• Ace of Spades - Minecraft with less mining and crafting, but more guns
    4,999 replies, posted
[QUOTE=hunter_killah;29388540]I have a vent thats up if anyone would like to use it, vent.olasonline.net 4486 My cousin originally hosted it for the Gold Members but barely anyone uses it now, so anyone here is free to use it. I'll set up an Ace Of Spades channel, password to the Facevent channel is hotcakes[/QUOTE] I'll come in tomorrow. Time for bed.
[QUOTE=hunter_killah;29384876][media]http://www.youtube.com/watch?v=vg0Tmydj29M[/media] Can't stop listening to this while playing.[/QUOTE] I find it hard to listen to anything while playing due to the game not being windowed.
[img]http://filesmelt.com/dl/mg0815ingame.png[/img] I think it fits well.
[QUOTE=mastermaul;29389141][img_thumb]http://filesmelt.com/dl/mg0815ingame.png[/img_thumb] I think it fits well.[/QUOTE] Is it based off of anything?
[B]I have completed an entire (besides tent and intel) 18th century skinpack.[/B] Sad part is I have no real efficent way to test it, but i'm sure I could buck up and get it done. [QUOTE=Tark;29389186]Is it based off of anything?[/QUOTE] [img]http://world.guns.ru/userfiles/images/machine/mg57/mg08-15_2.jpg[/img] It's an MG08/15.
I like this. [editline]24th April 2011[/editline] I like this a lot. It sure is fun on the EU server. I made propaganda saying "FUCK GREEN :)" and the greens attempted to destroy it. Was fun.
[QUOTE=ruarai;29392007]Does the zombie game someone is making need models? I can help if you do.[/QUOTE] I'm pretty sure the real problem they need help with right now is coding. Making games from scratch is hard as fuck.
[img]http://filesmelt.com/dl/18thcenturypackscreen.png[/img] Ugh it's hard to get a good picture. I think I might redo a few things.
Is that an M1 Garand?
Trying to make a 18th century pack, it's supposed to be a musket. The player model is impossible to get right. I did change the hat so it was (almost) black with team colored trim.
Ugh, was trying to make medieval skins for my first edit. I did fine on the armor but I failed miserably on the bow, it was placed wrong so it was being held backwards very close to the torso. It's not even letting me delete it now even though I replaced it and even tried re-installing the game.
I made it so whenever you shoot someone they scream really fucking loud. :v:
[QUOTE=Morthor;29386003]Dunno if this information is around already, but my improved server list is at [url]http://iammorthor.com/aos[/url] I actually usualy play at the Facepunch EU server. Cheers[/QUOTE] Thanks for this. Sorting by playercount is what I wanted.
[QUOTE=ruarai;29392007]Does the zombie game someone is making need models? I can help if you do. [img_thumb]http://gyazo.com/e9c4529fa64c2aa097bcff5133999016.png[/img_thumb] a zombie torso[/QUOTE] Won't work, deadoctober and his friend need models that are twice the amount of voxels of AoS models. If you want them to consider using that you'd have to double the size.
[QUOTE=WolfeClaw;29394085]Won't work, deadoctober and his friend need models that are twice the amount of voxels of AoS models. If you want them to consider using that you'd have to double the size.[/QUOTE] Well there is the "Double Dimensions" button.
[QUOTE=loled;29394209]Well there is the "Double Dimensions" button.[/QUOTE] I never noticed that tool, that's pretty cool, man I'm a fool. Word. [editline]24th April 2011[/editline] :v:
[QUOTE=loled;29394209]Well there is the "Double Dimensions" button.[/QUOTE] I did it all manually... :smithicide:
[QUOTE=deadoctober;29394615]I did it all manually... :smithicide:[/QUOTE] You can't really make a quality voxlap game without knowing all functions of the editor. Also, to check if your model even looks OK ingame, (atleast if you're gonna use Ace of Spade's method for increasing FPS) go to View > Render Method > Bounded Cubes.
[QUOTE=loled;29395036]You can't really make a quality voxlap game without knowing all functions of the editor. Also, to check if your model even looks OK ingame, (atleast if you're gonna use Ace of Spade's method for increasing FPS) go to View > Render Method > Bounded Cubes.[/QUOTE] You're pretty good with SLAB6, bro. Very informative, indeed.
[QUOTE=loled;29395036]You can't really make a quality voxlap game without knowing all functions of the editor. Also, to check if your model even looks OK ingame, (atleast if you're gonna use Ace of Spade's method for increasing FPS) go to View > Render Method > Bounded Cubes.[/QUOTE] I know all this, but thanks.
Facepunch EU has now a working Player-IP List *:> : [IMG]http://img846.imageshack.us/img846/3770/playerip.png[/IMG] This means i can finally ban people properly :> *thanks to me and Xeno
I always gotta laugh about the general idea of autistic people. I wonder if anyone making them jokes actually ever saw an autistic person.
[QUOTE=proch;29395601]I always gotta laugh about the general idea of autistic people. I wonder if anyone making them jokes actually ever saw an autistic person.[/QUOTE] Well you can obviously tell they haven't. I mean, who the fuck cannot build a fort out of blocks. It doesn't take an autist, it takes a person who doesn't have some fucking mental disease.
[QUOTE=loled;29395688]Well you can obviously tell they haven't. I mean, who the fuck cannot build a fort out of blocks. It doesn't take an autist, it takes a person who doesn't have some fucking mental disease.[/QUOTE] autism isn't a diease, it's genetic.
[QUOTE=deadoctober;29395718]autism isn't a diease, it's genetic.[/QUOTE] Uhh, what I mean is that anyone can build a fort out of blocks. You don't have to be an autist to do that.
Just went on a server... 55 - 92 for green, holy shit that map was swiss cheese, the greens actually completely fucked over the map part blue always uses as sniper nests.
[img]http://img291.imageshack.us/img291/1363/client2011042415061726.png[/img] [img]http://img508.imageshack.us/img508/9348/client2011042415053563.png[/img] [img]http://img543.imageshack.us/img543/8818/client2011042415040053.png[/img] Ok, maybe I am making a portal pack.
And my friend's game is apparently failing horribly in detection of gravity: [img]http://uppix.net/f/8/5/96b7fd0a01af4129e27d4a7756d1b.jpg[/img]
You told me to enable diagonal gravity :saddowns:
WAIT A SECOND WHAT IS UP WITH THE PROGRAM NAME WHAT THE FUCK DID YOU DO GRAN THIS ISN'T FUNNY.
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