• World of Tanks
    1,000 replies, posted
[QUOTE=Goblin_5;40288482]Tank is meant to be in the thick of it. SPG is pretty much a general term for any weapon system that just happens to be mobile. Like SPAAG simply being a mobile AA gun. In other news, any tips how to play the Churchill VII other than as an artillery xp pinata.[/QUOTE] I got a really easy way of playing it which applies to all the churchills. Step 1: Keep on moving, when you have to shoot, lower your speed to 1-2 gears. Step 2: Move at an angle, always let them go for your tracks when you can. Step 3: Fuck shit up. Also big tip for once you get the black prince, it can mount a vert stab. Which basically makes it a rolling bunker of doom. Doesn't even need to slow down while moving and every shot is pretty much guaranteed to hit.
Is the KV-2 worth keeping anymore because mine's just been sitting in my garage collecting digital dust.
[quote]Victory! Battle: Himmelsdorf Monday, April 15, 2013 5:48:03 PM Vehicle: VK 3002 (DB) Experience received: 2,440 Credits received: 61,699 Battle Achievements: Master Gunner, Mastery Badge: "Ace Tanker"[/quote] took down a reloading 50-100 from full to 80hp then my last shot is a no damage crit into his gun that he just happened to swipe across my field of vision he reloads and kills me fuck this game to hell
[QUOTE=gnisasas;40288624]siema pl kurwa matilda warszawo walcz[/QUOTE] As a Pole this sincerely made me laugh.
[QUOTE=Bbarnes005;40289403]Is the KV-2 worth keeping anymore because mine's just been sitting in my garage collecting digital dust.[/QUOTE] You can still ruin players' games with HEAT. Tier 8 and 9s still fear you.
[QUOTE=Bbarnes005;40289403]Is the KV-2 worth keeping anymore because mine's just been sitting in my garage collecting digital dust.[/QUOTE] It is the only tank I still enjoy driving after 504 battles. So, yeah.
and then it dings/and then the tracks eat it and you die in the next 10 seconds
[QUOTE=CabooseRvB;40289536]You can still ruin players' games with HEAT. [/QUOTE] And your own, if it gets eaten by tracks.
Dammit I miss the days when they held twitter quizzes because that was my only source of gold.
[img]http://horobox.reager.org/u/Orkel_1366112123.png[/img] 10kills heat is fair & balanced
[QUOTE=Bbarnes005;40289285]Ferdinand is awesome as long as you use it correctly. It's 128mm can send IS-3s home crying if you hit them in the right spot and it can also deal heavy damage to Tiers 9 and 10s. It used to be one of the most feared Tier 8 TDs out there before the gold rounds were made available to credit. But it's armor still bounces a lot of rounds.(I think a lot of people don't really use gold rounds anyway besides maybe tanks with mini derps) But the Ferdi is like all TDs, a sniper and doesn't stand much of a chance in CQ. Also, I'm thinking about selling one of my tanks and saving up credits to buy the Sherman again and grind up the American medium line while continuing to grind through the Jumbo to get the T29.[/QUOTE] [QUOTE=Trunk Monkay;40289345]You're still better off getting the JP2. JP2 is better in all the places that matters now-a-days.[/QUOTE] This. Basically, JP2 is faster but has the same gun, and the only cost is a bit less armor. That's fine because the ferdi's lower hull is made of paper anyway, only the upper portion of the tank has the high armor. But there is another important reason to use the JP2 over the Ferdi: modules. JagdPanther engine leads to JP2 engine, which leads to JT engine. The Ferdi uses porche stuff instead, so unless you plan on going down the Maus tree, you will be wasting a lot of time grinding exp for engines you don't need. On the other hand, the engines in the JP2 and JT see a lot of use in the other german trees. I'm not sure what the tech tree looks like for the Leopard 1 but I suspect it uses totally different modules from both trees.
[QUOTE=Bbarnes005;40289403]Is the KV-2 worth keeping anymore because mine's just been sitting in my garage collecting digital dust.[/QUOTE] yeah it's still handy. I use it in company battles with FPFP and it's pretty effective. Oneshotted a KV-1s with normal HE in a CB. It's also good for platoons. I platoon with my friend who uses an IS. When I fire my shot he's always there to make sure the enemy doesn't get ballsy and rush me while I'm reloading.
finally finished this tiny little bastard [IMG]http://i.imgur.com/9VSXKlo.jpg[/IMG] gonna rebuy it ingame, it is loads of fun
[QUOTE=Bbarnes005;40289285]Ferdinand is awesome as long as you use it correctly. It's 128mm can send IS-3s home crying if you hit them in the right spot and it can also deal heavy damage to Tiers 9 and 10s. It used to be one of the most feared Tier 8 TDs out there before the gold rounds were made available to credit. But it's armor still bounces a lot of rounds.(I think a lot of people don't really use gold rounds anyway besides maybe tanks with mini derps) But the Ferdi is like all TDs, a sniper and doesn't stand much of a chance in CQ. Also, I'm thinking about selling one of my tanks and saving up credits to buy the Sherman again and grind up the American medium line while continuing to grind through the Jumbo to get the T29.[/QUOTE] People may not use gold entirely but as soon as they bounce they dont bother trying to pen a weakspot they just load up a gold round
APCR/HEAT is for faggots, AP all day erry day.
I dont know how you guys get so much gold fired at you. It had different tracer and impact effects and its obvious when someone is shooting gold. I see it very rarely if at all.
