On the HEV suit model, aren't there lights on his legs?
[IMG]http://images3.wikia.nocookie.net/__cb20100206004741/half-life/en/images/thumb/f/f4/HEV_Suit_HL2.jpg/220px-HEV_Suit_HL2.jpg[/IMG]
I always though those were small light bulbs.
Hey Text, if you're planning to go for a fusion of HL1 and HL2 Vorts, have a look at Joazz's work
[IMG]http://files.1337upload.net/hl1_aslave_1.png[/IMG]
[QUOTE=A_Pigeon;40186181]?
[t]http://dl.dropbox.com/u/23414526/codpiece.JPG[/t][/QUOTE]
[t]http://i.imgur.com/Suxo4e6.jpg[/t]
Alyx has the right idea here.
Can some of the unused HEV sounds be readded if you can find a place for them?
[QUOTE=ojcoolj;40186336]Hey Text, if you're planning to go for a fusion of HL1 and HL2 Vorts, have a look at Joazz's work
[IMG]http://files.1337upload.net/hl1_aslave_1.png[/IMG][/QUOTE]
Yeah, I've seen Joazzz's, it's good, just not perticularly high-quality. And if I can I would really like to have an actual new model, not just a skin.
[QUOTE=Cows Rule;40186437]Can some of the unused HEV sounds be readded if you can find a place for them?[/QUOTE]
Yes
[QUOTE=Fat-Corgi-Guy from the OP;40169090]• Adding in more H.E.V. suit sounds like in HL1. Eg: if you got hit in HL1 it would say "Minor lacerations detected, morphine administered", where as in HL2 it won't say anything.[/QUOTE]
[QUOTE=ojcoolj;40186336]Hey Text, if you're planning to go for a fusion of HL1 and HL2 Vorts, have a look at Joazz's work
[IMG]http://files.1337upload.net/hl1_aslave_1.png[/IMG][/QUOTE]
i think i already gave them this one
[t]http://files.1337upload.net/vort.png[/t]
[QUOTE=A_Pigeon;40185773]Why can't we keep the light like the original HL2's?
[t]http://dl.dropbox.com/u/23414526/HL2fleshlight.JPG[/t][/QUOTE]
Alyx's expression suddenly makes sense. :v:
[url=http://postimage.org/][img]http://s20.postimg.org/rsrjeoezh/Gordon_Flashlight.gif[/img][/url]
What do I win?
EDIT: And about the flashlight being angled at the ceiling, it can obviously be redirected downwards with some added depth into the suit, I was just too lazy to fix it
[QUOTE=Spoongooner_Son;40186892][url=http://postimage.org/][img]http://s20.postimg.org/rsrjeoezh/Gordon_Flashlight.gif[/img][/url]
What do I win?
EDIT: And about the flashlight being angled at the ceiling, it can obviously be redirected downwards with some added depth into the suit, I was just too lazy to fix it[/QUOTE]
Holy fuck, this made me laugh so hard.
Whats a flashlight without the bloop? :P
EDIT: Maybe the Lambda circle can open up like an iris door, it would fit better in the suit that way.
meh, proof of concept anyway.
I'm thinking, do we really need to look up or down with the flashlight in HL2?
This
[t]http://s16.postimg.org/wzbvmx7lx/hl2_concept_47.png[/t]
Is that from the hl1 lambda suit?
Looks like its based on it anyway.
just put something like the hex light on his arms, wouldn't be that intrusive and would explain why the flashlight comes out of arms in multiplayer
[IMG]http://www.asseenontvus.com/wp-content/uploads/2010/09/hex-light.jpg[/IMG]
what have you done!!!
oh damn it you already fixed it.
[url=http://postimage.org/][img]http://s20.postimg.org/m5v6h7cgt/Gordon_Flashlight_Iris.gif[/img][/url]
Here's a shitty animation of the iris version, I think I prefer the slide version though.
[editline]6th April 2013[/editline]
[QUOTE=Fat-Corgi-Guy;40170891][B]WIP shot #2[/B]
[t]http://i.imgur.com/9FIcqbr.png[/t][/QUOTE]
Is the red dot sight going to look like a real one or HL2 style still?
