• Mass Effect Megathread: I should *go*. *I* should go. I *should* go.
    1,001 replies, posted
[QUOTE=SekritJay;40442093][b]Mass Effect 3 seemed to be rushed[/b][/QUOTE] Come to think of it, it did feel rushed. Wasn't the production time for ME2 longer? All right, I'll push aside my hate for some of the writing. and the Endings (EC or no) aside for the moment while I look it up.
I said it at the time, but I think it's better repeated. We have to remember that ME3 was already delayed once, and had it been delayed again it would've gone up against.... uh, I think it was Black Ops 2. No-one is going to buy two triple-A games in one trip so it would've been commercial suicide Given everything that went wrong with it, we're still talking about over a year after, it still gets more posts per day then most other single game topics and I think deep down we still love it. It just rankles that we know for a fact that it could've been better
[QUOTE=SekritJay;40442519] Given everything that went wrong with it, we're still talking about over a year after, it still gets more posts per day then most other single game topics and I think deep down we still love it. It just rankles that we know for a fact that it could've been better[/QUOTE] They had a little over a year for ME3. If they started development on ME2 right after ME, they had about 2-3 years.
[QUOTE=The_J_Hat;40442584]They had a little over a year for ME3. If they started development on ME2 right after ME, they had about 2-3 years.[/QUOTE] 2 years for ME3, little over 2 years for ME2
According to Wikipedia they had just under three years for ME2 's development. ME3 was, indeed, little over a year.
They worked on ME2 and ME3 simultaneously from what I've read - ME1 was developed solo because they wanted to test the waters for a new IP. But length of development is not an indicator of anything these days
[Quote] Colin Campbell, former lead world designer at Big Huge Games, and Ian Frazier, former lead designer[/Quote] [url]http://www.gamesradar.com/next-mass-effect-led-ex-amalur-devs/[/url] Two former Kingdom of Amalur devs are also on board for the next Mass Effect, for what it's worth.
I wonder if the next Mass Effect will let you "import" a save from ME3, to set the backdrop for what happened in the past. That is, if it [i]does[/i] come after ME3. I'm sure if you took the high EMS destroy ending there'll just be a passing mention like "Oh yeah Shepard survived but that was a long time ago he partied with his friends and died of a cardiac arrest from too much ryncol okay let's go"
I hope they don't pick an ending, but set up their own canon version of how it went down. It'd only ever be briefly mentioned, but it wouldn't fit within the framework of red/green/blue. Basically, just avoid an ending in favor of going with something that doesn't leave a major part of what made the universe interesting(the relays, the geth) completely destroyed, and one that doesn't set up Reaper War v2.
[QUOTE=SekritJay;40442093]Bioware made it quite clear that Shepard will not be appearing in any future installment. In fact, I'd be very annoyed if that happened since I made my peace a long time ago Also, I think the fact that Mass Effect 3 seemed to be rushed was a greater factor in it's execution then anything Mac Walters did. Give him a break[/QUOTE] I kinda hope they go the Dragon Age route and let us pick a different race than human. It's far-fetched, but I could see them making a Geth protagonist a possibility considering [sp]the geth are sentient now[/sp].
[QUOTE=Irespawnoften;40440292]I know facebook is the breeding ground for idiots, but holy hell the comments on Mac returning and people defending the ending make me want to kill children. That, and I don't think Bioware cares or realizes that making the next ME game come after 3 means they have to pick one of the colors to be cannon.[/QUOTE] I thought I heard some of the project leads saying that just because it's Mass Effect [i]4[/i] doesn't mean it came after the events of 3, or something like that. My guess is they'll do something around the First Contact War.
But the FCW was just a couple of battles. It's hardly got enough content to be a full game.
It could be some whole "alternate universe" kind of thing, though that would be kind of silly. All in all, I'm still extremely hopeful. As long as they develop characters as interesting and endearing as the first 3 games, it should be a good ride.
This one was cool, Don't know if I'm late or not. [video=youtube;ANjS1osIid4]http://www.youtube.com/watch?v=ANjS1osIid4[/video]
[QUOTE=Wlfius28;40442704]According to Wikipedia they had just under three years for ME2 's development. ME3 was, indeed, little over a year.[/QUOTE] Mass Effect 2 released in February 2011. Mass Effect 3 released in March 2013. That's a -minimum- of two years of development time, and they said that work had begun on Mass Effect 3 near the end of ME2's development cycle. I'd say Mass Effect 3 was probably around 2 1/2 years of work.
[QUOTE=tomteglogg;40446182]This one was cool, Don't know if I'm late or not. [video=youtube;ANjS1osIid4]http://www.youtube.com/watch?v=ANjS1osIid4[/video][/QUOTE] Loved it... Except for the bloody starchild at the start
[QUOTE=JeanLuc761;40446186]Mass Effect 2 released in February 2011. Mass Effect 3 released in March 2013. That's a -minimum- of two years of development time, and they said that work had begun on Mass Effect 3 near the end of ME2's development cycle. I'd say Mass Effect 3 was probably around 2 1/2 years of work.[/QUOTE] I imagine at some point maybe 6 months before release the actual game is content locked and it's just polishing what has been done up to that point. I felt elements of 2 were a bit rough but in terms of content/story it was fine where as 3 was lacking both in places especially with the re-purposed multiplayer maps and less fleshed out side missions than either of the previous games. I'm never going to like Mass Effect as much as I did before the end of 3 while there is still talent at Bioware I am doubtful with their current management that they have enough freedom/time to really put out anything special. Dragon Age 3 on an engine that they have never worked with before that has never been used for an RPG, I really hope I am proved wrong but I don't have high hopes right now.
