• Bioshock Infinite version V:Heads, or tails?
    1,003 replies, posted
[QUOTE=Smashman;40089800] [sp]"The details elude me now." Hahaha[/sp][/QUOTE] ? I was referring to [sp]the details of Booker's job not changing anything pertaining to how your choices in the campaign are just variables, and that the player would get to the ending of Infinite one way or another.[/sp]
Also guys, if you [sp]spare slate, he shows up in a prison cell later when you go to find chen lin[/sp] [sp]Elizabeth makes a comment about how you should've killed him.[/sp]
[QUOTE=neos300;40090164]Also guys, if you [sp]spare slate, he shows up in a prison cell later when you go to find chen lin[/sp] [sp]Elizabeth makes a comment about how you should've killed him.[/sp][/QUOTE] [sp]You can kill him in the cell, like I did[/sp] [sp]Elizabeth comments "Well, I guess that's what he'd have wanted" or something like that[/sp]
[QUOTE=neos300;40090164]Also guys, if you [sp]spare slate, he shows up in a prison cell later when you go to find chen lin[/sp] [sp]Elizabeth makes a comment about how you should've killed him.[/sp][/QUOTE] [sp]When I found him like that I took the revolver from the table he was sitting at and gave him peace.[/sp]
[QUOTE=Mingebox;40090018]Okay, I'm lost [sp] How is Dewitt actually Comstock if Slate remembers both of them?[/sp][/QUOTE] [sp]Slate remembers a man named booker being at wounded knee but not comstock because booker changed his name after the baptism.[/sp]
[QUOTE=zeldar;40090210][sp]When I found him like that I took the revolver from the table he was sitting at and gave him peace.[/sp][/QUOTE] [sp]I tried to shoot him and the bullet phased through his skull?[/sp]
[QUOTE=sirdownloadsalot;40090237][sp]I tried to shoot him and the bullet phased through his skull?[/sp][/QUOTE] That tends to happen when you shoot people.
[QUOTE=Winters;40090247]That tends to happen when you shoot people.[/QUOTE] Sans the part where brain matter splatters on the opposite wall and the victim slumps over, lifeless.
Just beat the game, it was worth the preorder. I played through on hard, the times I did die were usually involving Handymen or [sp]fighting the Vox on the airship[/sp] due to the shitload of people trying to shoot at me while I was running away or focusing on a bigger threat. But, the respawn mechanic was very good, almost too cheap at times when I died like three times in a row just going all out due to me being tired. The machine guns, pistols and shotguns were pretty useless to me for some reason, so I usually went Sniper Rifle and Carbine, occasionally switching weapons out to the Volleygun/RPG or another weapon lying around when I ran out of ammo. I felt I was doing way more damage when I used the Sniper Rifle, instantly killing most goons and when out of ammo for that usually killing them in one to three Carbine headshots. I felt the Crankgun was really weak at killing the bigger threats and not useful enough to justify the low ammo count when dealing with goons, so I didn't use it until the [sp]Vox Populi airship battle[/sp]. I upgraded a lot of my guns to full, even the Handcannon and Machine Gun, but they stil lfelt too weak (a single handcannon shot wouldn't kill some of the later goons while a Sniper would, and the low clip size didn't make it worthwhile compared to the carbine. The heater required me to be too close for it to be useful, the shotgun just didn't do enough damage for my tastes (and I'd usually stay back anyways so getting up close was not ideal). The Vox Weapons didn't seem as good as the regular weapons so I rarely used them. I spammed Possession a lot, and made sure to get the upgrade to make it cheaper. I used the Devil's Kiss a lot early on in the game but later on I'd only use it when I'd be under attack by a large group of people or a Patriot and then I'd just spam all of my vigors on them. I'd use the other powers when the time was right, either to push people off of ledges with Undertow, Shock Jockey to get away/stun them, Charge when I wanted to get close and kill someone nearly instantly, and Return to Sender when I was fighting Patriots. I almost never used Murderous Crows or Bucking Bronco unless I was spamming vigors, but I bet they'd be useful if I had a different playstyle. I missed like 7 voxophones and possibly a gear or two besides the Founder's side of the Industrial Revolution DLC gears and possibly other preorder gears. I might have missed some infusions, I barely missed the cutoff for the achievement of maxing an infusion since I made them mostly well rounded. Story was great, I was really engrossed in it, ending was a bit confusing but I figured it out afterwards. Overall, I loved it. What happened to that rumored multiplayer mode they were going to add?
