• Dwarf Fortress - The New Version Thread!
    2,000 replies, posted
Do you guys know what he is adding to adventure mode in the next update? Its become my favorite mode and I reaaaallly want some more things to do. Slamming human children into walls with a maul is fun. My favorite part about playing as a tentacle demon, is ripping a chunk out of an enemy with my mouth, then taking that chunk and hurling right back at the enemy I ripped it from, usually killing them.
[QUOTE=Kylel999;20456888]Once you understand it, it's really not complicated at all.[/QUOTE] I don't know, I understand most of the game, but it's still complicated as hell. There's always so much going on all at once.
In the words of Jeff Foxworthy "You know your a [del]Redneck[/del] DF fan if you play it at 3:58am while watching Everybody Hates Chris."
It's 3:15 here. Anyway, can someone tell me how to trade in adventure mode? I picked up the items I wanted so that they are green in the trade window, marked them for trade, then I selected my own items to trade. I press 't', but nothing happens.
Did you all know that Rhesus Macaques are one of the few animals that engage in anal sex? I'm just saying, there may be a method to their item-snatching madness.
One thing I love most about this game, is that its a big [IMG]http://i243.photobucket.com/albums/ff288/st0rmforce/photofunia/c727c07c.jpg[/IMG] to graphics whores and people with no patience and idiots Is the update out? I can't see it
Well I hope you aren't one of those people with no patience when I tell you it won't be out until sometime in March, or (not unlikely) April
[QUOTE=Loofiloo;20469352]Well I hope you aren't one of those people with no patience when I tell you it won't be out until sometime in March, or (not unlikely) April[/QUOTE] Then why does the OP say it was released. It got my hopes up so much.
Sorry, that's my bad. It saves me having to go back and edit the whole thing once it is released.
[QUOTE=Rubs10;20469369]Then why does the OP say it was released. It got my hopes up so much.[/QUOTE] Because he silly
so guys, i'm going to try the horror that is [B]DF 0.21.93.19a (August 8, 2006)[/B] wish me luck [editline]10:17AM[/editline] what should i be warned about before i open the pandora's box? [editline]10:22AM[/editline] haha 130 regions rejected I'm still waiting for it to form a fucking region. [editline]10:27AM[/editline] Right, so 137 regions were rejected before a decent one was made age of myth took 500 years to wait, age of legends took 500 years aswell, while it is currently 1003, the Golden age (for some reason, they renamed it to the age of heroes, guess it sounds better) Now, i'm off to find a decent spot for my fort in this hell hole. [editline]10:29AM[/editline] What the fuck, i can't even choose an area, it just sends me straight to "Prepare for the journey carefuly" or "start now" [editline]10:31AM[/editline] Oh wait, the area location screen is merged. Also, i noticed that there are no social skills to atribute too. [editline]10:32AM[/editline] Oh and the item selection screen isn't categorized (neither alphabeticaly nor by use) wich is a bitch to find what i'm looking for. [editline]10:36AM[/editline] Right, i started near a clif, the 2D bit is akward, though, as i'm used to checking the river for carp. Also, no shift + arrow keys is also inconvenient for digging. Also i haven't noticed any difference in the military menu, the squad atributing and weapon selecting bit is the same as in the current version, don't know how it will be when the battle breaks out.
[QUOTE=Loofiloo;20469521]Because he silly[/QUOTE] I'm noooooooooooot.
i just struck an ore for brass making what is brass making
[QUOTE=KestasLT;20469531]so guys, i'm going to try the horror that is [B]DF 0.21.93.19a (August 8, 2006)[/B] wish me luck [editline]10:17AM[/editline] what should i be warned about before i open the pandora's box? [editline]10:22AM[/editline] haha 130 regions rejected I'm still waiting for it to form a fucking region. [editline]10:27AM[/editline] Right, so 137 regions were rejected before a decent one was made age of myth took 500 years to wait, age of legends took 500 years aswell, while it is currently 1003, the Golden age (for some reason, they renamed it to the age of heroes, guess it sounds better) Now, i'm off to find a decent spot for my fort in this hell hole. [editline]10:29AM[/editline] What the fuck, i can't even choose an area, it just sends me straight to "Prepare for the journey carefuly" or "start now" [editline]10:31AM[/editline] Oh wait, the area location screen is merged. Also, i noticed that there are no social skills to atribute too. [editline]10:32AM[/editline] Oh and the item selection screen isn't categorized (neither alphabeticaly nor by use) wich is a bitch to find what i'm looking for. [editline]10:36AM[/editline] Right, i started near a clif, the 2D bit is akward, though, as i'm used to checking the river for carp. Also, no shift + arrow keys is also inconvenient for digging. Also i haven't noticed any difference in the military menu, the squad atributing and weapon selecting bit is the same as in the current version, don't know how it will be when the battle breaks out.[/QUOTE] 2D is [B]very[/B] different to what you're used to, but it's very fun. [sp]Watch out for the Elephants.[/sp]
what is an aqueduct Also, i wonder if mayadays pack would work with this.
