Played DLC with friend of mine. Took us about hour and a half on Impossible.
Lots of crazy shit, old DS atmosphere, but that ending leaves more questions than answers.
[sp]At first, Isaac looks too much healthy after fight with the Moon.
Second is they're both have ol' good Marker insanity.
And third is ending looks more like some weird hallucination.
But... no hint after credits.[/sp]
[QUOTE=d3m0l1sh3r;39891576]DLC Ending. Oh shit...[/QUOTE]
I looked it up.
[I]Holy fuck[/I]
cann someone pm me the Awakening ending, I won't be able to play it for a few weeks and I can't find anything on it
DLC Spoilers
[sp]Wait, how the hell did the moons even get to Earth? It's not like they can use FTL, so them getting to Earth so quickly doesn't really make much sense.[/sp]
Otherwise great (although very short) DLC. I wish the whole game had that kind of tone.
Though EA are complete cunts for selling this DLC only month later after release, as it's a massive fucking progression in the main plot that takes place right after the game ends.
Don't read the pm man. It's gonna be a hell of an experience if you play it by yourself. What's the point of playing it? I was playing from 12 am till 7 am dead space 3 JUST to see what's to going to happen in the end. Also I just finished dead space 1 again after years and I have to say that the damn thing is a masterpiece, even back in the day I was hooked. The whole damn series makes me shit my pants not because of the cheap scares only(that's what people call em right?) but in the middle of battles if a necromorph is behind me while I focus straight on another I scream and panic.
The DLC's ending should have really been the game's ending, if they wanted people to get hyped.
[QUOTE=Zeos;39895386]The DLC's ending should have really been the game's ending, if they wanted people to get hyped.[/QUOTE]Maybe it was :v:
started a Co-op pure survival holy shit this is tough
my partner though is the chillest guy I've ever met and he's a random XBL user, he's just so laidback and cool and he's got the sickest french accent
it's awesome
I keep clicking these damn spoilers then diverting my eyes.
Me and my bf just finished Awakened, only took a little over an hour. It was ok I guess, most of it was just copy pasta levels but with spooky candles added.
As for the ending [sp] I'm looking forward to a possible ' Dead Space: Hell on Earth ' kinda deal. [/sp]
I'm hoping that [sp]the Cultists[/sp] from the DLC become regular enemies in addition to the Necromorphs in future Dead Space installments. They added a refreshing sense of creepy and the fact that [sp]their leader was able to use Isaac's dementia to his advantage[/sp] added more to the scare factor.
[QUOTE=Tortekr;39902948]I'm hoping that [sp]the Cultists[/sp] from the DLC become regular enemies in addition to the Necromorphs in future Dead Space installments. They added a refreshing sense of creepy and the fact that [sp]their leader was able to use Isaac's dementia to his advantage[/sp] added more to the scare factor.[/QUOTE]
imo since all the enemies thus far have either been dead or far away, [sp]it's refreshing to see some straight-up visceral cultist shit rather than the usual dudes slitting their own throats or creepy candles and markings. now there's some legit religious horror going on instead of just being a backdrop, it's pretty cool to see[/sp]
Anyone found the last 3rd circuit on A2?
Checked almost everywhere but still can't find it.
[QUOTE=Tortekr;39902948]I'm hoping that [sp]the Cultists[/sp] from the DLC become regular enemies in addition to the Necromorphs in future Dead Space installments. They added a refreshing sense of creepy and the fact that [sp]their leader was able to use Isaac's dementia to his advantage[/sp] added more to the scare factor.[/QUOTE]I hope that they flat-out [i]replace[/i][sp]"Normal" Unitologists[/sp]in the enemy roster for any future installments. Those guys were what I was expecting Isaac to eventually have to butt heads with, instead of the ol' chest-high-wall routine.
Quick question for people who did the DLC with a partner: How does it handle[sp]the Isaac/Carver fight? Do you go all "Double Dragon" on each other, do you each get your own hallucination to confront, or what?[/sp]
[QUOTE=CountChocula651;39902122]Me and my bf just finished Awakened, only took a little over an hour. It was ok I guess, most of it was just copy pasta levels but with spooky candles added.
As for the ending [sp] I'm looking forward to a possible ' Dead Space: Hell on Earth ' kinda deal. [/sp][/QUOTE]
I dunno; the concept seems a bit too similar to what happened in [sp]Mass Effect 3, where the Reapers invaded Earth[/sp], though that's probably me and my scepticism.
What I really want (and I've probably said this before) is to see if humanity ends up encountering another alien species in the Dead Space universe, like fragments of an ancient empire that once worshipped the Markers, but now live in strictly-regulated disturbingly-clean flotillas due to an inherent fear of uncleanliness. Not so much quarians so much as maybe squids.
