• Black Mesa Source V4 - 'Marines are OP' Edition
    998 replies, posted
[QUOTE=RikohZX;39791033]You can hit the switch before picking up the Hivehand. Then the Security Guard that you (hopefully) save down there can be led back to the elevator, where you can then pick it up. [media]http://www.youtube.com/watch?v=_fyvBNXi_64[/media][/QUOTE] I lost it at the cigarette. :v:
[QUOTE=RikohZX;39791033]You can hit the switch before picking up the Hivehand. Then the Security Guard that you (hopefully) save down there can be led back to the elevator, where you can then pick it up. [media]http://www.youtube.com/watch?v=_fyvBNXi_64[/media][/QUOTE] [B][I][U]"Prostate Exam- Get Yours Now!"[/U][/I][/B]
The way it suddenly gets stiff at the end is just so satisfying. Also, sounds like a pig, eh?
[QUOTE=Minelayer;39880819]The way it suddenly gets stiff at the end is just so satisfying. Also, sounds like a pig, eh?[/QUOTE] I better not dare asking why you know what a pig being fisted sounds like. :v:
[QUOTE=DatWut?;39887783]I better not dare asking why you know what a pig being fisted sounds like. :v:[/QUOTE] I eat them for breakfast, the least i owe them is... Nevermind.
Anyone know the texture used in the MP5 grenade? The model is w_argrenade.mdl but I don't know the textures.
[QUOTE=ysrael214;39942278]What's the texture used in the MP5 grenade?[/QUOTE] Hey I know you, you always make some interesting BM skins on Gamebanana. Welcome to Facepunch.
[QUOTE=SFC003;39944248]Hey I know you, you always make some interesting BM skins on Gamebanana. Welcome to Facepunch.[/QUOTE] Thanks!
Decided to boost the reserve ammo counts on all the weapons to their HL originals. Glock and MP5 have 250, magnum has 36, shotgun has 125, crossbow has 50, 10 hand grenades, and 10 MP5 grenades. I really understand why valve originally gave us all that ammo. It is easy to chew through ammo in the course of the HL/BM story, on basically every gun. Shotgun goes through ammo real fast, and don't get me started on the MP5. That thing can go from 50/250 to 50/50 in no time flat. For anyone else who wants to do anything of this sort, the settings for this are in skill.cfg.
[url]http://blackmesa.gamebanana.com/gamefiles/2773[/url] My final change on HL1 stats on BM before Xen release for fixes. RPG speed is divided by two to match HL1's. Ichthyosaur is faster and you could say that it charges. It is a more formidable enemy now. (fight an icky and see the difference) Controller slightly faster. Drown damage 5 Bullsquid health is 40. 9mm damage is now 5 = MP5 normal, Glock easy damage. The first apache can now be killed with one overcharged shot. The second apache must be coded or something but I reduced its barrage damage to make it easier. Tip at the second heli: aim only at the minigun.
My guess is that the second Apache's stats are modded by the mapper, overriding it's original stats. So nomatter what you change in the cfg, it'll always remain the same.
[QUOTE=ysrael214;39942278]Anyone know the texture used in the MP5 grenade? The model is w_argrenade.mdl but I don't know the textures.[/QUOTE] As far as I can tell, it just uses a portioned off bit of the MP5's texture.
[QUOTE=Mr. Someguy;39961538]My guess is that the second Apache's stats are modded by the mapper, overriding it's original stats. So nomatter what you change in the cfg, it'll always remain the same.[/QUOTE] I blame stormseeker :) EDIT: Did you know wearing the commander's beret can make Gordon feel better? (the beret heals 5 hp) Just discovered yesterday. [QUOTE] [IMG]http://i.imgur.com/9SS6Na9.jpg[/IMG] [IMG]http://i.imgur.com/raXKEYc.jpg[/IMG][/QUOTE]
You should just be able to eat corpses for health.
[QUOTE=ysrael214;39966335]I blame stormseeker :) EDIT: Did you know wearing the commander's beret can make Gordon feel better? (the beret heals 5 hp) Just discovered yesterday. [IMG]http://i.imgur.com/9SS6Na9.jpg[/IMG] [IMG]http://i.imgur.com/raXKEYc.jpg[/IMG][/QUOTE] we need the beret code so we can spam berets and eat them
Maybe he puts the beret on and it makes him feel so badass he gains health?
The berets were the only way I could survive in Black Mesa Uplink
Another thing, Gordon doesn't like upside-down berets. (the beret doesn't heal 5 hp when upside down)
[B]Tripmine and Gluon[/B] The way he holds it idly looks so much better then the default anim. [video=youtube;LCB-WAIvOlY]http://www.youtube.com/watch?v=LCB-WAIvOlY[/video] [video=youtube;HzqgTbqry2M]http://www.youtube.com/watch?v=HzqgTbqry2M[/video]
Not sold on the tripmine, the way he holds it off center bugs me. I like the Gluon Gun though.
no lens tap? :(
That gluon glow.
glowon gun
I think I've done changes that doesn't look good at my Retro pack. [url]http://blackmesa.gamebanana.com/skins/122854[/url] Any suggestions for fixes?
[B]Snarks[/B] Hoping for the hivehand especially the pickup anim. [video=youtube;H7VpgldIrfI]http://www.youtube.com/watch?v=H7VpgldIrfI[/video]
That throw animation is really off.
the way gordon throws them in that video makes it seem like they'd die on impact with the ground
The throw looks more like a cripple trying to slap someone in a face then an actual throw
Remember the joke started by dky before? Somebody else continued the project. He released media today and they look good. Take a look on what he made on the Xen levels. [url]http://forums.blackmesasource.com/showthread.php?t=14627&page=15[/url] Some pictures. [QUOTE] [IMG]http://i46.tinypic.com/ao04xw.jpg[/IMG] [IMG]http://i45.tinypic.com/2emlmc5.jpg[/IMG] [/QUOTE]
Some of those look HL1-esque in quality, but looking at the thread a lot of it actually looks fairly good. God damn I never expected that. More screens [T]http://i48.tinypic.com/5b1g7.jpg[/T] [T]http://i49.tinypic.com/2qnrv5y.jpg[/T] [T]http://i46.tinypic.com/9rhri0.jpg[/T] On a side note, [B]Final update bitches - release soon[/B] [video=youtube;8Wqlx3stLqg]http://www.youtube.com/watch?v=8Wqlx3stLqg[/video]
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