Just Cause 2 V2 - "He got me with his wire thing!"
2,001 replies, posted
[QUOTE=Nibwoddle;20716825]I love how they made the ocean properly deep in this one. In the first you could see the bottom pretty much the whole time, but now you can get to the point where you can't see the surface. I thought it was especially awesome when I noticed there were strands of kelp coming from the seafloor, however you only see them a few seconds before dying if you swim straight down. Surely they wouldn't have THAT much attention to detail? Unless of course they have a mission with a GODDAMN ONE MAN SUBMARINE.[/QUOTE]
There was one in the first one, but it only spawned for 1 mission.
[editline]09:42AM[/editline]
Also they have a fucking car that can turn into a plane...
It happened to me too, well. Anyhow, back to gamefaqs, since this they have no idea of this patch. :]
Tell them
tell everyone
i want world domination by tomorrow
*pulls out black market beacon* Hello, Blackmarket, yes, deliver world domination to Bolo HQ please.
[QUOTE=BOLOPatch;20717585]Tell them
tell everyone
i want world domination by tomorrow[/QUOTE]
I have been seeding your patches on demonoid since the first one, I take no credit for them of course. World domination will be yours.
Yeah Technopath I saw all of them. Thanks for sharing!
There was not submarine in the first. Please don't call it a submarine.
I hope that there will be an actual submarine this time, I spend a long time trying to find a submarine in the first game, but the only submarine there was, only spawned during one mission and was not even a real submarine :(
Why does this game run so bad on nVidia cards and not ATI? It's meant for nVidia cards for gods sake!
Perhaps the President is hiding at a military base at the bottom of the ocean?
Broo20, Mine doesn't, and I have a 9800gt
[QUOTE=Lucas W;20718002]Broo20, Mine doesn't, and I have a 9800gt[/QUOTE]
I have a GTX 260, but it's stopped working so badly now, I just had to update my drivers.
[editline]09:46PM[/editline]
But which is better out of the two?
They're about the same.
Hmm... it should run better on nvidia cards afaik... because the game's officially supported by nvidia
[editline]11:01AM[/editline]
[QUOTE=broo20;20717196]I do some... strange... things to the choppers that I hijack. Uploading a vid now.
[editline]08:03PM[/editline]
I've also Frapped a hour-long rampage. God this game is gonna be so fun.
[editline]08:04PM[/editline]
here it is, wait till it has processed.
[img]http://www.youtube.com/watch?v=cdc2HSERLek&feature=youtube_gdata[/img]
[editline]08:05PM[/editline]
The weird Chopper thing. not the rampage.[/QUOTE]
Lol, don't use image tags for youtube, use media!
[media]
how's the update going?
[QUOTE=BOLOPatch;20718240]Hmm... it should run better on nvidia cards afaik... because the game's officially supported by nvidia
[editline]11:01AM[/editline]
Lol, don't use image tags for youtube, use media!
[media][/QUOTE]
OH FUCK. God damn it, I'm too tired at this time. I'll do it now.
[editline]10:12PM[/editline]
Good. But I don't think that it's fully processed right now, as there is no HD.
[QUOTE=Lucas W;20718274]how's the update going?[/QUOTE]
Waiting for the other team member to reinstall his c++ compiler then we'll be ready to add more features.
Also, there is a glitch I found. It's in the Video I made, when you hop on a chopper and move around a bit when aiming at the pilot you can find a "sweet spot" where you can hit the pilot.
OH i've tried the last version, and the beta2.
But i still have thoses error pop up.
This one, is after start the trainer ( same error with and without game running.)
[URL=http://img32.imageshack.us/i/error1m.jpg/][IMG]http://img32.imageshack.us/img32/1024/error1m.jpg[/IMG][/URL]
And this error, a few moment after.
[URL=http://img30.imageshack.us/i/error2f.jpg/][IMG]http://img30.imageshack.us/img30/796/error2f.jpg[/IMG][/URL]
I dont really know what's wrong =O
Press "Annuler" and tell me everything you see please, it'll help a lot.
