0:14-0:26 or so. It's clearly the same sound, it's a faint sound so you'll have to kinda hone in on it but it's definitely there.[/sp][/QUOTE] [sp]But it does happen multiple times in the level, this was proven earlier in the thread I believe. It most likely isn't Songbird, no matter how much we want it to be.[/sp]
also, how do you get into here? [t]http://cloud-2.steampowered.com/ugc/558719383366120976/D51EDD02E3F5918D78EBCA6B57F212804D56C756/[/t]
[QUOTE=Rusty100;40140008]also, how do you get into here?[/QUOTE] [QUOTE=Winters;40139520]Use devil's kiss on the torches right on the sides of the door.[/QUOTE]
[QUOTE=Killuah;40134618][sp]No I am just furthering the basic principle. When there are endless timelines, there CERTAINLY is one where Booker gets scalped, survives and gets a Comestock that reigns fire and terror upon the coloured Natives of the world and those who harbour them. It's a bit of a loophole in the games principle, no matter how many Comstocks you prevent happening, there will always be infinite other Comstocks happening. Maybe Booker gets scalped and creates and under[b]GROUND[/b] Utopia.[/sp] Which leads me to a different thought: If there's a different Bioshock, what will its concept be? We have water and air. I'd imagine an underground Bioshock. It could run with the whole mining theme. Gems, Lava, all that Jazz. It's just that the higher concept of Infinite would leave any other concept of a Bioshock Utopia a little bit...stale.[/QUOTE] I was thinking more of a Space Bioshock but then people would be like "Oh now you're just straight up stealing from System Shock just because of the setting. I don't think an underground city would work as well because they want the city to seem grand and huge, or at least I think so. I got that feeling from Infinite but then again in the first Bioshock, the city did feel small when you weren't looking out a window at the rest of the city.
[QUOTE=wulfe8857;40140007][sp]But it does happen multiple times in the level, this was proven earlier in the thread I believe. It most likely isn't Songbird, no matter how much we want it to be.[/sp][/QUOTE] Well damn :(
[QUOTE=wulfe8857;40140007][sp]But it does happen multiple times in the level, this was proven earlier in the thread I believe. It most likely isn't Songbird, no matter how much we want it to be.[/sp][/QUOTE] [sp]OBVIOUSLY multiple songbirds from different universes are dying each time we hear that sound. Rapture is just a universe hub obvs[/sp]
[QUOTE=Winters;40139929][sp]I was thinking in perspective to his own timeline I guess.[/sp][/QUOTE] [sp]Yeah, Booker stayed in his house for 20 years in regret after giving away Anna before the Luteces brought him to Comstock's world. There was no time travel at all at this point. In his own timeline it was 20 years since he gave away Anna (unless I'm misunderstanding what you mean).[/sp]
[QUOTE=YoYoYoDude;40140032][sp]Yeah, Booker stayed in his house for 20 years in regret after giving away Anna before the Luteces brought him to Comstock's world. There was no time travel at all at this point. In his own timeline it was 20 years since he gave away Anna (unless I'm misunderstanding what you mean).[/sp][/QUOTE] no surprise he's used to eating hot dogs from garbage
[QUOTE=YoYoYoDude;40140032][sp]Yeah, Booker stayed in his house for 20 years in regret after giving away Anna before the Luteces brought him to Comstock's world. There was no time travel at all at this point. In his own timeline it was 20 years since he gave away Anna (unless I'm misunderstanding what you mean).[/sp][/QUOTE] Alright I guess I missed that.
This is just gameplay related, so I don't think there's any real spoilers here. So, is it just me, or is the deck defense part of the Comstock flagship mission on hard mode fucking impossible? Doing it over and over again to no avail, I do okay until the zeppelins come around, then I seem to fall apart once the deck is crawling with vox soldiers and Patriots while the generator you're supposed to defend is being rushed and bombarded from all sides. The bird doesn't seem to help much at that point. Any tips?
[QUOTE=EnlightenDead;40140030][sp]OBVIOUSLY multiple songbirds from different universes are dying each time we hear that sound. Rapture is just a universe hub obvs[/sp][/QUOTE] Everything makes sense now.
