• Ace of Spades - Minecraft with less mining and crafting, but more guns
    4,999 replies, posted
[QUOTE=Rainbowcake;29398029]Actually minecraft is an clone of another game, i forgot it name though.[/QUOTE] Infiniminer. Hardly a clone, again it's becoming a genre thing.
[QUOTE=Pilotguy97;29398033]Infiniminer. [img_thumb]http://www.zachtronicsindustries.com/images/infiniminer-ss2.png[/img_thumb][/QUOTE] fuck red go blue
[QUOTE=Tark;29398334]fuck red go blue[/QUOTE] You say that now, but you'll regret it soon. You'll see, you'll all see... :ninja:
Just played this. Horrible game. How the fuck are you meant to see anything with that graphical style and annoying wobbling - not to mention the fog. Placing blocks was a chore because when I wanted to stack them they ended up being placed in-front. I don't get the hype.
[QUOTE=PieClock;29398351]Just played this. Horrible game. How the fuck are you meant to see anything with that graphical style and annoying wobbling - not to mention the fog. Placing blocks was a chore because when I wanted to stack them they ended up being placed in-front. I don't get the hype.[/QUOTE] How can you not see the enemy? Shit, they don't camouflage with anything and their outlines are simply so clear in the fog.
[QUOTE=PieClock;29398351]Just played this. Horrible game. How the fuck are you meant to see anything with that graphical style and annoying wobbling - not to mention the fog. Placing blocks was a chore because when I wanted to stack them they ended up being placed in-front. I don't get the hype.[/QUOTE] Judging by this statement: You should not join the armed forces.
[QUOTE=PieClock;29398351]Just played this. Horrible game. How the fuck are you meant to see anything with that graphical style and annoying wobbling - not to mention the fog. Placing blocks was a chore because when I wanted to stack them they ended up being placed in-front. I don't get the hype.[/QUOTE] it sounds like you just suck.
[QUOTE=loled;29398433]How can you not see the enemy? Shit, they don't camouflage with anything and their outlines are simply so clear in the fog.[/QUOTE] Where did I say I couldn't see enemies? It's just annoying as hell. I like to see where I'm going. [QUOTE=deadoctober;29398467]it sounds like you just suck.[/QUOTE] Yes because me not liking the graphical style means I suck.
[QUOTE=PieClock;29398486]Where did I say I couldn't see enemies? It's just annoying as hell. I like to see where I'm going.[/QUOTE] Put your glasses on, man!
[QUOTE=PieClock;29398486]Where did I say I couldn't see enemies? It's just annoying as hell. I like to see where I'm going. Yes because me not liking the graphical style means I suck.[/QUOTE] "the graphics suck so the game sucks!!!!"
[QUOTE=PieClock;29398486]Where did I say I couldn't see enemies? It's just annoying as hell. I like to see where I'm going. Yes because me not liking the graphical style means I suck.[/QUOTE] You suck because you didn't read the readme and realize you can press "M", not because you hate the graphical style. I hate it aswell since its trippy as fuck.
[QUOTE=loled;29398536]You suck because you didn't read the readme and realize you can press "M", not because you hate the graphical style. I hate it aswell since its trippy as fuck.[/QUOTE] I kinda like it. It amplifies the feeling you would get in war where you'd probably get shell-shock and get dis-oriented.
[QUOTE=loled;29398536]I hate it aswell since its trippy as fuck.[/QUOTE] Then we're agreeing with each other. What I'm saying is I don't understand how this is playable for any more than 15 minutes without getting a headache.
[QUOTE=PieClock;29398593]Then we're agreeing with each other. What I'm saying is I don't understand how this is playable for any more than 15 minutes without getting a headache.[/QUOTE] You get used to it after an hour, though.
The game looks fine to me until I look down. Then I start vomiting everywhere.
Someone seriously needs too make a model maker which allows us too transport the gun too the body... I've had to re-do my AR-15 Model twice now too fine tweek it.
I'm not skilled at a game therefore its bad.
