• APB - All Points Bulletin
    2,001 replies, posted
[QUOTE=nikoPSK;23301573]Haha, sure. It was nice talking to you on vent too.[/QUOTE] I've been in there all day although I felt a bit awkward coming back into a room seeing as the event was long since over, plus I said "Can I join in spirit" and one guy was like "NO" and I was all "Aww :saddowns:" Still, fun group though. Dasweb is my new God.
[QUOTE=Anonymuzz;23299537]So does a garbage truck just frequently spawn in that spot or something?[/QUOTE] Yeah, that's the spot that it always spawns. We tried the security trucks and stuff, but it's just a lot more fun when shit explodes.
[QUOTE=Dashiel;23309385]I've been in there all day although I felt a bit awkward coming back into a room seeing as the event was long since over, plus I said "Can I join in spirit" and one guy was like "NO" and I was all "Aww :saddowns:" Still, fun group though. Dasweb is my new God.[/QUOTE] Well, since we're in different timezones and I work I may not see you unless it's later at night in my timezone. Not sure who said no lol ALSO LTL TESTING NOTES FROM LAST NIGHT :3:: [quote]CCG *Equivalent to the Obeya rifle *Innacurate when moving *Mild spread *Max range 5m less than Obeya rifle *Spammable -50m, 5 hits -60m~, 6 hits -70m, 8 hits -80m, 15 hits (past effective range; but not max) TG-8 *Equivalent to the Obeya FPW *Great midrange weapon -30m, 6 hits -50m, 20~ hits PIG *Countered by Energizer 1 *Max range 10m *Quick firing rate *No lethal counterpart -9m, 4 hits -<6m, 2 hits NL-9 *No lethal counterpart *Rifle that fires stundarts similar to a shotgun *Precision weapon, loses accuracy while jumping *60m is past max range -50~m, 4 hits -35m, 3 hits (past effective range) -<30, 2 hits ------------------------------------------------------------------------------------------------------ Stun grenades *Equivalent to concussion grenades *4s timer *Small blast radius *Can stun in 1 hit if cooked/ aimed well LTL Grenade Launcher *Fires stun grenades fitted for a a launcher that act like percussion grenades *No damage falloff, will always take two hits to stun[/quote] [editline]03:50PM[/editline] Formatted weird but w/e. By the way 85m is the max range on the Obeya rifle
[QUOTE=nikoPSK;23311387]Well, since we're in different timezones and I work I may not see you unless it's later at night in my timezone. Not sure who said no lol ALSO LTL TESTING NOTES FROM LAST NIGHT :3:: [editline]03:50PM[/editline] Formatted weird but w/e. By the way 85m is the max range on the Obeya rifle[/QUOTE] NL9's lethal counterpart is any one of the 2 shot kill sniper rifles. Also, NL9 is bested by any weapon with 3 upgrades.
[QUOTE=1/4 Life;23311517]NL9's lethal counterpart is any one of the 2 shot kill sniper rifles. Also, NL9 is bested by any weapon with 3 upgrades.[/QUOTE] Not really, since: HVR - 2shot 100~m DMR - 3-4shot 110m [editline]03:58PM[/editline] Oh and I agree with you in terms of LTL weapons being bested by upgrades from experience as both factions [editline]04:00PM[/editline] and that's why they're situational
[QUOTE=nikoPSK;23311387]Well, since we're in different timezones and I work I may not see you unless it's later at night in my timezone. Not sure who said no lol[/QUOTE] That's why I said in spirit so I could have a valid reason to come hang out with you on Vent v:v:v
Yeah, and we don't only play APB so if you have any of the multitude of other games we play feel free to ask to join you :D
I did and someone blurted out "NO" :v:
I know I'm not the first one to do this, but I figured I'd try. The following items are on my wishlist and if any of you know how to unlock them, please tell me and I would be most thankful. I am a desperate criminal. Underwire Bustier Knee-High Work Boots Forbidden Bustier Blood Rose Tutu Blood Rose Bra Assassin's Boots Villany Tutu Terri Beaters Hybrid Ballet Flats Lilith's Gloves Flower Stocking (Low) Blood Angel Hoodie Leather Glove
[QUOTE=LightSwitchRave;23315003]I know I'm not the first one to do this, but I figured I'd try. The following items are on my wishlist and if any of you know how to unlock them, please tell me and I would be most thankful. I am a desperate criminal. Underwire Bustier Knee-High Work Boots Forbidden Bustier Blood Rose Tutu Blood Rose Bra Assassin's Boots Villany Tutu Terri Beaters Hybrid Ballet Flats Lilith's Gloves Flower Stocking (Low) Blood Angel Hoodie Leather Glove[/QUOTE] there were Forbidden Bustiers on the marketplace not too long ago, that's when i got one.
