• Call of Duty V11 - how do i aim
    998 replies, posted
Holy fuck, there's one thing that really pisses me off with Black Ops 2. When steam servers go down, you get booted from the match, and lose all progress on whatever you did during the match.
[QUOTE=MarioInATopHat;39754043]oh but you dont haaaaaaave toooooooooo [sp]if you shoot him in the leg twice, he'll survive[/sp][/QUOTE] Yeah that's bullshit. I missed the shot on purpose and failed the mission. So I figured you can't miss the shot. I shot the guy by his side (I basically knew who he was by now) and I. Fucking. Failed. The. Mission.
[QUOTE=Raijin;39751294]yay my favorite launcher[/QUOTE] I don't really get what he was going for with his class in that video. I've had a similar setup to his but just a little more effective at AA [img]http://i.imgur.com/XOCEupn.png[/img] I use it as a support class and works well in any defense roll.
4 of my 6 kits run Stinger. So great to shoot down a stealth chopper or escort drone before they even reach the map boundary.
[QUOTE=Shock_Coil;39754393]I don't really get what he was going for with his class in that video. I've had a similar setup to his but just a little more effective at AA [img]http://i.imgur.com/XOCEupn.png[/img] I use it as a support class and works well in any defense roll.[/QUOTE] The only issue with that is that I like having something a bit more flexible as my second choice in case I get ambushed, but as long as your teammates aren't completely retarded (something that is sadly rare on Xbox Live) I'd imagine it does work extremely well.
[QUOTE=MarioInATopHat;39754043]oh but you dont haaaaaaave toooooooooo [sp]if you shoot him in the leg twice, he'll survive[/sp][/QUOTE] god damnit, [sp]i knew i should have shot his other knee :v: shot his left first then thought "oh well, can't save him then" and shot him in the head[/sp]
[QUOTE=Camundongo;39754456]The only issue with that is that I like having something a bit more flexible as my second choice in case I get ambushed, but as long as your teammates aren't completely retarded (something that is sadly rare on Xbox Live) I'd imagine it does work extremely well.[/QUOTE] Yeah, that is the one downside of it. I normally keep my back to a wall or safe zone as much as I can. It is a lot of fun to take out someone's warship or loadstar before they can get more than three kills though. Had someone rage at the fact we had AA one time.
[QUOTE=gullegull;39755249]god damnit, [sp]i knew i should have shot his other knee :v: shot his left first then thought "oh well, can't save him then" and shot him in the head[/sp][/QUOTE] it's ok anyway, you can just rewind the story after you complete it also die rise is very fun, i was really pissed with myself when i died on solo by falling in the elevator shafts
[Sp]I wonder what happens if you hit Defalco with the Knuckles.[/sp]
God damnit. I'm trying to get gold for my FHJ but NOBODY uses player controlled scorestreaks (I'm on xbox by the way). How the hell do I get it?
[QUOTE=Spectre1406;39755533][Sp]I wonder what happens if you hit Defalco with the Knuckles.[/sp][/QUOTE] he would most likely just explode into a million pieces i dont think its even possible to get that close to him, seems like the game definitely wants you dead before you even get to melee range
[QUOTE=MarioInATopHat;39755567]he would most likely just explode into a million piecesi dont think its even possible to get that close to him, seems like the game definitely wants you dead before you even get to melee range[/QUOTE] I did hit him with the Knuckles while dying for gazillion times, I have no idea what happens next.
[QUOTE=MrDestroyer;39755549]God damnit. I'm trying to get gold for my FHJ but NOBODY uses player controlled scorestreaks (I'm on xbox by the way). How the hell do I get it?[/QUOTE] Keep an FHJ class at all times and get it out when a lode/vtol/dragonfire/agr comes along
So apparently I can't play singleplayer because I have too many people on my friends list. Right after I finish the mission I'm on the game crashes. From what I've read this is because a stats screen shows up at the end of the mission and I guess it has a leaderboard on it or something which causes the game to crash if you have over 60 friends. This means I can't access any leaderboards in MP and zombies either. Is there some other fix that doesn't involve me deleting almost half of the people on my friends list or am I going to have to wait for a patch?
[QUOTE=TheBrokenHobo;39756010]So apparently I can't play singleplayer because I have too many people on my friends list. Right after I finish the mission I'm on the game crashes. From what I've read this is because a stats screen shows up at the end of the mission and I guess it has a leaderboard on it or something which causes the game to crash if you have over 60 friends. This means I can't access any leaderboards in MP and zombies either. Is there some other fix that doesn't involve me deleting almost half of the people on my friends list or am I going to have to wait for a patch?[/QUOTE] I played through the campaign at launch and I had well over 60 friends.