[QUOTE=Furioso;40140058]This is just gameplay related, so I don't think there's any real spoilers here. So, is it just me, or is the deck defense part of the Comstock flagship mission on hard mode fucking impossible? Doing it over and over again to no avail, I do okay until the zeppelins come around, then I seem to fall apart once the deck is crawling with vox soldiers and Patriots while the generator you're supposed to defend is being rushed and bombarded from all sides. The bird doesn't seem to help much at that point. Any tips?[/QUOTE] Shock jockey traps / return to sender.
How are people missing [sp]That the Luteces drag him into another timeline? You actually, physically SEE this happen, you see them drag you through a tear, you hear them EXPLAIN THE ENTIRE THING.[/sp]
[QUOTE=Furioso;40140058]This is just gameplay related, so I don't think there's any real spoilers here. So, is it just me, or is the deck defense part of the Comstock flagship mission on hard mode fucking impossible? Doing it over and over again to no avail, I do okay until the zeppelins come around, then I seem to fall apart once the deck is crawling with vox soldiers and Patriots while the generator you're supposed to defend is being rushed and bombarded from all sides. The bird doesn't seem to help much at that point. Any tips?[/QUOTE] Possession, especially on patriots, use the bird on the airships, devil kiss traps where the vox land and you win.
[QUOTE=Zeos;40140071]How are people missing [sp]That the Luteces drag him into another timeline? You actually, physically SEE this happen, you see them drag you through a tear, you hear them EXPLAIN THE ENTIRE THING.[/sp][/QUOTE] To be fair, [sp]the whole ending sequence is explained pretty quickly and concisely. I didn't understand nearly everything until I went back and watched it a couple more times.[/sp]
[QUOTE=EnlightenDead;40140073]Possession, especially on patriots, use the bird on the airships, devil kiss traps where the vox land and you win.[/QUOTE] When I possess a patriot, it just sits there and ignores enemies until the possession wears off before returning to rush the generator. Am I missing something with that?
[QUOTE=Zeos;40140071]How are people missing [sp]That the Luteces drag him into another timeline? You actually, physically SEE this happen, you see them drag you through a tear, you hear them EXPLAIN THE ENTIRE THING.[/sp][/QUOTE] [sp]A lot of the problems people have with the ending are mainly the fault of people not paying attention; for example, people are saying Elizabeth survives at the end, when clearly the piano chimes last when the screen turns black. She doesn't survive the end, despite what some people say.[/sp]
[QUOTE=Winters;40139870][sp]In short, No. Your choices mean nothing in the end because they're variables, it simply gives the illusion of choice so don't worry about it.[/sp][/QUOTE] continuing from this point, [sp]the Luteces are experimenting on you to see if anything changes. Remember the coin toss? They've seen you pass through that door hundreds of times, and asked you to make a choice. Your choice may be variable, but the outcome is not because you can't choose what side the coin lands on, only guess. Since it's the same exact instance in time and history, it always lands the same way, repeating itself.[/sp] This was a recurring theme I saw in the game, which lent to me thinking about how you'd overcome such an impass in fate
[QUOTE=Alexander.;40136218]I think Bioshock Infinite's theme song is Fuck Tha Police by NWA[/QUOTE] Haha oh god, 1912'd NWA song would have been hilarious :v:
This game is definitely more interesting the second time around. Since you aren't being drawn in and pulled along by the narrative as much, you get to explore more and find all the little details and interactions that you missed the first time. Elizabeth talked shit at me for taking too long in the men's room. It's only because I found a bottle of absinthe on a urinal.
[QUOTE=daijitsu;40140120]continuing from this point, [sp]the Luteces are experimenting on you to see if anything changes. Remember the coin toss? They've seen you pass through that door hundreds of times, and asked you to make a choice. Your choice may be variable, but the outcome is not because you can't choose what side the coin lands on, only guess. Since it's the same exact instance in time and history, it always lands the same way, repeating itself.[/sp] This was a recurring theme I saw in the game, which lent to me thinking about how you'd overcome such an impass in fate[/QUOTE] I just thought Booker was shit at guessing
[QUOTE=daijitsu;40140120]continuing from this point, [sp]the Luteces are experimenting on you to see if anything changes. Remember the coin toss? They've seen you pass through that door hundreds of times, and asked you to make a choice. Your choice may be variable, but the outcome is not because you can't choose what side the coin lands on, only guess. Since it's the same exact instance in time and history, it always lands the same way, repeating itself.[/sp] This was a recurring theme I saw in the game, which lent to me thinking about how you'd overcome such an impass in fate[/QUOTE] I was really trying to think of a good way to explain the whole coin toss thing but you did it much better than I ever could. [editline]3rd April 2013[/editline] [QUOTE=EnlightenDead;40140146]I just thought Booker was shit at guessing[/QUOTE] He says heads sometimes too.