I really do wish for a database with the unlock criteria for everything... I think RTW is actually working on it right now, though.
[QUOTE=Anonymuzz;23316449]I really do wish for a database with the unlock criteria for everything... I think RTW is actually working on it right now, though.[/QUOTE] It's called "the Vault." However, I highly doubt RTW is actually working on it.
Does anyone else have the same audiofuck as me? Any time I get into a gun fight the audio lags so the gun pew pew noise loops extremely fast and I have no FUCK IDEA where the bullets are coming from. Halp!
[url=http://img6.imageshack.us/img6/5853/apb2010071221242055.png][img]http://img12.imageshack.us/img12/5853/apb2010071221242055.png[/img][/url] [i]Click me![/i]
Did some changes to my character. [img]http://filesmelt.com/dl/mycrim.jpg[/img]
[quote] Over the last number of months, through closed beta and then KttC, we've collected a huge number of issues, complaints, suggestions and requests covering all aspects of the game. Because of the focus on getting the game stable and going through the process of launch, many of these (especially the ones requiring significant changes) may appear to have fallen through the cracks. But they didn't - they've been sitting in our rather copious ''to do'' list, waiting for us to have the time to begin to address them properly. We also wanted to get a chance to contrast the feedback from new live players with the feedback from the beta community to help us draw up our hit list for the first few months. So, here's an idea of some of the areas of gameplay that we''ll be tackling over the coming weeks (by no means an exhaustive list). It''s our goal to involve the community as much as is practical when tackling most of these areas - as we've said all along, and hopefully demonstrated throughout beta, RTW's goal is to grow APB into the game that its players want it to be, so we'll be asking for comments, posting polls and throwing ideas up for you to mull over at various points throughout the process. In the meantime, let us know what's at the top of your own hit list and what you think should be at the top of ours. This is your chance to help us prioritise our development efforts to tackle the issues that most concern you, or add the features that you most want. Some examples of the issues we''re already looking at are: [B]Cheaters[/B] Catching and removing cheaters from the game remains our top priority. Expect further news on this soon. [B]Vehicle Handling[/B] We're already underway on a major overhaul to vehicle handling to make cars more responsive and less slippy overall. You'll still be able to power slide around corners in stylish fashion, but steering is more responsive overall and easier to get the hang of early on. [B]Combat[/B] We're looking at almost every aspect of combat - how it looks, feels and sounds, as well as weapon characteristics and tactics. Weapon changes will be put up on the Public Test World to get some feedback in due course. [B]Matchmaking[/B] We're taking a look at both the way in which player threat is calculated and how mission offers are distributed to players to try and improve the matchmaking experience overall. [B]Camping[/B] We'll be addressing a number of the worst camping spots in the game in an upcoming patch. We'll be tackling the rest on an ongoing basis. [B]Missions[/B] Investigations are already under way into ways to make mission objectives more interactive and to try and add a bit more strategy to the actual missions themselves, not just the combat surrounding them. [B]Rulesets[/B] We're currently looking at adding a ''newbie'' ruleset to give players a safe place to learn the game against other new players, and of course we're still progressing work on the ''pure skill'' ruleset that was mentioned towards the end of closed beta. The Chaos ruleset hasn't been forgotten about either. That's just a sample of the things that are currently going on here, and we're already very excited even with some of the early prototypes. The APB Public Test World will host each of these changes in turn to allow players to give us their feedback before we make a move to push any changes live, so watch the website and forums for announcements about how and when you can get involved in upcoming PTW events. A number of adjustments to mission offers and matchmaking are already being prepped for PTW and we'll giving you details about when these will be available for you to try very soon. I'll be starting up more detailed threads on lots of our top development priorities over the next few days, starting with Matchmaking tomorrow. These threads will be a chance for us to explain the issues as we see them and share some of the ideas that we have for addressing them - and a chance for you to let us know what you think about those ideas, or even throw in some of your own. [/quote]So the Chaos was never declined and I can't wait for "Pure skill". Also. [quote] Clan battles are a big topic for the future. We already have a slew of suggestions both from within the dev team and from the community. Clans are definitely something we want to grow support for and Clan v Clan battles are definitely on the roadmap. [/quote][quote] Forumpost: Only things we need now is 1: Way more clothes 2: Possibility to mirror the images/decals in the car customizer :3 Dev: Both on the list. [/quote][quote] A BIG bug fix patch (750+) will be heading to PTW for live testing soon. [/quote]Sounds promising. [url]http://eu.apb.com/forums/showthread.php?t=39582[/url]
Looking at Taking a look at Addressing Investigating nothing in stone yet
Better than nothing at all, but time will tell.