[sp]how do you beat the reactor boss thing in the dlc?[/sp]
[sp]Isaac loses his helmet near the end of DS3, but has one as soon as he wakes up in the DLC.[/sp]
[sp]issac is really the giant robot from that animated disney movie[/sp]
[QUOTE=A B.A. Survivor;39906845][sp]Isaac loses his helmet near the end of DS3, but has one as soon as he wakes up in the DLC.[/sp][/QUOTE][sp]Alien Space Magic got him a new one while it was saving him and Carver[/sp]
[sp]Although I did find it funny that Isaac and Carver pretty much spend all of the DLC intro going "We should be so dead that our ghosts should be Necromorphs. And dead. Dead ghost Necromorphs."[/sp]
Just finished the DLC. It's really good, Carver and Isaac feel more natural, no suddenly-I'm-here-too moments. The ending is interesting. [sp]Please don't follow ME3, Please don't follow ME3, Please don't follow ME3, Please don't follow ME3![/sp]
I had the exact same feeling when I heard about that ending, but I fear it actually is going to, VERY much so, right down to [sp]an alien AI that wants to continue a cycle of some sort, maybe absorbing the minds of every living thing to create some sort of "kingdom of heaven"[/sp].
So yeah; it's probably inevitable that that kinda shit will happen in Dead Space 4.
Just don't bring some fucking deus ex machina device that [sp]will kill all the moons. I'm actually glad we learned the alien machine only killed one of the moons and didn't stop anything. As far as the ending goes Earth and humanity might as well be dead.[/sp]
[QUOTE=Marden;39913588]Just don't bring some fucking deus ex machina device that [sp]will kill all the moons. I'm actually glad we learned the alien machine only killed one of the moons and didn't stop anything. As far as the ending goes Earth and humanity might as well be dead.[/sp][/QUOTE]
Aye; a better way would involve [sp]gradual cosmic guerilla warfare, hiding in secret from the Brethren Moons and striking when the opportunity arises, or just hiding and waiting for the Moons to go back into hibernation.[/sp]
So basically they held back the good stuff to put in the DLC?
Everything i'm reading in the spoilers was what i expected of Dead Space 3 and there was barely any.
We really have to buy DLC to get back the ol' Dead Space feeling? :(
That's EA's terrible business practices for ya; if it really bothers you, don't buy their products. The way they slice off portions of the main game and serve them up as DLC is deeply disturbing and unsettling to me, since it could potentially set some dark and horrific trends within the industry, which is one of the reasons I vow never to do business with them and their undead gambling-investors, who only understand the Dark Tongue of cold lifeless gold.
If something makes them plenty of money, the monsters view it as something to take advantage of and roll the dice with by investing more in it; if it doesn't make the money they expect, their confidence in the property's viability diminishes. In theory if there was an en-masse glut of EA products that fall short of making the mark in terms of money, that would send a message to the Dark Ones that "this company is not as safe an investment as you think it is", which would hopefully convince them to pull their stocks and shares to cut their losses.
So yeah; if you don't like how EA slices off things from core development to sell as DLC, don't support them and their horrible business practices. The argument that one tiny "renouncement" wouldn't have any effect is the argument of the weakling and the coward; not to be cruel but that's the dark truth at the heart of reality. On our own we have tiny sparks that can't do much on their own, but if triggered in unison, we can have a gestalt effect greater than the sum of it's parts, aka a severe dip in EA sales and a message that says "we do not approve of your business practices", and potentially drown out the ignorant idiots that blindly buy their products like sheep.
[QUOTE=Siduron;39914007]So basically they held back the good stuff to put in the DLC?
Everything i'm reading in the spoilers was what i expected of Dead Space 3 and there was barely any.
We really have to buy DLC to get back the ol' Dead Space feeling? :([/QUOTE]
DS3 is actually a fairly long game compared to most these days iirc, so i don't think it's likely that they actually removed anything to sell later
Awakened should have been in the game from the start but luckily 10 dollars/euros isn't that much. Still, I hope they don't make it trend.
[sp]All the DLC did was confirming Isaac's and Carver's survival and moons being awake. But it also made the unitoligists creepy and used the hallucinations pretty well. Although I'm sick of the orange overlay and loud noise. DS1 did it the best with monitors and environments. Then again Carver's coop missions are similar to that but unfortunately as Isaac you don't experience anything like that in DS3.[/sp]
I liked how the hallucinations were done very subtly.
[media]http://www.youtube.com/watch?v=OS-mcZwqTYQ[/media]
Sorry, you need to Log In to post a reply to this thread.