• Mass Effect Megathread: I should *go*. *I* should go. I *should* go.
    1,001 replies, posted
Just played through the first Mass Effect for the first time in my life.. That feeling man, That fucking feelinijkjgfaisdv
[QUOTE=JeanLuc761;39962362]I wish they had given more emphasis to your squadmates speaking to you in your dreams. [media]http://www.youtube.com/watch?v=q4pqgBw_exw[/media] That's some really powerful voice acting there (especially by Yvonne Strahovski. I mean DAMN), but it was criminally underused, especially because you only hear characters that have died. For a 'heroic' Shepard that hasn't gotten anyone killed, it falls pretty flat.[/QUOTE] [del]"Does this human... have a soul?" Jesus.[/del] Whoops, guess he does say "unit". Still, I'd never heard 90% of those before, Thane's was pretty sad.
I have my own head canon on the ending. The crucible is completed entirely. Because of that, it can target the reapers specifically, meaning Destroy will only kill the reapers. The catalyst isn't the fucking Ghost kid, but Avina, an ancient AI that asari discovered when finding the citadel that they kept the truth hidden about, like they always fucking do, blue lady pricks (Makes more sense given she's actually part of the citadel). Shep survives (somehow?) and is picked up from the rubble as is implied by the EC. Much later after recovering to his fullest, the Citadel DLC takes place. The true ending is the end of Citadel. [sp]"The best" :c[/sp] Yeah its corny and happy and shit, but fuck it.
Avina catalyst actually makes some sense If you'd gone up there and there was a terminal that she popped out of just as usual, that would have been a real [I]what[/I] moment compared to the starchilds [I]what the fuck is that kid doing here.[/I] "[I]Welcome to the Crucible, Commander Shepard.[/I]"
Just imagine that the Asari discovered it when they found the citadel. It had a similar appearance to a Leviathan or something of the like. It began to warn them, but they ignored it- Feeling that widespread knowledge of its existence could be dangerous, they disguised it as a simple VI, giving it Asari appearance and personality while limiting it to only basic knowledge of the citadel's function to give out to the public. To the other races, they think it is a simple tour guide created by the Asari, including the player. And its not like the Asari wouldn't keep it secret, as we saw with the beacon on Thessia. That'd be a genuine "Wuuuuuuuuut" moment at the end, not the bullshit ghost kid out of nowhere "Wuuuuuuuuut" we got. [editline]19th March 2013[/editline] And the nightmare sequences? If they wanted to do it right, tell the kid to fuck off. Have us in a ruined city street on earth. People running past you in fear from a reaper on the far end of the boulevard. You watch as it kills countless of terrified people with a single beam, powerless to stop it. You run through the crowds towards the reaper as they die en masse around you. As you get closer, you approach a clearing in the crowd, and in it is Anderson firing away hopelessly at the reaper, the reaper charges up its beam and blasts the two of you away- you wake up in cold sweat. Just came up with that of the top of my head and it's not perfect, still cheesy, but it at least it makes more goddamn sense. It deals with Shepard's feeling guilt over not being on earth to defend his people, and generally being incapable of defending them all from the reapers, knowing that he's going to lose people. He can't save them all. And at the end, he is hit with the fact that Anderson is left behind on Earth, where Shepard wants to be, and watches as he dies in combat trying to helplessly kill the unstoppable Reaper threat.