[img]http://img97.imageshack.us/img97/8090/client2011042419105093.png[/img] Better now?
[QUOTE=MedicWine;29399346]I'm not skilled at a game therefore its bad.[/QUOTE] Heh no worse than you are at reading.
[IMG]http://gyazo.com/6d149e88e8ed96fd96610930d8c8fa09.png[/IMG] Just messing around with shading. On the right is an AK47 with experimental shading and on the right is the same AK with double dimensions and a bit less detail, might be used in the zombie game project. I need to have a word with the coder.
[QUOTE=WolfeClaw;29400303][img_thumb]http://gyazo.com/6d149e88e8ed96fd96610930d8c8fa09.png[/img_thumb] Just messing around with shading. On the right is an AK47 with experimental shading and on the right is the same AK with double dimensions and a bit of extra detail, might be used in the zombie game project. I need to have a word with the coder.[/QUOTE] Hmm, that's actually pretty good. Might have a hand at making some weapons aswell. It seems pretty fun.
[QUOTE=PieClock;29398593]Then we're agreeing with each other. What I'm saying is I don't understand how this is playable for any more than 15 minutes without getting a headache.[/QUOTE] Played it for 4 hours straight without any problems whatsoever, so it's probably just you.
[QUOTE=acds;29400430]Played it for 4 hours straight without any problems whatsoever, so it's probably just you.[/QUOTE] I played it for 7 hours straight and I didn't get any problems. Only problem really was that I couldn't force myself to stop playing. :v:
Have we decided who's making the next thread? Introducing the game to FP was p.cool but I'd like to pass on the torch to someone else.
[QUOTE=Oneperson;29400693]Have we decided who's making the next thread? Introducing the game to FP was p.cool but I'd like to pass on the torch to someone else.[/QUOTE] I'm willing to do it, but if someone else wants to, go ahead. I've got quite a lot on my plate at the moment.
[QUOTE=PieClock;29398593]Then we're agreeing with each other. What I'm saying is I don't understand how this is playable for any more than 15 minutes without getting a headache.[/QUOTE] [B]NEVER LOOK DOWN AND IF YOU MUST NEVER ROTATE[/B]
I have perhaps made the most ridiculous rifle mod in history. Sure, it's a bit of an overkill, but I present to you - THE RPG-7: [img]http://uppix.net/c/2/b/145c6f48c48dbc36eafd473b98b6a.jpg[/img] Oh, and I made a double quality version just because I like experimenting with this editor here: [img]http://uppix.net/1/a/4/ad6d649acb132c2f89a7d36d264a7.jpg[/img]
[QUOTE=loled;29401154]I have perhaps made the most ridiculous rifle mod in history. Sure, it's a bit of an overkill, but I present to you - THE RPG-7: [img_thumb]http://uppix.net/c/2/b/145c6f48c48dbc36eafd473b98b6a.jpg[/img_thumb] Oh, and I made a double quality version just because I like experimenting with this editor here: [img_thumb]http://uppix.net/1/a/4/ad6d649acb132c2f89a7d36d264a7.jpg[/img_thumb][/QUOTE] Haha, I was planning on doing that with rockets for tracers, but you did a mighty fine job and saved me the time. Nice work bro.
[QUOTE=loled;29401154]I have perhaps made the most ridiculous rifle mod in history. Sure, it's a bit of an overkill, but I present to you - THE RPG-7: [img_thumb]http://uppix.net/c/2/b/145c6f48c48dbc36eafd473b98b6a.jpg[/img_thumb] Oh, and I made a double quality version just because I like experimenting with this editor here: [img_thumb]http://uppix.net/1/a/4/ad6d649acb132c2f89a7d36d264a7.jpg[/img_thumb][/QUOTE] They're beautiful.
[QUOTE=WolfeClaw;29401189]Haha, I was planning on doing that with rockets for tracers, but you did a mighty fine job and saved me the time. Nice work bro.[/QUOTE] And seeing as bullets destroy 1 block at a time, I'm gonna make it so the dead player model is a player with unexploded rockets stuck in him, just for the hilarity factor.
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