[QUOTE=Magikoopa24;40140105][sp]A lot of the problems people have with the ending are mainly the fault of people not paying attention; for example, people are saying Elizabeth survives at the end, when clearly the piano chimes last when the screen turns black. She doesn't survive the end, despite what some people say.[/sp][/QUOTE] this is the big thing though, [sp]she technically survives, but only as Anna. As a character, Elizabeth dies- the human forged by a life of experimentation, bestowed with rifty powers, personality carved by solitary confinement since memory serves, curious to the world, reader of books and master of lockpicking, never happened, because you killed the version of Booker that becomes Comstock, preventing him from going crazy and starting columbia and the chain of events leading to Anna being handed over (or kidnapped, since comstock would have come for her anyways if booker refused to just hand her over)[/sp] delving deeper, [sp]as part of booker's memories, the past events can't be changed by him nor the people from within them. Since Elizabeth wasn't part of those memories but existed within as the ghost of christmas past she was, she presumably could alter the timeline since her presence isn't a constant variable from before, thus changing the matter of chance and happenstance. Suddenly instead of being faced with the coin toss of baptism (becoming comstock) or leaving and living with the guilt (staying as booker), there is now a third option which replaces one side of the coin: the Elizabeths intervene and kill you themselves in the timeline where you would have chosen baptism. THAT was "killing comstock in his cradle", because that is where he was born. [/sp] [B]HOWEVER[/B], [sp]remember there is a universe in which booker still rejected the baptism. You already passed that and were not killed there. If you watched past the credits, you wake back up at your desk in the private eye room, and hear crying again, then can get up and open the door to question if the baby is still there or not. You've awoken to the new reality in which the comstock timeline did not continue alongside, to which you were never asked to bring the luteces the girl, and maybe, JUST maybe, as you remember being drowned in the river, questioning if the baby is safe and sound, a drop of blood runs down across your lips.[/sp] that's roughly what I got out of it
[QUOTE=daijitsu;40140263][B]HOWEVER[/B], [sp]remember there is a universe in which booker still rejected the baptism. You already passed that and were not killed there. If you watched past the credits, you wake back up at your desk in the private eye room, and hear crying again, then can get up and open the door to question if the baby is still there or not. You've awoken to the new reality in which the comstock timeline did not continue alongside, to which you were never asked to bring the luteces the girl, and maybe, JUST maybe, as you remember being drowned in the river, questioning if the baby is safe and sound, a drop of blood runs down across your lips.[/sp][/QUOTE] For the sake of interest could you clarify exactly what you're implying with this, I think I'm getting it but I'm not quite sure. [sp]Like are you saying that when our booker rejects the baptism he is sent into a timeline in which he does not give away anna or something?[/sp]
[video=youtube;A6AwwoO8UFA]http://www.youtube.com/watch?v=A6AwwoO8UFA[/video]
[QUOTE=daijitsu;40140263] delving deeper, [sp]as part of booker's memories, the past events can't be changed by him nor the people from within them. Since Elizabeth wasn't part of those memories but existed within as the ghost of christmas past she was, she presumably could alter the timeline since her presence isn't a constant variable from before, thus changing the matter of chance and happenstance. Suddenly instead of being faced with the coin toss of baptism (becoming comstock) or leaving and living with the guilt (staying as booker), there is now a third option which replaces one side of the coin: the Elizabeths intervene and kill you themselves in the timeline where you would have chosen baptism. THAT was "killing comstock in his cradle", because that is where he was born. [/sp] [/QUOTE] if that were the case then [sp]wouldn't the booker they're confronting not even know what was going on at all and begin to panic? the booker the elizabeth's drown even comes to the conclusion that he's comstock when they dunk him, which means to me that they drown the booker you've been playing as.[/sp]
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