Third version of the [b]Mass Effect 3 Happy Ending Mod[/b] is out, this time with custom cutscenes, and an end-slide for Armando-Owen Bailey & Aria. [video=youtube;GDkgk9EFy5E]http://www.youtube.com/watch?v=GDkgk9EFy5E[/video]
I think the kid would have been better if; A) He'd come out the vent with you. Shepard takes his hand, walking with him and guiding him as they progressed, with the kid hiding whenever shooting was happening and then holding onto you again afterwards. There's the occasional dialogue with him about finding his family and stuff, and eventually there's a cutscene where you and Anderson are walking with the kid, and a squad of cannibals comes out ahead of you. You come out of the cutscene and draw your weapons just as the kid gets shot in front of the two of you, and you can't stop it. He flops to the ground and you just have to [I]deal with it.[/I] or B) Instead of being found in a vent, after Shepard and Anderson shimmy along that wall, there's a corner. You're out of thermal clips at that point, but there's some on the floor. You hear a load of husks, and Anderson tells you to grab the clips and take point. After you do so, you lean out from cover to shoot at the incoming husks in slow-mo but [I]DUN DUN DUUUUUN[/I] the kid is in front of the husks running. If you don't hit him by accident, he comes with as above. However, if you do, Shepard reacts to it based on your Paragon/Renegade scores, Anderson reacts to it too (obviously) and there's some dialogue there dealing with the fact that you just shot a kid. The level then progresses on as before, except instead of the kid getting onto the shuttle, there's his parents being rushed onto it instead, showing a picture of him around on an omnitool as if they were asking if he had been seen.
[QUOTE=Mellowbloom;39971314]Avina catalyst actually makes some sense If you'd gone up there and there was a terminal that she popped out of just as usual, that would have been a real [I]what[/I] moment compared to the starchilds [I]what the fuck is that kid doing here.[/I] "[I]Welcome to the Crucible, Commander Shepard.[/I]"[/QUOTE] It doesn't really make any sense because Avina is just an information database VI created for this very purpose (obviously) in the image of the first species who found the citadel. Nobody knows and never bothered to know about the internal functions of the citadel, so how would Avina know? -- On another topic, you know what I found to be funny? I watched an interview with one of the writers for Mass Effect 3 and he explained something about Quarians being masked and the team wanted to keep it that way because revealing their faces would ruin the mystery. Too bad they changed their minds because of their Day-1 From Ashes and Leviathan DLCs, and not to mention they showed how they look anyways at the end of the game. Some of you might disagree with me, but in the first two games, the Protheans, the Reapers, and their beginning was the biggest and most satisfying mysteries of the entire series. Then they just take those mysteries and pack it into short DLCs that makes you feel like you accomplished nothing. I won't point fingers at anyone and say this was for quick extra bucks, but come on.
The starkid is a kid because shepard is catholic.
[QUOTE=27X;39972603]The starkid is a kid because shepard is catholic.[/QUOTE] nooooooooooooooooooooooooooooo
[QUOTE=27X;39972603]The starkid is a kid because shepard is catholic.[/QUOTE] Boo! If you remember in a particular Convo with Ashley in ME1 you can pick a dialog choice simply stating what you believe/ don't believe in a general context so therefore some shepards are not catholic... did i just try to make a argument about that? Something tells me I'm not over it in some ways.
[QUOTE=27X;39972603]The starkid is a kid because shepard is catholic.[/QUOTE] Can't wait to meet the awesome children raised by him and Ashley!
[QUOTE=jp_rsardeto;39973816]Can't wait to meet the awesome children raised by him and Ashley![/QUOTE] I don't think there's enough firepower in the universe to deal with that.
[QUOTE=Irespawnoften;39974678]I don't think there's enough firepower in the universe to deal with that.[/QUOTE] "And that's the moment the universe ran out of bullets."
I just picked this up. Mass Effect 3, Retaliation, Resurgence, Earth, Rebellion, Extended Cut, Reckoning, which are free, Even though they should clearly all just come with the base game, for $10 I figured it's worth it, now. I only plan on playing the multiplayer anyway
[QUOTE=TheTalon;39976226]I just picked this up. [B]Mass Effect[/B] 3, Retaliation, Resurgence, Earth, Rebellion, Extended Cut, Reckoning, which are free, Even though they should clearly all just come with the base game, for $10 I figured it's worth it, now. [B]I only plan on playing the multiplayer [/B]anyway[/QUOTE] [URL="http://store.steampowered.com/sub/18260/"]I... what?[/URL] I mean the multiplayer is entertaining but you don't play Mass Effect for the combat, it just doesn't make sense.
[QUOTE=TheTalon;39976226]I just picked this up. Mass Effect 3, Retaliation, Resurgence, Earth, Rebellion, Extended Cut, Reckoning, which are free, Even though they should clearly all just come with the base game, for $10 I figured it's worth it, now. I only plan on playing the multiplayer anyway[/QUOTE] "Those should come with the base game"... They're multiplayer addons that came out after release.