[QUOTE=KestasLT;20469751]i just struck an ore for brass making what is brass making[/QUOTE] [url= http://df.magmawiki.com/index.php/Brass] Use the wiki [/url]
"farmer cancels drink, interrupted by combat" darn you combat [editline]11:03AM[/editline] so dust clouds started bursting out in one room for no reason must be a cave in, hope nobody got hurt.
If you dig a 7x7 room there's a high chance of cave in without pillars.
[QUOTE=KestasLT;20469813]"farmer cancels drink, interrupted by combat" darn you combat [editline]11:03AM[/editline] so dust clouds started bursting out in one room for no reason must be a cave in, hope nobody got hurt.[/QUOTE] Don't build rooms bigger than 7x7 tiles, use supports and leave pillars.
[b]New devlog[/b] [quote]I fixed another world gen crash -- one that only happened with (time-consuming) optimized compilation and didn't repeat consistently (rarely, for certains seeds, and for those seeds at different years each try etc.), having to do with how the genetic information was passed along. So that's good. Not so good was Scamps's latest fun idea. His favorite toy to play fetch with is the stuffed hamster/rodent thing with the fur chewed off that I mentioned before, and we did a few throws in the early morning while I was working on the crash. The third time he brought the toy, I picked it up by a stubby back leg and threw it out of the room as usual, but this time I was greeted by a spiral of water... quite a lot of water. It seems that right after the second throw, he took the toy out to his water dish and soaked it before bringing it to me. There's no way for the second throw itself to have bounced and hit his water dish since there's too much wall in the way, and I confirmed that his water was lower and had been splashed around the floor. And it's not like there was a lot of time between the throws... he just chased the toy, brought it to his water, got it wet and brought it back pretty much. A troubled boy. I'm kind of afraid of his next plan.[/quote]
Oh you, Scamps.
All well and good, but I'd rather hear about DF than Scamps (as cute as he is) right now :S
[QUOTE=Thorny;20470304]All well and good, but I'd rather hear about DF than Scamps (as cute as he is) right now :S[/QUOTE] I read the final line first, "I'm afraid of his next plan", and thought it'd be about Zach's hilarious fort tests but it turned out to be about Scamps. I agree.
Okey, well I've been working on a pic of me playing as a tentacle demon and mauling children. Right now it's very much a WIP, so I'll need some advice from you guys to help shape it. [img]http://filesmelt.com/dl/TD4.png[/img]
I always imagined a tentacle demon looking more like a bush made of fleshy vines with a couple of legs poking out the bottom. Demon looks more like a zombie.
I always imagined it as a huge floating eye with 20 tentacles coming out of the sides and back
Here, use this: [code][BODY:HUMANOID_SIMPLE:SIX_TENTACLES:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:5FINGERS:5TOES:MOUTH] [/code]It shows all the body parts it has. Also why the fuck did you draw him a dick? [B]Edit:[/B] He looks too calm, it's like he's golf putting the child's head instead of mauling it. Change his face to look more violent and make his arms more detailed to look like he's hitting the kid with force. Put some more detail in the tentacles, make them thicker and possibly longer, then make them point at the child. Have them white with blood dripping from them. Make that face more demonic and less zombie. [B]GET RID OF THE PENIS[/B]
I've always imagined tentacle demons to look like Cthulhu.
[QUOTE=Rubs10;20470442]Okey, well I've been working on a pic of me playing as a tentacle demon and mauling children. Right now it's very much a WIP, so I'll need some advice from you guys to help shape it. [img]http://filesmelt.com/dl/TD4.png[/img][/QUOTE] If you look at the raw files, does it say it has a dick? [QUOTE=Orkel;20472552]I've always imagined tentacle demons to look like Cthulhu.[/QUOTE] What I was thinking :D
I always imagined them as a single tentacle :V
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