• Kerbal Space Program v9 - "Escape Rocket" Hat DLC, only £0.99!
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B9 is way too good. plz hire him squad
Holy shit those parts are almost [I]too good looking[/I].
Did he fix IVA position in the first cockpit? I don't want to be a midget (a kerbal midget) anymore
i love the b9 IVAs but he needs to make windows you can actually see out of :v:
Any mods that add more tabs or filters to the parts lists? I've been trying out different parts mods and with just B9, KSPX and NovaPunch there's so much stuff that it's a becoming a bit of a nightmare.
[QUOTE=Why485;40363987]I don't use the BAC 9 parts, but they are undeniably great looking. Release 2 just came out and it has incredible work. [URL="http://forum.kerbalspaceprogram.com/showthread.php/25241-0-19-1-B9-Aerospace-Pack-R2-New-pods-IVAs-fuselage-systems-structural-parts?p=308292"]http://forum.kerbalspaceprogram.com/showthread.php/25241-0-19-1-B9-Aerospace-Pack-R2-New-pods-IVAs-fuselage-systems-structural-parts?p=30829[/URL] [I]beautiful pictures[/I][/QUOTE] Someone get this guy to remake all the vanilla parts. He's got an amazing artsyle, yet not being polygon heavy.
I tried to make the shittiest spaceplane [img]http://puu.sh/2Ecgq[/img] After I ran out of fuel I realized I made the best glider [img]http://puu.sh/2Eckv[/img] 21m/s horizontal, -0.2m/s vertical, I had to nosedive just to land the bastard [img]http://puu.sh/2Ecnv[/img] And after a minute of hovering like this I decided to land [img]http://puu.sh/2EcnN[/img] Instead the plane nosestalled, popped the cockpit off, then dropped it a few meters in front of the ship [img]http://puu.sh/2Ecow[/img] Hanland didn't seem to mind
Markiplier made another Kerbal video, looks like he actually knows what he's doing right now. [video=youtube;8pQujY1_8_o]http://www.youtube.com/watch?v=8pQujY1_8_o[/video] [editline]21st April 2013[/editline] 06:48, looks like he actually watches Scott Manley
he's still annoying as hell why are people watching him
[thumb]http://i.imgur.com/j2KYpz0.png[/thumb]
[B]FLY[/B] [IMG]http://puu.sh/2EeUJ.jpg[/IMG] [B]FLY YOU MAJESTIC BASTARD[/B]
[QUOTE=kaze4159;40365804][B]FLY[/B] [IMG]http://puu.sh/2EeUJ.jpg[/IMG] [B]FLY YOU MAJESTIC BASTARD[/B][/QUOTE] "today we pUT WHEELS.... on this rocket..." "and wings!" "and when the wings weren't enough we glued wings.... [I]to the wings[/I]" classic kerbal engineering
[QUOTE=latin_geek;40365826]"today we pUT WHEELS.... on this rocket..." "and wings!" "and when the wings weren't enough we glued wings.... [I]to the wings[/I]" classic kerbal engineering[/QUOTE] The funniest part is, it's the most effective spaceplane I've ever built
[QUOTE=kaze4159;40364344]I just had the most hilariously stupid idea Turn on no damage, and dock two ships Orbiting in opposite directions I wonder if an autopilot mod could manage the precision[/QUOTE] Relative speed matters, y'know. If you try docking even with a relative speed of just 10m/s or so, stuff will probably explode.
I was bored so I made a 256x256 standard icon for KSP, because I couldn't find any on the internet. [img]http://i.imgur.com/OmtI2Iy.png[/img] The space program part isn't really readable but whatever.