[QUOTE=MrDestroyer;39751393]The new maps are added to the rotation of all gamemodes. They aren't exclusive to the Revolution maps only rotation.[/QUOTE] No, he's right. As of this moment, the Revolution maps are only available for core mode. They say they will add HC in the future, but do not give a timeline.
About the new DLC, is it a map pack?
yes, the Revolution DLC is a mappack i'm actually kinda excited to see what the next one will bring in terms of zombies i'm bored of die rise now and i never liked tranzit
[QUOTE=Leather Belt;39756340]I played through the campaign at launch and I had well over 60 friends.[/QUOTE] Well that's the only answer I got from searching around for the problem. As soon as the cutscene starts with some helicopters or something after/during the jungle facility mission the game crashes and I get and 'Unhandled Exception' error. The same thing happens when I try to look at leaderboards in any mode.
[QUOTE=Raidyr;39754436]4 of my 6 kits run Stinger. So great to shoot down a stealth chopper or escort drone before they even reach the map boundary.[/QUOTE] All of my satisfaction when I'd shoot down a chopper gunner with a motherfucking RPG in bo1 before it even opened the doors.
I finally picked up BO2, the campaign exceeds my expectations. I really like the way the levels flow. I haven't played much multiplayer but I don't like the SMGs power and the knife has absolutely no aim assist on console making it nearly impossible to use (I got into a knife fight with a sniper for about 5 seconds before I realised I could just shoot him). Very disappointed with the zombies mode, the map design is completely different to the original maps. on an unrelated note I didn't realise that the airburst grenade launcher in MW3 actually has an airburst feature, best shotgun ever.
[QUOTE=TheBrokenHobo;39756938]Well that's the only answer I got from searching around for the problem. As soon as the cutscene starts with some helicopters or something after/during the jungle facility mission the game crashes and I get and 'Unhandled Exception' error. The same thing happens when I try to look at leaderboards in any mode.[/QUOTE] Put steam in offline mode
Which weapons are viewed as scrub tier? I find 90% of them to use 2ez and cheap so I tend to use the SVU or Swat 556, also the FAL. However, I've recently tried some of the smgs and I've been getting some hate over them along with the FAL, apparently 'I should use a real gun. My choice of dakka is by no means affected by some lowly pub scrub, but I was just curious as to why a semi auto gun was getting hate for being easy to use from a bunch of tossers using full auto rifles. I can understand the smgs though, everything but the burst one is almost instant kill at most ranges. [editline]1st March 2013[/editline] Hell you don't even have to aim properly with smgs.
I was just in a match, I got a Care Package, Lightning Strike, let a teammate take it, I got the the contents and so did he, what?
[QUOTE=Cam00;39760296]Which weapons are viewed as scrub tier? I find 90% of them to use 2ez and cheap so I tend to use the SVU or Swat 556, also the FAL. However, I've recently tried some of the smgs and I've been getting some hate over them along with the FAL, apparently 'I should use a real gun. My choice of dakka is by no means affected by some lowly pub scrub, but I was just curious as to why a semi auto gun was getting hate for being easy to use from a bunch of tossers using full auto rifles. I can understand the smgs though, everything but the burst one is almost instant kill at most ranges. [editline]1st March 2013[/editline] Hell you don't even have to aim properly with smgs.[/QUOTE] The FAL kills in two shots. With select fire it's just... Eh. Doesn't take much skill to use. [editline]1st March 2013[/editline] You should use the M8A1, I feel it's much better than the 556 for a burst fire weapon, but it's pretty hard to use effectively (I know I can't at least). That's what they use in MLG too [editline]1st March 2013[/editline] [MLG] is my new clan tag, it makes some people rage
The FAL does not kill in two shots, it kills in 3.
[QUOTE=GHOST!!!!;39760529]The FAL does not kill in two shots, it kills in 3.[/QUOTE] Hahahahaha no it kills in two shots. [editline]1st March 2013[/editline] Up to 15 meters that is
[QUOTE=Zanpa;39760549]Up to 15 meters that is[/QUOTE] [img]http://i.somethingawful.com/forumsystem/emoticons/emot-saddowns.gif[/img]
I don't like the pistols in this game. They all feel like they have the same damage but have different fire rates. I feel like they're too powerful for what they are.
[QUOTE=X6ZioN6X;39760778]I don't like the pistols in this game. They all feel like they have the same damage but have different fire rates. I feel like they're too powerful for what they are.[/QUOTE] Well the semi autos are very different from the burst/auto which are very different from the shotgun revoler. [editline]1st March 2013[/editline] I feel like the pistols are more powerful than in previous games because of the pick 10 system. Since you can choose not to have one and use the point in something else, they have to be good enough for people to choose to have them over a perk or a grenade. In that regard I feel like they did an alright job of balancing them.
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