• Metal Gear Solid - Tactical Megathread Action V. It's not over yet
    999 replies, posted
is it weird that i automatically play mgs nonlethally?
probably not i like playing most games non lethally too unless the lethal way is substantially cooler or something.
In the first two games, not really I can't really imagine myself doing a stealth or even a nonlethal run in MGS3, gunplay and CQC are just too fun
stealth is the bomb in mgs3, fuckin trecking through russia and never being seen. [editline]22nd March 2013[/editline] it is just so cool [editline]22nd March 2013[/editline] whenever i fuck up real bad i always have it in my mind that big boss is supposed to be 'the world's greatest soldier'.
I generally non-lethal in stealth games on principal. When I have the option to not kill I feel more inclined to do so.
theres something nobler and more bad ass about not killing anyone. probably because you could have easily killed everyone, but chose not to. it makes you feel more like a hero too rather than an antihero.
[QUOTE=Hakita;39989471]I've always beat Volgin non-lethal. It's fun to have a fistfight with him.[/QUOTE] Volgin is so easy to CQC once you get the patterns down.
[I]Let's see how you can handle slightly-modified versions of the same three attacks![/I] [IMG]http://24.media.tumblr.com/94d22f7646abeee0fd38523efbc176ab/tumblr_mjv7540h241s0gil9o1_400.gif[/IMG]
[QUOTE=Rusty100;39989659]except MGS Integral on pc already works, and works fine. Just not at a high enough resolution, that I can figure out. and even at 1024x768 it looks better than the ps1 version emulated in 1080p.[/QUOTE] I'm pretty sure you can just write a new resolution value in the settings ini or something, I remember playing it in 1080p
MGS1 on pc is weird. It was the version I played when playing it the first time. Psycho mantis doesn't do as much crazy shit in the cutscene, and since I used a usb controller, I had to switch to keyboard controls to make him stop dodging bullets.
[QUOTE=Fippe;39990484]I'm pretty sure you can just write a new resolution value in the settings ini or something, I remember playing it in 1080p[/QUOTE] that's what i did for mgs2, but i can't seem to find any files to do that with for mgs1. [editline]22nd March 2013[/editline] (also even if you do that in mgs2 it has some weird ass lower internal resolution, and it looks like shit no matter what)
volgin imo is the easiest boss (not counting stun bug with the fear)
[QUOTE=Rusty100;39990561]that's what i did for mgs2, but i can't seem to find any files to do that with for mgs1. [editline]22nd March 2013[/editline] (also even if you do that in mgs2 it has some weird ass lower internal resolution, and it looks like shit no matter what)[/QUOTE] I have MGS2 running on 1080p too, but that one I have installed. This is my [url=https://dl.dropbox.com/u/251301/MGS2SSET.ini]MGS2SSET.ini[/url] if you're interested. Dunno if it's that or something else with my version, but the internal render res is definitely 1080p
[QUOTE=PaChIrA;39986168]Raiden sounds a lot more light hearted and cheerful in Rising. I am glad.[/QUOTE] Yea, about that.... Come talk to me after the pre-Monsoon fight cutscene. (Best cutscene in the game IMO.) Also, what he does to George... For those who don't know what happened to George, or didn't pay that much attention, talk to Doktor via Codec after the scene where Raiden saves George from the crazy doctor guy. If you are lazy: [sp]Raiden cut George completely in half. They saved his lower body and were able to re-attach it, but he needed a cybernetic right arm. Doktor comments that he will still be able to have kids later in life. lol[/sp]
[QUOTE=Fippe;39990828]I have MGS2 running on 1080p too, but that one I have installed. This is my [URL="https://dl.dropbox.com/u/251301/MGS2SSET.ini"]MGS2SSET.ini[/URL] if you're interested. Dunno if it's that or something else with my version, but the internal render res is definitely 1080p[/QUOTE] used your settings, same deal. [t]https://dl.dropbox.com/u/1482927/mgs2_sse%202013-03-22%2003-43-05-22.png[/t] that is definitely not an internal res of 1080p. look how massive the aliasing is [editline]22nd March 2013[/editline] post what yours looks like [editline]22nd March 2013[/editline] it's fine in windowed mode and without stretching the aspect ratio, but i still can't get any anti-aliasing working. tried through ccc and radeonpro. just won't take effect in mgs2.
[QUOTE=Rusty100;39991016]used your settings, same deal. [t]https://dl.dropbox.com/u/1482927/mgs2_sse%202013-03-22%2003-43-05-22.png[/t] that is definitely not an internal res of 1080p. look how massive the aliasing is [editline]22nd March 2013[/editline] post what yours looks like [editline]22nd March 2013[/editline] it's fine in windowed mode and without stretching the aspect ratio, but i still can't get any anti-aliasing working. tried through ccc and radeonpro. just won't take effect in mgs2.[/QUOTE] looks like it's actually running [url=https://dl.dropbox.com/u/251301/mgs2.png]just on 1600x900 on mine[/url] and I didn't notice I wonder if there's a way to bump it up to 1920x1080
So when is GDC?
[QUOTE=mastermaul;39989192]Kojima's presentation is the 27th, I believe the event as a whole starts on the 25th.[/QUOTE]
[QUOTE=tempunary;39994603]So when is GDC?[/QUOTE] This is when Kojima shows off the fox engine and talks about GZ. [url]http://www.gamespot.com/shows/gamespot-live/?event=the-core-of-mgs-ground-zeroes-20130327[/url]
Gentlemen! [thumb]https://dl.dropbox.com/u/21655145/IMAG0071.jpg[/thumb] Next stop: Metal Gear 2!
I'm about to start 2 as well, I never finished 1 but I got a pretty good idea of how it ends [editline]22nd March 2013[/editline] Hey it's like a little in-game book! Maybe I can use this to catch up on the story of the origina- [IMG]http://puu.sh/2lMHc[/IMG] you're kidding right
[URL]https://twitter.com/Kojima_Hideo/status/314675167836119041/photo/1[/URL] Tweeted by Kojima, am I late?
Kojima is developing a fetish for lens flare.
[QUOTE=PotatoArmada;39997509]Kojima is developing a fetish for lens flare.[/QUOTE] Metal Gear Solid: Ahh! My eyesvengeance.
Good idea, Kojima. Instead of listing them separately, jut put game designer, director, and producer in the same place.
[QUOTE=Ittla;39998217]Good idea, Kojima. Instead of listing them separately, jut put game designer, director, and producer in the same place.[/QUOTE] I can't tell if this is sarcasm or not.
Dat file name. [B]TPP[/B]_GDC2013_720p_ESRB
The Phantom Pain...
I don't really understand why Kojima insists on pretending The Phantom Pain has nothing to do with him.
[QUOTE=elowin;39999362]I don't really understand why Kojima insists on pretending The Phantom Pain has nothing to do with him.[/QUOTE] because look at all this fucking hype its created? everyone knows its the same thing, he knows everyone knows, it was never supposed to fool anybody, it was always just to create hype and speculation and get people talking. and hes doing a damn good job.
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