Ace of Spades - Minecraft with less mining and crafting, but more guns
4,999 replies, posted
[QUOTE=proch;29124907]28 guests. What.
You better join, so we can make fun out of new 2011'ers :argh:[/QUOTE]
24 guests now, I guess they went to sign up.
SO MANY HACKERS GOD DAMN
Damn Cheatengine
I'm never going to get this working.. :smith:
finally get in to a server...
[img]http://gyazo.com/409914467cc23929a52e4507ee8436ce.png[/img]
[b]fuck[/b]
[QUOTE=qwerty000;29124687]"problem?" reporting in[/QUOTE]
This guy's a hacker; absolutely ruined the game I was playing by giving himself infinite grenades.
The hackers ruin this game, unlimited health and nades is annoying.
you can actually block IPs of the hackers through Windows Firewall, though you're kinda shit out of luck when they have a dynamic IP or there are tons of them in your server and you can't be arsed to block them
shit fuck
I just spent about 10 minutes sneaking past greens, then it got too risky so I started tunnelling in
my goal was to destroy all their shit, but then I tunnelled in right below some faggot who was staring at the floor and he shot me
such a waste
Here's the original picture I made
[img]http://img834.imageshack.us/img834/6326/nimetnse.png[/img]
And here's the remake I made of it
[img]http://img220.imageshack.us/img220/8440/aceofspades.png[/img]
'Can not connect to server.'
Motherdickshit.
I'm curious as to how the engine works, it looks like it's using some odd technique, with the whole fisheye effect.
[QUOTE=geogzm;29125142]finally get in to a server...
[img_thumb]http://gyazo.com/409914467cc23929a52e4507ee8436ce.png[/img_thumb]
[B]fuck[/B][/QUOTE]
It's raining men?
Finally played a normal round that suprisingly lasted like 3 hours, got to say that hackers sure get annoying with their grenade spam.
[QUOTE=NachoPiggy;29125361]you can actually block IPs of the hackers through Windows Firewall, though you're kinda shit out of luck when they have a dynamic IP or there are tons of them in your server and you can't be arsed to block them[/QUOTE]
How do you find out the IP of the player?
[QUOTE=caesium;29125660]I'm curious as to how the engine works, it looks like it's using some odd technique, with the whole fisheye effect.[/QUOTE]
I think it's something to do with how they are using the engine. The engine was designed for the voxels to be much smaller and since they are effectively quite large in this game, the renderer doesn't work as expected.
The models on the guy's tumblr are just ideas.
It's not hard to make such models too.
maps need to be flatter.
Trench wars or attacking bunkers rarely happen.
what you expect:
people taking up positions and defending from an onslaught of the enemy team
what you get:
hackers, lone wolves and idiots that just sit in their home base
Heard this was filled with hackers.
an FP private server would provide some quality gameplay I think but there's no password or anything available
Woah, Voxel has so much potential. Making custom models would be so easy due to the low file size, players could create their own special pieces for building, limited to the size of a regular block.
Maybe even have Costum weapons or player models with similar limitations.
Guess the guy above me just confirmed it.
[editline]12th April 2011[/editline]
Fuck, my automerge.
I think there should be a mode with green as attackers and blue as defenders. The goal would be to destroy all of the enemy fortress for green, and to last 15-20 minutes for blue. To stop it from being a twitch shooter like UT or quake.
I send the maker of it the info on the most common problems and thanked him for this awesome game.
Hope he won't ignore it.
[img]http://s3.amazonaws.com/data.tumblr.com/tumblr_ljj2bjyRVi1qilwtso1_1280.jpg?AWSAccessKeyId=AKIAJ6IHWSU3BX3X7X3Q&Expires=1302703985&Signature=Os1D0mLH1khMNrn9RPVq%2FMy6ni8%3D[/img]
yes please, and AA machineguns to attack them.
[img]http://filesmelt.com/dl/ohwow2.png[/img]
Grey worlds everywhere.
[QUOTE=geogzm;29126575]I think there should be a mode with green as attackers and blue as defenders. The goal would be to destroy all of the enemy fortress for green, and to last 15-20 minutes for blue. To stop it from being a twitch shooter like UT or quake.[/QUOTE]
Yeah, my idea is basically like a barrier between the two spawns for about 5 minutes while the blue side can build and the green can't, and after those 5 minutes the barrier disappears and the things in the quote above happen.
Wow, just got into this game. It's totally awesome.
[editline]12th April 2011[/editline]
Although, I don't know what the values on the scoreboard mean.
:sigh:
hackers, I really don't understand the point of it. What's so fun about nade spam and invincibility? I just ignore it and rebuild the destroyed structure without giving a fuck. Until I get bored and want to attack.
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