[QUOTE=JeanLuc761;40088971]I mentioned this earlier, but here's a comparison between the two postprocessing modes. [B][U]Normal[/U][/B] [t]http://img838.imageshack.us/img838/2926/screenshot9715.jpg[/t] [B][U]Alternate[/U][/B] [t]http://img689.imageshack.us/img689/5818/screenshot10148.jpg[/t] I like how the Alternate one tightens up the bloom and adds a soft DOF, though the difference in quality is mostly down to preference.[/QUOTE] How do you get "Alternate" postprocessing? Is it DX11 only or something? I can't find it in the options. Also I noticed [sp]that in the trailers the thing they'd shown that was the farthest into the game was that tornado tear that Elizabeth opened up in the lab at Comstock house.[/sp]
[QUOTE=VietRooster2;40090328]How do you get "Alternate" postprocessing? Is it DX11 only or something? I can't find it in the options. [/QUOTE] It is DX11 only unfortunately; something to do with how it processes DOF I believe. Unrelated note: Playing this game with the HUD completely disabled is insanely atmospheric. Only bad thing about it is I can't tell what vigor I have equipped so that might take some getting used to.
I find it weird listening to this imagining booker dewitt singing it :v: [MEDIA]http://www.youtube.com/watch?v=iekwNgXSklA[/MEDIA]
I had a harder time getting the thought of Vincent from Catherine running around in Columbia out of my head honestly.
That alternate post processing is a bastard of an FPS hog, drops like 20 frames and causes some bad stuttering for me, though it does look good.
[QUOTE=Winters;40089427]TBF it was the same way with the other two Bioshocks.[/QUOTE] No it wasnt. At least for 3/4ths of Bioshock 1, after Ryan then it becomes more of an action game, for the most part. Stealth was very viable and extremely helpful in the highest difficulty, there were a bunch of tonics based around it. Infinite does not let you sneak past encounters which is a shame.
Well, aside from the Boys of Silence a few times at least.
[QUOTE=Winters;40089402][sp]Also what is the significance of rapture? She says that all the time lines were similar with a man and a light house. Does that mean that the Bioshock or Rapture story is just a different timeline of the same story somehow?[/sp][/QUOTE] [QUOTE=Magikoopa24;40089472][sp]From what I can tell, Rapture and Colombia are the same city but under different circumstances; I wouldn't be surprised if either Comstock/Booker is the father of Andrew Ryan somehow or Delta/Eleanor's connection is the same as Brooker/Anna's.[/sp][/QUOTE] [QUOTE=JesterUK;40089492]I'm still not sure whether Rapture was inspired by Columbia or it simply exists in an alternate timeline where Columbia never existed.[/QUOTE] [QUOTE=ryfry99;40089830][sp]about the bathysphere. Didn't Ryan make it only usable by people related by him? Then why was Booker able to use it?[/sp][/QUOTE] [QUOTE=BeardyDuck;40087030]i thought it was really clever that [sp]the entire columbia storyline is a parallel to the rapture timeline. booker = jack, comstock = andrew ryan, elizabeth = little sisters, songbird = big daddy, daisy fitzroy = fontaine/atlas, lucete = tenenbaum, eve = salts, plasmids = vigors, etc.[/sp][/QUOTE]
[QUOTE=HoodedSniper;40090424]No it wasnt. At least for 3/4ths of Bioshock 1, after Ryan then it becomes more of an action game, for the most part. Stealth was very viable and extremely helpful in the highest difficulty, there were a bunch of tonics based around it. Infinite does not let you sneak past encounters which is a shame.[/QUOTE] i never understood the concept of sneaking past guards. they're there to be virtually ventilated in my mind. just as long as you can use stealth in battle i'm okay, and it seems like you can. also i don't remember being able to sneak past any encounters in the previous 2 games... i mean in the second one your character is so big when you walk around you make these giant thunderous steps
I vaguely remember trying stealth when it was available and it just didn't work really well. Maybe it was just that part.