[QUOTE=Ganerumo;40365939]I was bored so I made a 256x256 standard icon for KSP, because I couldn't find any on the internet. [img]http://i.imgur.com/OmtI2Iy.png[/img] The space program part isn't really readable but whatever.[/QUOTE] drop the words and just keep the circle, space, and rocket bit
[QUOTE=Sector 7;40363937]Your center of gravity changes depending on how much fuel you've used. It's just about impossible to place RCS directly in the center of mass.[/QUOTE] Well, if you plan, you should be able to get close at least; all you need to is to be close enough that sas can do the rest without too much waste/ possibly spazzing out. For instance, once you get close to your docking target, you could decouple your orbit engines+ tanks, and now your in a fresh stage with a mass distribution that closely resembles the one in the building hangar. Or you could just fly the mission, and if it's too far off, then you can just adjust your rcs to match how much fuel you used the first time. But I've actually never really ran into this issue since I started turning on sas as I enter my final docking phase.
[QUOTE=jordguitar;40366176]drop the words and just keep the circle, space, and rocket bit[/QUOTE] Yeah sure. Didn't save it as .psd though so I remade it from scratch, with a few tweaks. [img]http://i.imgur.com/6jmnLTi.png[/img][img]http://i.imgur.com/lBjMHK9.png[/img] Bonus : [img]http://i.imgur.com/XpbKLfq.png[/img][img]http://i.imgur.com/xDma2tq.png[/img]
Top left, or bottom right, wins
B9 parts are too clean. Reminds me of the concept renders companies use to wow their customers/investors. [IMG]http://www.cbc.ca/gfx/images/news/topstories/2011/04/28/li-xcor-aerospace-620.jpg[/IMG]
Jesus christ a couple of the new B9 cockpits have onboard computers in the IVA
[QUOTE=Why485;40363987]I don't use the BAC 9 parts, but they are undeniably great looking. Release 2 just came out and it has incredible work. [url]http://forum.kerbalspaceprogram.com/showthread.php/25241-0-19-1-B9-Aerospace-Pack-R2-New-pods-IVAs-fuselage-systems-structural-parts?p=308292[/url] [t]http://i.imgur.com/iLr9qoi.jpg[/t][/QUOTE] This guy's work is some of the best in Kerbal, the IVA's are unquestionably in a league of their own
[QUOTE=DarkMonkey;40366747]B9 parts are too clean. Reminds me of the concept renders companies use to wow their customers/investors. [IMG]http://www.cbc.ca/gfx/images/news/topstories/2011/04/28/li-xcor-aerospace-620.jpg[/IMG][/QUOTE] That's my problem with those packs of ships that perfectly fit together, they aren't very Kerbal They don't look like a miraculously working pile of semi functional parts :v:
[QUOTE=kaze4159;40367371]That's my problem with those packs of ships that perfectly fit together, they aren't very Kerbal They don't look like a miraculously working pile of semi functional parts :v:[/QUOTE] Needs more duct tape.
[thumb]http://i.imgur.com/ABH1HzV.jpg[/thumb] Building pointless carriers is fun! [editline]21st April 2013[/editline] Also, exterior view: [thumb]http://i.imgur.com/sOGsPxi.jpg[/thumb]
I am burned out with this game, As soon as I get to the VAB to build a rocket I just don't feel like it, This has been happening for the last like 2 months.
[QUOTE=LemONPLaNE;40367384]Needs more duct tape.[/QUOTE] needs more thinkpads strapped to walls in IVA view
That guy that makes those good looking parts seems to be making them really optimised which is a good change for once, most part packs use all the memory up. This guys probably work perfectly with the biggest designs.
I can barely send a single satellite into orbit yet people manage to send entire space stations around the Mun. I'm not good at this game.
[QUOTE=kaze4159;40364344]I just had the most hilariously stupid idea Turn on no damage, and dock two ships Orbiting in opposite directions I wonder if an autopilot mod could manage the precision[/QUOTE] Bit late here but both craft would be going ~2500 m/s, so in opposite directions that's ~5 km / s. It would probably take a few tries to get the other ship to even load [editline]21st April 2013[/editline] Also 85 parts in that B9 pack... I'm going to download it but I might die of load times and how unorganized the VAB will be
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