BioShock Infinite thread VII: I appreciate a lady, who appreciates value!
999 replies, posted
[QUOTE=l l;40148472][IMG]http://puu.sh/2tkog/281306c9d4[/IMG]
this was how much money I had at the end lol[/QUOTE]
I never had near that much money.
Though this picture does bring up something; there is a serious excess of lockpicks in this game.
[QUOTE=Winters;40148439][sp]I thought though once you stepped through a tear into an alternate reality it was impossible to get back? At least that is what Elizabeth said but maybe that is only because she didn't understand the full extant of her powers yet[/sp]
[editline]3rd April 2013[/editline]
You can't take them down yourself though, Unless you mean the smaller ones.[/QUOTE]
Yes you can.
Go up the Skyrail and Skyhook the innards like you did before,
[QUOTE=wulfe8857;40148489]I never had near that much money.
Though this picture does bring up something; there is a serious excess of lockpicks in this game.[/QUOTE]
Even on 1999 where things are supposed to be more scarce.
I don't trust the text in this instance. Doesn't help this toilet in particular was surrounded by flies.
[THUMB]http://i.imgur.com/QbuuhWO.jpg[/THUMB]
[QUOTE=Winters;40148439][sp]I thought though once you stepped through a tear into an alternate reality it was impossible to get back? At least that is what Elizabeth said but maybe that is only because she didn't understand the full extant of her powers yet[/sp][/QUOTE]
[sp]at least back to the timeframe, in attempts to either retry a failed endeavor, escape a consequence, or return with knowledge of the future (which could have slight variance in a new reality, like the fact he wasn't really able to tell you'd succeed in reaching him (although when you kill him it seems he knew that exact moment was coming)). Maybe with the Lutece device he could control which universe he delved into, which would explain how they knew to open a portal to yours specifically to retrieve Anna, and how that Lutece got back to the comstock timeline he was sent from[/sp]
[QUOTE=Sardonus;40148395]also your hands start to sweat and you realize you gettin' mad at video games and suddenly all you want to do is drive your fist through something but instead you just bury your face in the couch and make angry sounds that can't decide if they're a swear or not like "FUGBAR" or "DAYGUNT"[/QUOTE]
The best part was i completed that run first try both times on hard and 1999. i did slightly poorer on 1999. :v
so are tears the new nanomachines
[QUOTE=meppers;40148610]so are tears the new nanomachines[/QUOTE]
Comstock is old because Big Prophet had the recessive genes for Werner's syndrome
was nearly there, downed 2 Zeppelins, waiting for the weapon to recharge on the 3rd, when twin patriots destroyed the core.
fuck my life man
I use the weapon on small groups cause it cools down fairly quickly but prioritizing is tough
[QUOTE=Sardonus;40148827]was nearly there, downed 2 Zeppelins, waiting for the weapon to recharge on the 3rd, when twin patriots destroyed the core.
fuck my life man
I use the weapon on small groups cause it cools down fairly quickly but prioritizing is tough[/QUOTE]
the Patriots should be easy to take out since they focus on the core and just stand there, you can easily hit their gears
the only guns I have are repeaters
they're hard to use
this game is hard
why would I put this on the hardest difficulty for my first playthrough
I used a repeater to take out the regular enemies and the crankgun on Patriots. Undertow helps quite a bit because you can just push enemies off the airship or pull them away from the core.
I think I'm gonna lay back for an hour or two and give it another go later, too worked up to deal with it I think
I downed 2 Zeppelins so I know I can do it now
thanks for tips and stuff
The repeater, carbine, and burstgun are awful.
Machinegun/shotgun and volleygun/sniper/handcannon combo forever.
[QUOTE=Selek;40148503]I don't trust the text in this instance. Doesn't help this toilet in particular was surrounded by flies.
[THUMB]http://i.imgur.com/QbuuhWO.jpg[/THUMB][/QUOTE]
Where is the comic about this? Someone drew a comic about this and I didn't save it. Would you kindly post the comic in relation to this screenshot?
I ate them.