[QUOTE=wootwoots;20718544]OH i've tried the last version, and the beta2.
But i still have thoses error pop up.
This one, is after start the trainer ( same error with and without game running.)
[URL="http://img32.imageshack.us/i/error1m.jpg/"][IMG]http://img32.imageshack.us/img32/1024/error1m.jpg[/IMG][/URL]
And this error, a few moment after.
[URL="http://img30.imageshack.us/i/error2f.jpg/"][IMG]http://img30.imageshack.us/img30/796/error2f.jpg[/IMG][/URL]
I dont really know what's wrong =O[/QUOTE]
I surely can't read it.
[QUOTE=Suttles;20718616]I surely can't read it.[/QUOTE]
First one says:
The exception unknown software exception. It is produced in the application at the point thingy
[media]http://www.youtube.com/watch?v=9DqJiDXYyPI[/media]
The demo is fucking awesome :d
Hmm I think you need .net framework 3.5 to run the application...
[editline]12:10PM[/editline]
@Mrfantasticool
Awesome video.
[QUOTE=broo20;20718082]I have a GTX 260, but it's stopped working so badly now, I just had to update my drivers.
[editline]09:46PM[/editline]
But which is better out of the two?[/QUOTE]
I have an nVidia 9600GT and it runs fine, that card should be more than apt to handle it.
[QUOTE=Lucas W;20718230]They're about the same.[/QUOTE]
That's so funny I can't help but to reply.
GTX 260 beats 9800GT hands down in performance with a huge margin. 9800GT is outdated and was nothing special even when it was just released. [URL="http://www.tomshardware.com/charts/gaming-graphics-cards-charts-2009-high-quality/compare,1322.html?prod%5B2556%5D=on&prod%5B2542%5D=on"]Here's[/URL] some comparison of those two cards.
[url]http://www.tacticalgamer.com/hardware-software-discussion/121215-nvidia-9800-gt-vs-gtx-260-a.html[/url]. That's where i got my "info" from, first site on google search.
-snip-
nobody told me :downs:
Yeah... but that was in the game before the patch as well.... :P
[editline]01:55PM[/editline]
Okay I figured the hook part out. If you do not want the hook to break, tell me the conditions when it breaks.
Strength break: attaching car to car, attaching car to vehicle: [B]FIXED[/B]
Length break: attaching car to another car, then moving very far away: [B]FIXED[/B]
Death break: when the attached npc dies.
---CRASH when you remove this. (probably object ID changes when something dies)
Manual break: well... I can disable this... then you have to attach 2 other objects to detach previously attached objects.
[QUOTE=BOLOPatch;20719093]Yeah... but that was in the game before the patch as well.... :P
[editline]01:55PM[/editline]
Okay I figured the hook part out. If you do not want the hook to break, tell me the conditions when it breaks.
Strength break: attaching car to car, attaching car to vehicle: [B]FIXED[/B]
Length break: attaching car to another car, then moving very far away: [B]FIXED[/B][/QUOTE]
Dead break: When the person you attach it to gets killed.
[editline]02:06PM[/editline]
Dunno if this counts, but:
F Break: When you press F
[QUOTE=BOLOPatch;20719093]Yeah... but that was in the game before the patch as well.... :P
[editline]01:55PM[/editline]
Okay I figured the hook part out. If you do not want the hook to break, tell me the conditions when it breaks.
Strength break: attaching car to car, attaching car to vehicle: [B]FIXED[/B]
Length break: attaching car to another car, then moving very far away: [B]FIXED[/B]
Death break: when the attached npc dies.
---CRASH when you remove this. (probably object ID changes when something dies)
Manual break: well... I can disable this... then you have to attach 2 other objects to detach previously attached objects.[/QUOTE]
I think just strength and length would be fine
Sorry, you need to Log In to post a reply to this thread.