Probably wouldn't play this after the first 50 hours are up, maybe put another 7 bucks in for the hours and sparingly use those, should I get this? I'm really into tps' and character customization.
[img]http://img.photobucket.com/albums/v629/Fkpuz/APB/bigshow.jpg[/img] at first I thought I was only going to play my gay cop as a joke character, but he's like my main character now
Worst camping spot I've seen is a criminal contact building in financial [ at least I think financial]. A lot of times they duck in there when they get APB'd and hang on the balcony, from there they have the drop on anyone coming from the two entrences. And I can still kick their asses there if my team is smart.
[media]http://www.youtube.com/watch?v=ui4o0gMVdy0[/media] Sucks at naming titles and sorry for audio, forgot to delete it.
[QUOTE=spartan-9081;23326648]Worst camping spot I've seen is a criminal contact building in financial [ at least I think financial]. A lot of times they duck in there when they get APB'd and hang on the balcony, from there they have the drop on anyone coming from the two entrences. And I can still kick their asses there if my team is smart.[/QUOTE] I think that's kinda fair considering you can bear down on a crim's ass at any point in time and have them run around the city for 10 minutes.
[URL=http://img22.imageshack.us/i/screenshot00003b.png/][IMG]http://img22.imageshack.us/img22/2312/screenshot00003b.th.png[/IMG][/URL] [URL=http://img806.imageshack.us/i/screenshot00006e.png/][IMG]http://img806.imageshack.us/img806/8152/screenshot00006e.th.png[/IMG][/URL] [URL=http://img84.imageshack.us/i/screenshot00007s.png/][IMG]http://img84.imageshack.us/img84/3478/screenshot00007s.th.png[/IMG][/URL] [URL=http://img295.imageshack.us/i/screenshot00008.png/][IMG]http://img295.imageshack.us/img295/4644/screenshot00008.th.png[/IMG][/URL]
Why do you have 2 pre-order cars?
why not? why not fill your ENTIRE garage with a mediocre car??
[QUOTE=killz2much;23333769]Why do you have 2 pre-order cars?[/QUOTE] If something is $0, you better be damn sure I'm going to have more than one of it. Also. Normal People: Ehh, that's a pretty cool car etc Facepunch: WHY DO YOU HAVE 2 PREORDER CARS
[QUOTE=PistolKid;23334517]If something is $0, you better be damn sure I'm going to have more than one of it. Also. Normal People: Ehh, that's a pretty cool car etc Facepunch: WHY DO YOU HAVE 2 PREORDER CARS[/QUOTE] I only ask because you're only allowed a total of 10 vehicles in your garage. I somehow have 9 cars/trucks and still have a mil of APB$.
Thinking of getting this soon. I played since the initial beta stages and I liked it a lot but there were quite a few gameplay and performance issues that really irritated me. Has much changed in the full release since the beta?
[QUOTE=Elmand;23336182]Thinking of getting this soon. I played since the initial beta stages and I liked it a lot but there were quite a few gameplay and performance issues that really irritated me. Has much changed in the full release since the beta?[/QUOTE]Large-ish patch coming soon and much more planned.
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