• Multi Theft Auto: DayZ
    1,000 replies, posted
[url]http://horobox.co.uk/u/Reag_1363191469.jpg[/url] Try that out. It's not 100% accurate, but it'll do.
[QUOTE=SlickBlade;39978885][url]http://horobox.co.uk/u/Reag_1363191469.jpg[/url] Try that out. It's not 100% accurate, but it'll do.[/QUOTE] Sweet man, thanks. Is it normal for foxes to tell me to watch where I'm going after I shoot them?
Pretty sure it's your character saying that? I first thought zombies were telling me to watch where I'm going when I'm bumping into them.
zombies do speak, actually
So where are you guys all at?
[QUOTE=Mortson;39981797]So where are you guys all at?[/QUOTE] [B]Everywhere.[/B] [I]Literally.[/I]
[media]http://www.youtube.com/watch?v=IrdSOi0ntYc[/media]
[QUOTE=Mortson;39981797]So where are you guys all at?[/QUOTE] We pretty much end up driving all of the vehicles, try using /msg (playername) and your message to fp'ers they'll likely help you
[t]http://horobox.co.uk/u/Reag_1363890754.jpg[/t] Mister Bone's Wild Ride: Cruise edition. [editline]21st March 2013[/editline] Oh god the stairs on the back of the ship, never use them. Fucking broke my legs then flew me off into the ocean.
Would the GB guys be interested in another recruit? I met up with Reag earlier to admire his 'cruiseliner', so he can vouch for me that I'm not an asshat!
Gonna try it because why not
So the r.f and gi. were an rdm'er group? because they ended up adding me to there group and killing me taking my gear then kicking me out of the group and kept rdming me.
who took my sanchez?
[QUOTE=Chewybar2;39989760]So the r.f and gi. were an rdm'er group? because they ended up adding me to there group and killing me taking my gear then kicking me out of the group and kept rdming me.[/QUOTE] pretty much
[QUOTE=EddieLTU;39989761]who took my sanchez?[/QUOTE] If you were on steam I would have said where it is, basically mine decided to fly off a cliff so I needed a temp replacement. :v:
[QUOTE=eddy-tt-;39991120]If you were on steam I would have said where it is, basically mine decided to fly off a cliff so I needed a temp replacement. :v:[/QUOTE] ok. tell me next time when i'll be on steam
[QUOTE=eddy-tt-;39988471][t]http://horobox.co.uk/u/Reag_1363890754.jpg[/t] Mister Bone's Wild Ride: Cruise edition. [editline]21st March 2013[/editline] Oh god the stairs on the back of the ship, never use them. Fucking broke my legs then flew me off into the ocean.[/QUOTE] what the fuck is that
[QUOTE=TCB;39991893]what the fuck is that[/QUOTE] Cruise ship, it goes around the whole of the map.
Why do I have a spray can, what's with that Ufo beam message, what's with the swastika graffiti at the SF hospital?
[QUOTE=proch;39992586]Why do I have a spray can, what's with that Ufo beam message, what's with the swastika graffiti at the SF hospital?[/QUOTE] Nazi zombies have invaded with their mothership that they have been building on the moon. and you are Beat, a young, pop, and fresh skater with the artistic integrity of honey-mustard
[QUOTE=HybridTheroy;39993035]Nazi zombies have invaded with their mothership that they have been building on the moon. and you are Beat, a young, pop, and fresh skater with the artistic integrity of honey-mustard[/QUOTE] Thought so
Was anyone in/around Area 51 at around 8pm GMT last night? I'm sure I saw someone running about...
Anyone interested in me throwing in more of these ship like scripts? They mainly do nothing but make mobile camps you can throw buses on and stuff (note do not place tents or fences on the cruise ship, they wont bind to it, instead they'll just float where you placed them).
Oh yay a cruise ship! I haven't been on that server in weeks.
Worked on the script for the open source survivor-type mode more. Got weather mostly working. Weather is stored as a long ass xml line with lots of values, I might change it to children for ease of use. It loads in tons of information and applies it, going to code it to have a weather blending capability that's based on setTimer(). I also have time synced to the server time minute duration real time as well. I'll post the source for the weather once I'm done for anyone interested in learning lua.
[QUOTE=Woovie;40000600]Worked on the script for the open source survivor-type mode more. Got weather mostly working. Weather is stored as a long ass xml line with lots of values, I might change it to children for ease of use. It loads in tons of information and applies it, going to code it to have a weather blending capability that's based on setTimer(). I also have time synced to the server time minute duration real time as well. I'll post the source for the weather once I'm done for anyone interested in learning lua.[/QUOTE] Woop progress. \:v:/
[QUOTE=eddy-tt-;40001214]Woop progress. \:v:/[/QUOTE] Working 60 hours only leaves me a little bit of time, so I've been gaming and sleeping a lot. I code off and on quite a lot, but when I do work on anything I'll be sure to post it here.
we're losing cars :| sanchez was gone, now bobcat
time to hope on the server, hope I am not going to get spawn killed.
Can an admin teleport 'Vladnag' to them? i fell through a whole in the world now i won't stop falling
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