I always imagine the torch emmerged from gordons mouth like he was some sort of torch-xenomorph
Hey but, I just felt like saying keep up the cool work guys :]
he could have a helmet with the flashlight
[img]http://fc00.deviantart.net/fs70/i/2010/177/f/6/Gordon_Freeman_by_Refrigerador.jpg[/img]
Damn, that's sexy artwork,
although the helmet reminds me of Metroid
EDIT: And Gordon reminds me of some extacy poppers I know, just look at those mesmerized eyes
[editline]6th April 2013[/editline]
[QUOTE=Artisticpolo;40188239]I always imagine the torch emmerged from gordons *zoinger* like he was some sort of torch-xenomorph[/QUOTE]
Reading this made me visualize this for some reason.
[url=http://postimage.org/][img]http://s20.postimg.org/6kigazpwd/lightgordon.jpg[/img][/url]
Don't ask why I chose the barnacle image :P It just had the most bottom right corner room for me to shoop that in.
I still like the glasses flashlight idea.
[IMG]http://images1.opticsplanet.com/365-240-ffffff/opplanet-pyramex-eyewear-led-flashlight-1-pair-of-2-bulb-lights-w-clip-led20.jpg[/IMG]
Makes the most sense since the light always follows where Gordon looks
Plus in the games, the batteries only last for a few minutes before they have to re-charge
I don't think a full-sized flashlight that dies in a few minutes would be adequate
However with the glasses-mounted LED's like up there, it'd make sense and fits in when they say "We've had the batteries upgraded in your suit"
[QUOTE=Stiffy360;40188732]I still like the glasses flashlight idea.
Makes the most sense since the light always follows where Gordon looks[/QUOTE]
We'd need to replace the flashlight sound with a *switch* sound so it would make more sence
and make the flashlight look like it has two light sources.
The Flashlight needs an On and Off sound effect.
Maybe it's just me but it sharing one sound is fucking annoying
[QUOTE=Starscre4M;40188317]he could have a helmet with the flashlight
[img]http://fc00.deviantart.net/fs70/i/2010/177/f/6/Gordon_Freeman_by_Refrigerador.jpg[/img][/QUOTE]
Helmet reminds me of kat's helmet from reach.
[img]http://th04.deviantart.net/fs70/PRE/i/2012/273/7/b/halo_reach_kat_air_assault_helmet_by_wkc7783-d5gbowu.jpg[/img]
With a flashlight on it.
well, the visor at least.
[QUOTE=Fat-Corgi-Guy;40186715]Yeah, I've seen Joazzz's, it's good, just not perticularly high-quality. And if I can I would really like to have an actual new model, not just a skin.
Yes[/QUOTE]
What about stuff like "Buckshot ammunition acquired" when you pick up shotgun ammo? Is there someone who could just simply add it onto the pickup sound?
[QUOTE=ojcoolj;40189196]What about stuff like "Buckshot ammunition acquired" when you pick up shotgun ammo? Is there someone who could just simply add it onto the pickup sound?[/QUOTE]
we are talkin about existing sound files
i dont think the vox hev announcer says buckshot
[QUOTE=SFC003;40189252]we are talkin about existing sound files
i dont think the vox hev announcer says buckshot[/QUOTE]
Check the HEV VOX files, he does, and for all kinds of ammunition
[QUOTE=ojcoolj;40189328]Check the HEV VOX files, he does, and for all kinds of ammunition[/QUOTE]
Yeah, I've seen the files there, though were they ever used in-game? I don't recall them at all when I picked up ammo. Maybe VALVe cut them for being too repetitive?
I remember a few mods (back in like 2007) that used them, I think that one HL2 mod that mixed Metal Gear Solid with hl2 used the sounds(Boss mode, Solid Snake mode, Liquid Snake mode~changed your weapon setup and other shiz). (as-well as a lot of recreated beta content like the wire-mine thing)
Edit: Wow that's confusing to read, anyway that mod I 'think' used the hl2 vox sounds.
[QUOTE=Spoongooner_Son;40189522]I remember a few mods (back in like 2007) that used them, I think that one HL2 mod that mixed Metal Gear Solid with hl2 used the sounds(Boss mode, Solid Snake mode, Liquid Snake mode~changed your weapon setup and other shiz). (as-well as a lot of recreated beta content like the wire-mine thing)
Edit: Wow that's confusing to read, anyway that mod I 'think' used the hl2 vox sounds.[/QUOTE]
Half-Life 2: Substance was fucking amazing I loved it
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