Sneaking missions where if you fail you have to restart all over again, looking at you forsaken fortress.
In games where you cant jump, or prone (Bad company 2- no prone, demons souls- cant jump)
- Sniping other non-horrible snipers on 2fort (like a game of fucking Chicken).
- Teabagging and general dickheadedness in multiplayer games.
- Sprays
- Clairvoyant law enforcement in sandbox games.
- The Flood
- Water as a deadly element
- Fighting game AI
Stealth levels in action games.
Action levels in stealth games.
Nazis (seriously, I'm bored with Nazis)
Town/city guard who do NOTHING/are killed the when they try in a cutscene, making you do everything alone
Almost half of all characters not being trained for what they're supposed to do. Why do the rebelious youth, the girl he has a crush on and his best friend have to save the kingdom? Where the fuck is the army?
Crates EVERYWHERE. I've seen crates one 3 occasions that I can remember, all of them in warehouses.
Checkpoint systems in non-arcade games.
Escort, timed, and "Rush that massive field of bullets" missions.
1. Escort missions (I'm looking at you S.T.A.L.K.E.R.)
2. NPCs who are essential to the storyline but need you to do mindless quests to help you ("Hello S.T.A.L.K.E.R., I can't help you with the questline yet because a ravaging Pseudodog is in our base. After you kill it, I also want you to track down and spy on a general we think is a traitor then use his information to plan a raid on DUTY soldiers who have been attacking us after setting up a triangular sensory array.")
3. When faced with an army of weak-ass soldiers that you slaughter in the millions stop you due to cutscene purposes in those older RPGs then send you to jail despite you being perfectly able to beat every one of them and their boss on your own.
4. When in Call of Duty you can suffer hundreds of bullets and explosions.
5. Any lag in any games.
forgetting to Quicksave, having to do the same two huge battles over again.
i'm looking at you, STALKER.
it just puts me off, I quit the game instantly.
[QUOTE=Meatmuppet;22866691]forgetting to Quicksave, having to do the same two huge battles over again.
i'm looking at you, STALKER.
it just puts me off, I quit the game instantly.[/QUOTE]
The lack of a quicksave and the stupidly-placed checkpoint saves in STALKER pissed me off to no end.
"I just survived a firefight with 10 Bandits, but oops! I ran into a bloodsucker at night and died! Now I gotta go through the whole song and dance again."
When there is a direct sequel to a game and it has a lot of the bugs/glitches that the original game had.
12 Year Olds
the infinite respawning enemies that suddenly stop when you cross the magical invisible barrier
[QUOTE=CaMpEr_DoOd;22865557]Are you that fucking blind?[/QUOTE]
so I was scrolling fast and missed a post. no need to be rude. just quote the post I missed, rate me book, and leave the needless insults to yourself next time.
[QUOTE=Xenomoose;22867154]so I was scrolling fast and missed a post. no need to be rude.[/QUOTE]
I overreact about everything.
[QUOTE=CaMpEr_DoOd;22867171]I overreact about everything.[/QUOTE]
eh, whatever. damage done, lesson learned. let's move on.
Oh and i hate fucking teabagging little shit bags and 10 year olds alike, god they piss me off trying to act all gangster on me.
Unnecessary sequels. Doesn't final fantasy have nearly 20 games?
Hackers..
Also, people in MW2 who persist on doing a 360 kill.
also, I hate it when you have some sort of mission where you have to kill or capture a certain amount of enemies, but you can't complete it because the last guy accidentally clips out of the level or into an object, so while you can detect him on the radar, you can't see or kill him. happened to me in both Mass Effect and Crysis.
[QUOTE=Xenomoose;22867350]also, I hate it when you have some sort of mission where you have to kill or capture a certain amount of enemies, but you can't complete it because the last guy accidentally clips out of the level or into an object, so while you can detect him on the radar, you can't see or kill him. happened to me in both Mass Effect and Crysis.[/QUOTE]
Had a similar situation on Red Dead Redemption, me and a few other guys were clearing out a gang hideout on multiplayer free roam with one guy left and he was stuck inside a mountain, we couldn't get the fucking guy at all even with dynamite.
Games that force you to collect shit that seemed like mere side stuff in order to progress with the main flow of the game (Sonic Unleashed - seriously, I finally get the freedom to travel wherever I want after suffering so many annoyances, and I find out that to go to the next level, I HAVE to do a large number of missions and replay previous levels to find fucking hidden medals?)
AI habits of being clueless and skill-less dumbasses one minute and then headshotting you on reflex alone the split-second you pop your head out. [b]On Easy mode.[/b]
I could spend all day on this thread...
I'll just name the biggies for me:
-Spending forever not knowing where to go/what to do.
-Vehicles that are impossible to drive.
-Doing pointless and mundane tasks.
-Games based on things I could do right now in real life.
-Indestructible trees (GTAIV).
-People who use mics too much/not enough.
-Snipers (other than l4d).
-Selfish players. (Cheap tactics, cheating, excuses, racing to powerups/health when they need it least)
Mages in Dragon Age, and the entire Fade dungeon
RPGs where the challenges are because I do 1-5 damage a hit and the enemy does over 9000 and not something strategic or puzzle based
how about big, open expanses of terrain yet barely anything to do in them? I'm looking at you guys, uncharted planets of Mass Effect 1.
[quote=xenomoose;22868090]how about big, open expanses of terrain yet barely anything to do in them? I'm looking at you guys, uncharted planets of mass effect 1.[/quote]
this!
[QUOTE=Nukle;22864592]on RPG games, when you sell your best weapon to buy another one just to find out you can't equip it[/QUOTE]
lolkillingfloor :v:
even though its not really an rpg game it still happens
Sequels that don't change shit (Bioshock 2).
On a game like Rainbow Six Vegas 2 where the enemies who are supposedly barely trained terrorists, have the ability to sense that you're behind them, turn around, aim, pull the trigger and kill me in less than half a second.
[editline]07:58AM[/editline]
[QUOTE=RikohZX;22867573]AI habits of being clueless and skill-less dumbasses one minute and then headshotting you on reflex alone the split-second you pop your head out. [B]On Easy mode.[/B][/QUOTE]
basically this.
[QUOTE=lettuce_head;22869057]On a game like Rainbow Six Vegas 2 where the enemies who are supposedly barely trained terrorists, have the ability to sense that you're behind them, turn around, aim, pull the trigger and kill me in less than half a second.
[editline]07:58AM[/editline]
basically this.[/QUOTE]
Ironic. I was referring to those games specifically. :v:
Finding shit so you can advance your quest to save the world because the bitch NPC won't tell you what to do or give you an important item.
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