[QUOTE=NeoSeeker;40090504]i never understood the concept of sneaking past guards. they're there to be virtually ventilated in my mind. just as long as you can use stealth in battle i'm okay, and it seems like you can. also i don't remember being able to sneak past any encounters in the previous 2 games... i mean in the second one your character is so big when you walk around you make these giant thunderous steps[/QUOTE] I never said the 2nd game. The first game had a shitload of stealth, it was a very versatile game, completely organic and optional. Pretty much everyone should play Bioshock 1 cause of shit like this. [video=youtube;h-87DwI1bhc]http://www.youtube.com/watch?v=h-87DwI1bhc[/video]
Huh, someone just pointed this out on /v/. [IMG]http://i.imgur.com/5xUC2Hq.jpg[/IMG] google it.
[IMG]http://25.media.tumblr.com/tumblr_m66pvrdePR1qe96vjo1_500.jpg[/IMG] [IMG]http://i.imgur.com/qap4VgY.png[/IMG]
that's kinda awesome one of my favorite phrases is also on my favorite gun..
It's Latin for (yes, spoiler)[sp]remember your death[/sp] or something like that. Two years isn't enough.
[sp]remember you will die[/sp] i'm pretty sure this is literally what it implicates. [editline]30th March 2013[/editline] i'd actually totally get a tattoo of it on my body if it wasn't stolen by the macho culture from the philosophical culture...
I've been thinking a lot about this game and the ending lately. Just think... [sp]There's just so much out there. So much that's different. Out there, there's a universe where Rapture didn't get fucked up. There's a universe where vigors and plasmids aren't a thing. There's a universe where Booker has fucking frosted tips.[/sp] [url]https://dl.dropbox.com/u/586461/Models/bioshock-frosted-tips.png[/url] [sp]Every single mod that is made for this game can be treated like it's just another alternate universe. Nude mod? Nude universe. Et cetera.[/sp]
[QUOTE=ryfry99;40089830][sp]about the bathysphere. Didn't Ryan make it only usable by people related by him? Then why was Booker able to use it?[/sp][/QUOTE] being near Elizabeth could've helped massively.
[QUOTE=Smashman;40089800][media]http://www.youtube.com/watch?v=5gBVZj6ROV0[/media] Version without Machinima shite. [editline]30th March 2013[/editline] [sp]"The details elude me now." Hahaha[/sp][/QUOTE] [sp]"The details elude me, but the details wouldn't change a goddamn thing."[/sp] there's so much foreshadowing, it's crazy
[QUOTE=Mr. Agree;40090358]I find it weird listening to this imagining booker dewitt singing it :v: [MEDIA]http://www.youtube.com/watch?v=iekwNgXSklA[/MEDIA][/QUOTE] [url]http://en.wikipedia.org/wiki/Troy_Baker[/url] thats because Dewitt is singing it sort of
[QUOTE=Rusty100;40089895][sp]anna was born before the baptism. in the game booker says his wife dead during child birth. HINT HINT. elizabeth asks if he had children and he says "....no". since his memory of anna is gone at that point. anna was born before the timeline split. hence she would still exist in a universe where brooker neither got baptized nor sold anna.[/sp][/QUOTE] [sp]She was born after the baptism. This is why Comstock had to reach into Booker's world in the first place. Comstock never had a child and knew that he needed one, but he became sterile from using the Luteces' machine. To fix this, he decided to reach into an alternate reality where did have a child.[/sp]
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