• Dota 2 Script File Editing v. Global Ravages
    142 replies, posted
[QUOTE=Vengar;39843728]Original [t]http://i.imgur.com/JHaE4Ug.jpg[/t] Modded [t]http://i.imgur.com/HaJnpPf.jpg[/t] Hope it helps.[/QUOTE] With dooms Devour, the creep skills overweite the abilities on slot D anf F. It also can overwrite devour as a result.
Does the game crash if there are multiple black holes affecting the same unit?
[QUOTE=Bordellimies;39845458]Does the game crash if there are multiple black holes affecting the same unit?[/QUOTE] wouldn't it make sense just to have it take the difference of the two pulls or is it because it's not programmed to do that that it would crash
Sticking track on heroes besides BH (or on alchemist at least) causes a crash.
[QUOTE=Bordellimies;39845458]Does the game crash if there are multiple black holes affecting the same unit?[/QUOTE] Can someone test this please, pulling a unit 2 different directions.
[QUOTE=acds;39834312]You do [B]not[/B] want to use that against Undying.[/QUOTE] Pretty sure Soul Rip has maximum targets for it. Unless edited I guess.
[QUOTE=Chickens!;39846202]Can someone test this please, pulling a unit 2 different directions.[/QUOTE] Enigma/Dark Seer? Both pull, test the results.
[QUOTE=maxumym;39852376]Enigma/Dark Seer? Both pull, test the results.[/QUOTE] Dark seers overrides it. I've pulled people out of a black hole once as dark seer on accident. (and batrider)
[QUOTE=Gekkosan;39848356]Pretty sure Soul Rip has maximum targets for it. Unless edited I guess.[/QUOTE] That it does sadly. Tombstone doesn't though as far as I know.
Earthshaker in that mess.... With mega radius INSTA KILL ENTIRE GOD DAMN MAP.
[QUOTE=acds;39854044]That it does sadly. Tombstone doesn't though as far as I know.[/QUOTE] 64 zombies :(
[QUOTE=acds;39834312]You do [B]not[/B] want to use that against Undying.[/QUOTE] earthshakers dreams
How does one give normal creeps other abilities? I tried giving Enigma's eidelons Alpha wolf's crit but it just said it was lvl 0 and blacked out.
[QUOTE=Unisath;39854826]64 zombies :([/QUOTE]There's actually a console command that dictates that, dota_hero_undying_max_zombies. You could set that to whatever you want when screwing around.
[QUOTE=Terin7;39857144]There's actually a console command that dictates that, dota_hero_undying_max_zombies. You could set that to whatever you want when screwing around.[/QUOTE] WHy wasnt i informed of this earlier?
So changing Skeleton Kings Q to anything but Hellfire Blast or Snipers R to anything but Assassinate makes the game crash apparently. Anybody have an idea of why it does that?
[QUOTE=TheThing;39858131]So changing Skeleton Kings Q to anything but Hellfire Blast or Snipers R to anything but Assassinate makes the game crash apparently. Anybody have an idea of why it does that?[/QUOTE]If you edit what skills a hero can have, and that hero can be picked by bots, then play with bots, the game crashes. You can still play that hero by just entering map dota, and jointeam good/bad into the console.
I am going to stream me fucking around a bit. Right now going to see if mine and TheThing's Skeleton King is. But we really made him into what he should be. [URL]http://www.twitch.tv/Sax850#[/URL] Just going to restart my computer first. Noticing it is very needed. Looks like my computer and internet being shitty so nvm.
[QUOTE=Bordellimies;39845458]Does the game crash if there are multiple black holes affecting the same unit?[/QUOTE] No, would have been an issue during the Grevaling if it did.
[QUOTE=NvRdie;39913888]Give Meepo PL's passives.[/QUOTE] I decided to experiment with this guy's idea, replaced the first two Meepo's skills with Phantom Lancer's latter two skills, increased the chances of illusions and illusion-illusions to 100%, made them have max illusions when they're level 1, and Geostrike give me x15 experience to speed up the process (which, surprisingly, wasn't as fast as I've expected). [t]http://puu.sh/2hKYT[/t] Though, I only seem to be able to go up to 12 Meepos (8 of 'em being illusions), aside from the fact that I don't have Aghanim's Scepter that would've let me have 13. FYI, I did edit the Phantom Lancer skills to be maxed out when adding one point to them, and also increased the chances of illusions and extra illusions to 100%, but I didn't seem to get any extra illusions... So unfortunately, you can't have an army of over 40 Meepos [b]if[/b] you were to just replace Meepo's first two skills with Phantom Lancer's latter two skills (and not edit any other values on the skills).
You can always edit the files to increase the max number of illusions. Set it to 2000. You will destroy the enemy Ancient before you even reach 100.
[QUOTE=Dvdgg;39915844]You can always edit the files to increase the max number of illusions.[/QUOTE] Hence why I said this: [QUOTE=AbeX300;39915395]So unfortunately, you can't have an army of over 40 Meepos [U][b]if[/b] you were to just replace Meepo's first two skills with Phantom Lancer's latter two skills (and not edit any other values on the skills)[/U].[/QUOTE]
[QUOTE=Dvdgg;39915844]You can always edit the files to increase the max number of illusions. Set it to 2000. You will destroy the enemy Ancient before you even reach 100.[/QUOTE] If by "Ancient" you mean computer, yes.
Seems like npc_abilities.txt or npc_heroes.txt is interfering with my ability to buy the right items in a shop. Anyone else getting these issues? Are there any ways around it other than renaming/deleting the file?
[QUOTE=Arandomu;39919548]Seems like npc_abilities.txt or npc_heroes.txt is interfering with my ability to buy the right items in a shop. Anyone else getting these issues? Are there any ways around it other than renaming/deleting the file?[/QUOTE]Yeah, I was having issues with that. It would probably be fixed by re-extracting the files from the VPKs. That's something you'll end up doing a lot after the weekly updates.
*snip* [editline]15th March 2013[/editline] [QUOTE=AbeX300;39916359]Hence why I said this:[/QUOTE] You could get more illusions if you gave meepoo Mirror Image and CK's ult.
So Ive been trying to mix up some heroes with new abilities. But they only show up in the selection screen when hovering the mouse over the hero. Not once you've spawned, the hero still has its old spells. Modifying the abilities works though. Any ideas?
[QUOTE=Arandomu;39919548]Seems like npc_abilities.txt or npc_heroes.txt is interfering with my ability to buy the right items in a shop. Anyone else getting these issues? Are there any ways around it other than renaming/deleting the file?[/QUOTE] yes i was playing silencer i tried to buy my normal starting items DUST , STOUT SHIELD, A BRANCH i didnt even notice until i went to lane
[QUOTE=Fearlezz;39920231]So Ive been trying to mix up some heroes with new abilities. But they only show up in the selection screen when hovering the mouse over the hero. Not once you've spawned, the hero still has its old spells. Modifying the abilities works though. Any ideas?[/QUOTE]Are you practicing offline with bots? That sounds like you're in a lobby.
[QUOTE=Terin7;39920274]Are you practicing offline with bots? That sounds like you're in a lobby.[/QUOTE] Yeah, that was it. Thanks!
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