[QUOTE=Trunk Monkay;40286394]If you stop moving in the IS-3 it typically means you're dead or soon will be dead. If you move enough you shouldn't be getting rammed in the ass or shot through your copula.[/QUOTE] Hard to move when theres a 100 ton lead refridgerator jammed in your tracks. [QUOTE=MadCatMkII;40286846]I find when I or other FPers plat with eachother, they get a lot cockier.[/QUOTE] Im always cocky speshully when I play KV5 every other round [editline]15th April 2013[/editline] [QUOTE=scout1;40290313]I dont know how you guys get so much gold fired at you. It had different tracer and impact effects and its obvious when someone is shooting gold. I see it very rarely if at all.[/QUOTE] Its pretty obvious when a shell that has a slim chance of penning goes right through your armor like butter, damages both tracks, and sets your engine on fire.
[QUOTE=scout1;40290313]I dont know how you guys get so much gold fired at you. It had different tracer and impact effects and its obvious when someone is shooting gold. I see it very rarely if at all.[/QUOTE] Well I've been playing a lot of mid tier tanks so I see 3-4 M4 Shermans every game. And 90% of the time they use HEAT.
[QUOTE=scout1;40290313]I dont know how you guys get so much gold fired at you. It had different tracer and impact effects and its obvious when someone is shooting gold. I see it very rarely if at all.[/QUOTE] I get filled up with gold all the time. It doesn't matter what I'm driving. Even in the WZ-132 I encountered so many T-54s and T-62As firing 100% HEAT at my deliciously thin glacis. If I even get near my T110E5, I'll meet 3 platooned IS-7s who fire APCR at my upper glacis and somehow penetrate because fuck everything. Oh and 183s using 100% HESH against my BatChat, getting one shot with a 30k repair bill [I]isn't fucking fun you dicks[/I].
Why do people even play tier 10s in public battles. There's nothing left to unlock on the tank, and you're sure as hell not making any money either.
Seriously how did Wargaming even [I]think [/I]that making gold rounds available for credits was even [I]remotely[/I] a good idea? Because by doing it they made armor completely worthless making tanks like the Maus, Ferdinand, E-100, and T110 nothing more than slow moving targets that just happen to be capable of firing back. Maybe if they doubled or tripled the credit cost for APCR/HEAT to make it less feasible to fill your entire ammo rack with them or better yet just remove gold rounds completely and force people to actually aim.
[QUOTE=Birdman101;40290471]Why do people even play tier 10s in public battles. There's nothing left to unlock on the tank, and you're sure as hell not making any money either.[/QUOTE] Crew training. Not everyone has premium tanks to train their crews while printing monies. Or the barracks space. On top of that, some Tier 10s are (or were) actually fun. I played my M48A1 all the time until WG removed any reason for it to exist, same with the FatChat when it could actually turn. Right now though, I don't see any reason to touch my Tier 10s anymore, the T110E5 is boring, the M48A1 is just shit, the BatChat is basically rushing and praying the other team's 3 BatChats went the other way. [editline]15th April 2013[/editline] [QUOTE=Bbarnes005;40290474]Seriously how did Wargaming even [I]think [/I]that making gold rounds available for credits was even [I]remotely[/I] a good idea? Because by doing it they made armor completely worthless making tanks like the Maus, Ferdinand, E-100, and T110 nothing more than slow moving targets that just happen to be capable of firing back? Maybe if they doubled or tripled the credit cost for APCR/HEAT to make it less feasible to fill your entire ammo rack with them or better yet just remove gold rounds completely.[/QUOTE] I'd rather have more gold rounds fired but have access to them myself than have a few ~elite~~ fags firing it all the time because they get clan gold.
[QUOTE=NuclearDwarf;40290158]finally finished this tiny little bastard [IMG]http://i.imgur.com/9VSXKlo.jpg[/IMG] gonna rebuy it ingame, it is loads of fun[/QUOTE] Can you tell me which kit is that? I tried to find IS-3 model kits but these beasts seem to be rare.
Circling a IS-3 in my Type 62 doing fine friendly hummel oneshots me.
[QUOTE=Birdman101;40290471]Why do people even play tier 10s in public battles. There's nothing left to unlock on the tank, and you're sure as hell not making any money either.[/QUOTE] M48s need to continue playing to unlock there gun, damn dirty russians...
[QUOTE=rampageturke 2;40267329]after travelling past there many many times, I only just noticed the centurion tank parked just on the outside of leyland [img]http://i.imgur.com/rZ09Vwl.jpg[/img][/QUOTE] Theres a M48 in Maryland on Rout 222 if anyone has seen it. Took this pic last summer when I first saw it [IMG]http://i.imgur.com/s27YNcH.jpg[/IMG] [url]https://maps.google.com/maps?q=m48+tank+in+maryland+route+222&ll=39.618886,-76.134164&spn=0.000843,0.002064&hnear=Maryland+222,+Cecil,+Maryland&gl=us&t=h&z=20[/url]
[QUOTE=gnisasas;40288624]siema pl kurwa matilda warszawo walcz[/QUOTE] pretty much what I said, but I think I accidentally through in some czech.
[QUOTE=Azaz3l;40290566]Can you tell me which kit is that? I tried to find IS-3 model kits but these beasts seem to be rare.[/QUOTE] it's made by trumpeter, 1/72 size [url]http://dyzioscalemodels.blogspot.no/2012/07/172-js-3-is-3-polish-army-trumpeter.html[/url]
[QUOTE=Birdman101;40290328]Hard to move when theres a 100 ton lead refridgerator jammed in your tracks.[/QUOTE] if you let a 100 ton dish washer get caught in your tracks, youre playing the tank wrong.
[QUOTE=Birdman101;40290471]Why do people even play tier 10s in public battles. There's nothing left to unlock on the tank, and you're sure as hell not making any money either.[/QUOTE] I still play mine from time to time because I worked so hard to get it. What's the point of working my ass off to get a tank that I've wanted for a long time just to have it sit in my garage gathering dust?
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