• Tiberian Sun
    68 replies, posted
[QUOTE=markg06;20737973]Isn't that a mod or something that adds all the stuff that got taken out of TS or am I thinking of something else[/QUOTE] Please redirect me to said mod.
I have a big box copy of TS. I always preferred RA2 to TS though, it felt more complete.
I played TS and Firestorm, Brought them both, and I never looked back, it was so fucking awesome, and the music! Oh yeeees! One of the best C&Cs In my opinion.
Loved this game. My first RTS I think, or Warcraft 2 was.
I don't know why I am not that interested in TS. Still, it is always fun to send a mammoth MK2 and a couple of engineers to insult and beat your opponent. Next game to be released for free by EA is most likely RA2(guessing RA4 will be released, when hell freezes over, they better take their time and actually work on it instead of hiring and making concept art, but they are disbanding the C&C team right).
[QUOTE=bigdoggie;20741649]I have a big box copy of TS. I always preferred RA2 to TS though, it felt more complete.[/QUOTE] RA2 was definitely more complete, but TS just has something to it.
RA2 was developed in 13 months, it was built using what would have been the Final build of Tiberian sun's engine. The music was supposed to be more subtle and ambient in Tiberian sun to reflect the decaying world. The previous style of music just didn't mesh well with the world. and CnC 3 was a travesty, Was generals with Nod in place of GLA and GDI in place of Americans. Scrin were actually their own thing. The game was too bright and colorful, it lacked the abience and apocolyptic feel. Tiberium seem too mineral. Sure it's always been a crystal, but CnC-Renegade made it seem organic in some way. CnC3 made it glowy crystal shit. Scrin were actually supposed to appear in Tiberian sun near the end of the game. Not like CnC 3 had them. I can't rememer what the writer had said what they were going to be other than a powerful alien race who came to collect the Tiberium.
In TW EA fucked up Tiberium. Pre-TW it was the collective of minerals that the Tiberium collected and stored in the crystals which could be processed to acqurie the minerals, but in TW it's just Tiberium that destroyes whatever it touches and turns it into more of the useless and crappy itself.
Tiberium has always had the property of turning anything it touches into more of itself.
Tiberium Sun was and always is awesome. Tiberium Dawn, Sun, Red Alert and Red Alert 2 are always good. Everything else... however...
I liked how depressing Tiberium Sun's setting was. Very memorable game. Still have my copy of C&C TFD.
Swarms of "Cyborg Reapers"... good times... good times...
[QUOTE=Empty_Shadow;20758062]Tiberium has always had the property of turning anything it touches into more of itself.[/QUOTE] No, in TD and TS/FS, Tiberium just sucked the minerals of the soil and stored them into the Crystals, where they could be harvested and then processed to get the minerals. In TW it just destroys the atoms and makes it into more of the crap it is, useless crap.
[QUOTE=imadaman;20759124]No, in TD and TS/FS, Tiberium just sucked the minerals of the soil and stored them into the Crystals, where they could be harvested and then processed to get the minerals. In TW it just destroys the atoms and makes it into more of the crap it is, useless crap.[/QUOTE] No, even in TS/FS your infantry takes damages by walking over tibirian fields (and often resulting in turning them into viceroids FUUUUUUUUUUUUU).
Visceroids... Waste missiles to enemy barracks for the win.
There is this mod that used to be for CnC Renegade that would turn Renegade from the Tiberian Dawn universe to the Tiberian Sun one. It's pretty awesome. Anyone ever heard of it? [url]www.cncrebornmod.com[/url]
I remember there was some yellow/orange substance on few maps at the ground, the player was even able to gather it and build chemical bombs. That shit killed tanks instantly when driving over it. Forgot the name though.
Is Tiberium supposed to be a representation of a twisted form of clean energy? The reason Tiberium is so valuable is because it's an excellent high energy fuel source (and I THINK it has uses in metallurgy) that apparently doesn't give off any sort of byproduct [I]when it's consumed as a fuel source.[/I] However, like the proverbial genie in a bottle, this wish has a drawback; to [I]be[/I] renewable, it has to consume everything it touches. [editline]10:01AM[/editline] [QUOTE=junker154;20759442]I remember there was some yellow/orange substance on few maps at the ground, the player was even able to gather it and build chemical bombs. That shit killed tanks instantly when driving over it. Forgot the name though.[/QUOTE] I just call it the Creep.
Also is it just me or did (and still does) the Cyborg Commando own the shit out of everything?
I know that Tiberium is a sort of parasite/crystal which came to earth by a meteorite. Furthermore the crystal extracted all the natural earthly ressources beneath the ground and stored in the Crystals, therefore it's a precious ressource although it destroys the planet. I always liked the idea of Tiberium.
[QUOTE=acds;20759456]Also is it just me or did (and still does) the Cyborg Commando own the shit out of everything?[/QUOTE] [I][B]FOR THE BROTHERHOOD[/B][/I] Nah, the Cyborg Commando really does own the shit out of everything, even when it doesn't have legs.
[QUOTE=ToXiCsoldier;20759179]No, even in TS/FS your infantry takes damages by walking over tibirian fields (and often resulting in turning them into viceroids FUUUUUUUUUUUUU).[/QUOTE] Yes, but that's due to the Odourless gasses and Radiation produced by Tiberium in TD and TS/FS.
[QUOTE=junker154;20759442]I remember there was some yellow/orange substance on few maps at the ground, the player was even able to gather it and build chemical bombs. That shit killed tanks instantly when driving over it. Forgot the name though.[/QUOTE] It's called a veinhole. It's a subtype of Tiberium.
I just love the atmosphere, these mutations are awesome like in the second NOD mission in Firestorm where you had to get all these mutants from the small isle. A Visceroid in your base is one of the shittiest situations ever.
Anyone remembers "tibirian fiends"? A friend of mine made a map with a tibirian field full of them, i noticed to late when my army passed it :/ But what is their attack anyway, it looks like they trow up on enemies (and sounds like it too)?
They're insane, incredibly hard to kill and they also do a lot of damage.
They shoot/spit/throw Tiberium Crystals from their backs :ohdear:
[media]http://www.youtube.com/watch?v=dSunR5ONPzE[/media] Well, this is what really the basic of original tiberium. It went off to more unexplainable, biological fuckup with TS. Although, most of it could be blamed on radiation that it emitted. And the original "tiberium trees" emitted the substances much like that one of the tiberium vein holes. Thus, the tiberium itself does not control the terraforming, but the environment itself created the terraforming tools, with which it changes the planet. Tiberium was only a catalyst.
Tiberium leached minerals and elements from the ground. It would become condensed in the crystals on the surface. Tiberium could be harvested and refined into anything you needed, fuel, metals, or other minerals. Tiberium is highly radioactive however due to the way it extracts minerals from the ground. AS such exposure to it is hazardous and will cause mutation. This also causes it to convert whatever it comes into contract with into more Tiberium.
I used to play the demo of this when I was a kid, it was so amazing, going to try this game again
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