[QUOTE=tomteglogg;40446182]This one was cool, Don't know if I'm late or not. [video=youtube;ANjS1osIid4]http://www.youtube.com/watch?v=ANjS1osIid4[/video][/QUOTE] I loved it. I'm a real sucker for these kinds of movies.
[QUOTE=JeanLuc761;40446186]Mass Effect 2 released in February 2011. Mass Effect 3 released in March 2013. That's a -minimum- of two years of development time, and they said that work had begun on Mass Effect 3 near the end of ME2's development cycle. I'd say Mass Effect 3 was probably around 2 1/2 years of work.[/QUOTE] According to The Final Hours of ME3 it had a development cycle of under two years, although that may not include any pre-production that they did towards the end of ME2.
Anyone know when ME4 comes out?
[QUOTE=earthdefence;40447879]Anyone know when ME4 comes out?[/QUOTE] 20XX Not really.
[QUOTE=Wiggles;40447832]According to The Final Hours of ME3 it had a development cycle of under two years, although that may not include any pre-production that they did towards the end of ME2.[/QUOTE] Then why did they botch the ending? Not that I hate it, but considering the much better ending/plot twist they had [sp](Reapers were actually trying to stop something even more dangerous, but they were desperately failing)[/sp], it shouldnt have been what we ended up getting. Also, I started playing Mass Effect 2 and Ive been enjoying it right through the 1st minute up to the next few days of playing it. I dont even know how I fucking missed this game since its so awesome.
[QUOTE=SekritJay;40442093]Bioware made it quite clear that Shepard will not be appearing in any future installment. In fact, I'd be very annoyed if that happened since I made my peace a long time ago Also, I think the fact that Mass Effect 3 seemed to be rushed was a greater factor in it's execution then anything Mac Walters did. Give him a break[/QUOTE] He wasn't rushed in one or two and his writing was bad, period. His writing on EU products is terrible, period. Mac Walters is a good logistician. Mac Walters is an abysmal writer. [quote] wiki [/quote] Not gonna bother looking at the wiki as I have access from several horses' mouths, and ME2 was in dev for about twice as long as ME3, though ME3 proof of concepting was underway before ME2 was certified. None of that changes the writing and context issues, especially the ending. Consider this, Tali fans: she's not actually even supposed to be in the third game as a discrete entity (that's right, your ~uguuuuuu kawaiiiiii~ space waifu was going to be three emails, one of which is just a death notice/thank you note until Patrick Weekes convinced Hudson otherwise), and the war asset list [I]which the entire game revolves around[/I] was written in three days from literally nothing to full annotation under duress by Sylv Fektek. Just be thankful the writing team sans Walters loves you, cause the game would have been even more of thematic train wreck than it was. But hey, the combat was polished, so that's the important part, right? [IMG]http://86bb71d19d3bcb79effc-d9e6924a0395cb1b5b9f03b7640d26eb.r91.cf1.rackcdn.com/wp-content/uploads/2012/03/krogan-wags-tail.gif[/IMG]
[QUOTE=calebc789;40448340]Then why did they botch the ending? Not that I hate it, but considering the much better ending/plot twist they had [sp](Reapers were actually trying to stop something even more dangerous, but they were desperately failing)[/sp], it shouldnt have been what we ended up getting. Also, I started playing Mass Effect 2 and Ive been enjoying it right through the 1st minute up to the next few days of playing it. I dont even know how I fucking missed this game since its so awesome.[/QUOTE] I know I've said this a million times, but that dark energy ending would have been just as bad, if not worse than the one we got.
[QUOTE=Mingebox;40449063]I know I've said this a million times, but that dark energy ending would have been just as bad, if not worse than the one we got.[/QUOTE] Based on what? It was never written so we'll never know.
[QUOTE=27X;40449172]Based on what? It was never written so we'll never know.[/QUOTE] People keep saying that whole Dark Energy thing was more forshadowed than Robots vs People, but all I remember is some casual mentioned star that was being being messed up by dark matter on some sidequest in ME2, so it still would have pretty much been creating and resolving a whole new plot in the last 10 minutes of the trilogy. It also has the same problem of ruining the characterization of the reapers. The idea that their motivations might have made sense only to them because their minds were too vast and alien for our comprehension is what made them such interesting villains. "We are your salvation through destruction" is a much better line when they're arrogantly stating that being processed for their use is far greater a purposed than such meaningless lifeforms could hope for, and not them just saying that they're actually saving us from some unseen threat.
[QUOTE=Mingebox;40449577]People keep saying that whole Dark Energy thing was more forshadowed than Robots vs People, but all I remember is some casual mentioned star that was being being messed up by dark matter on some sidequest in ME2, so it still would have pretty much been creating and resolving a whole new plot in the last 10 minutes of the trilogy. It also has the same problem of ruining the characterization of the reapers. The idea that their motivations might have made sense only to them because their minds were too vast and alien for our comprehension is what made them such interesting villains. "We are your salvation through destruction" is a much better line when they're arrogantly stating that being processed for their use is far greater a purposed than such meaningless lifeforms could hope for, and not them just saying that they're actually saving us from some unseen threat.[/QUOTE] I've always theorized that's the reason they killed off [sp]Kal'Reegar[/sp] with a whimper, they hinted at it with him in me2 when you question what he'll do next, but then it was changed all of a sudden; instead of write themselves out of it they just go 'well he's dead heh won't hear about him again lol' Oh, hi new page, person below me is Mac Walters.
I disliked both endings because both tried to give the Reapers a "good" motivation for their slaughter. Like they were doing people a favor.
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