[editline]3rd April 2013[/editline]
I flushed before for hygiene.
[QUOTE=U.S.S.R;40149134]The repeater, carbine, and burstgun are awful.
Machinegun/shotgun and volleygun/sniper/handcannon combo forever.[/QUOTE]
The Carbine is great if you can aim.
Concerning xbox achievements, due to the fact I missed out on getting the one for completing the game on hard (played through it on hard in one playthrough but I copped out on the last mission and changed it.), if I replay through on 1999 and complete the game, will it unlock the achievement for completing it on hard also?
I actually preferred the carbine and pistol for main weapon, and shotgun for close encounters. only picked up sniper for scenes that were obviously going to need it, but I'd usually run back for the weapon I dropped in its place. I ignored most of the auto weps unless I ran low on carbine or pistol ammo.
shotgun + hand cannon 4 life
[QUOTE=Smashman;40149331]The Carbine is great if you can aim.[/QUOTE]
It doesn't seem to have much of a payoff for being a semi-automatic non-hipfire weapon.
I can pull off shots very easily with the sniper, and it has the added bonus of having a lot of damage, but I always flop with the Carbine and only used it when there wasn't any other weapon available.
I played through the entire game with the pistol
I don't think I fired anything without aiming down the sights, even the shotgun. +25% aiming/-25% hipfire gear and +50% critical zone damage (headshot, patriot gears, etc) reinforced the habit pretty heavily
Sardonus I just beat the flagship battle in 1999 mode in one try with only 1 death aswell. I'm not really sure what you were complaining about.
[editline]3rd April 2013[/editline]
[QUOTE=daijitsu;40149659]I don't think I fired anything without aiming down the sights, even the shotgun. +25% aiming/-25% hipfire gear and +50% critical zone damage (headshot, patriot gears, etc) reinforced the habit pretty heavily[/QUOTE]
I used those two gears as well, I was going for a high accuracy playthrough with the carbine and sniper and basically I ripped through almost all infantry like playdough.
[QUOTE=daijitsu;40149659]I don't think I fired anything without aiming down the sights, even the shotgun. +25% aiming/-25% hipfire gear and +50% critical zone damage (headshot, patriot gears, etc) reinforced the habit pretty heavily[/QUOTE]
I never even used the sights, the crosshairs were much better for aiming.
[QUOTE=Smashman;40149331]The Carbine is great if you can aim.[/QUOTE]
I loved it due to the fact that I was playing on PS3 and it had an aim-assist kind of thing going on. I would usually just wait for an enemy to stop running, get the crosshair within a few feet of them, zoom in, and then fire 2-3 shots at them as quick as possible. One of the easiest way to kill them IMO.
On the Zeppelin I would just use hand cannon/carbine until the Patriots came around, and then I would use the crank gun on just about everything from then on.
as soon as i started 1999 mode i KNEW i had to fully upgrade possession, its the best vigor in the game really
once you get the suicide upgrade you can just spam it on everyone and theyre dead
as for the guns, the volley gun was my best friend
What exactly is this machine doing?
(minor spoilers) [url]http://imgur.com/SXGSDhq[/url]
[sp]There's a teddy bear, a poetry book, and Elizabeth's first menstrual cycle in the windows with levers on the bottom. When you pull the levers, They look like they're going through a tear and the items themselves change. Both the bear and the book change colors and the blood is gone from the rag. I have no clue as to what is going on here. Are they getting moved to a different dimension? Anybody know?[/sp]
I was quite disappointed by the weapons. Most of them don't feel great and lack of steampunk style like the Rapture guns.
I almost did the whole game with carabine + handgun and man, the vox guns suck ass.
[QUOTE=Xephio;40149933]as soon as i started 1999 mode i KNEW i had to fully upgrade possession, its the best vigor in the game really
once you get the suicide upgrade you can just spam it on everyone and theyre dead[/QUOTE]
I always thought the same way about Return to Sender, being the get-out-of-damage-free card, coupled with the fact that Elizabeth kept giving me salts non-stop.
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