[QUOTE=IrishBandit;39976448][URL="http://store.steampowered.com/sub/18260/"]I... what?[/URL] I mean the multiplayer is entertaining but you don't play Mass Effect for the combat, it just doesn't make sense.[/QUOTE] I thought mass effect combat was fun enough from 2 onwards, not something i'd play without the story necessarily but at least it wasn't a slog like bioware's much older games.
[QUOTE=IrishBandit;39976448][URL="http://store.steampowered.com/sub/18260/"]I... what?[/URL] I mean the multiplayer is entertaining but you don't play Mass Effect for the combat, it just doesn't make sense.[/QUOTE] Because I'd rather leave my Mass Effect story in ME1 and 2? There's not much point in playing the single player when I already know what happens and what a disappointment it is as a continuation, and I enjoyed the multiplayer demo before ME3 was released. So for $10, I think it's worth it Already have and played ME1 and 2 countless times
It's not an issue nor a complaint but it seems a bit funny that no one in the Mass Effect universe ever mentions the striking physical similarity between Humans, Quarians, and Asari despite coming from planets light years away from each other. They all just go along with it like it's normal, lol.
[QUOTE=TheTalon;39976761]Because I'd rather leave my Mass Effect story in ME1 and 2? There's not much point in playing the single player when I already know what happens and what a disappointment it is as a continuation, and I enjoyed the multiplayer demo before ME3 was released. So for $10, I think it's worth it Already have and played ME1 and 2 countless times[/QUOTE] i picked up the digital deluxe edition since it's on sale, should i prepare for soul crushing disappointment?
[QUOTE=JustGman;39976832]i picked up the digital deluxe edition since it's on sale, should i prepare for soul crushing disappointment?[/QUOTE] Again, I feel the Citadel dlc destroys any soul crushing disappointment if you do it right before the end.
[QUOTE=JustGman;39976832]i picked up the digital deluxe edition since it's on sale, should i prepare for soul crushing disappointment?[/QUOTE] Best advice I can give is to just go into it fresh, with no preconceptions, and then just make your own opinion on it. Don't listen to us when it comes to details of the plot because that will either set you up for disappointment or unfairly taint your impressions of the game and story. Once you've beaten the game, then it's good to join the discussion on where the game went right and where it went wrong.
There's one thing I love about Mass Effect is how the Human Race gets some the greatest perks in the ME universe.Ya know taking 40 or 30ish years to get on the council after first contact, getting 2 Human Specters in the span of 3 years, then to top it all off having the goddamn Citadel right over their planet sorta officially making Earth the "center of galactic civilization so to say.
I just completed Citadel and it was fucking amazing. Tons of humor and the ending was really awesome. I spent so much time just talking to everyone and listening to their conversations, reminiscing about past experiences. Made me sad because it's the last time you see will all of your teammates together chatting and having a good time. Not only that, but listening to Mordin's audio collection log after the party. I smiled a lot in this DLC. I prefer this as the ending to the trilogy than the actual ending.
[QUOTE=TheTalon;39976761]Because I'd rather leave my Mass Effect story in ME1 and 2? There's not much point in playing the single player when I already know what happens and what a disappointment it is as a continuation, and I enjoyed the multiplayer demo before ME3 was released. So for $10, I think it's worth it Already have and played ME1 and 2 countless times[/QUOTE] The multiplayer is a lot more fun than the singleplayer. It's the only reason I still play ME3; if it didn't have MP, I would only have about 50 hours in the game, as opposed to the 800 I have now.
Do people still play MP? I tried to find a game not too long ago and I couldn't find jack shit.
[QUOTE=Heigou;39979453]Do people still play MP? I tried to find a game not too long ago and I couldn't find jack shit.[/QUOTE] Have you downloaded any of the free multiplayer DLC? If you haven't, then chances are you won't be able to find a game, I had the same problem. A ton of people still play, though.
Oops, I just expected them to download automatically, guess that's where I fell short.
I find the MP on both Xbox and PC to be active.
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