• Minecraft v30 - notch wants all of your money
    5,001 replies, posted
[QUOTE=zedpenguin;23560001]why is there two versions of v30 :downs:[/QUOTE] This has been asked many times. many.
Notch's site is down :argh:
I wonder what the update will be this time.
aaaaand, we're back [editline]07:36PM[/editline] oh hey, notch's site [I]is [/I]down weird
Making a texture pack. Going for a nice clean matte look. This is basically what I got so far: [img]http://dl.dropbox.com/u/99604/Fraps%20Screenshots/javaw%202010-07-23%2010-34-52-87.png[/img] What do you guys think?
[QUOTE=PieClock;23560075]Making a texture pack. Going for a nice clean matte look. This is basically what I got so far: [img]http://dl.dropbox.com/u/99604/Fraps%20Screenshots/javaw%202010-07-23%2010-34-52-87.png[/img] What do you guys think?[/QUOTE] Your avatar :love: Oh wait about the texture pack..Yeah its nice :buddy:, looks a little too blocky in my opinion though
[QUOTE=PieClock;23560075]Making a texture pack. Going for a nice clean matte look. This is basically what I got so far: What do you guys think?[/QUOTE] It's nice.
[QUOTE=w0lfeh;23560083]Your avatar :love: [/QUOTE] :buddy: [QUOTE=w0lfeh;23560083] Oh wait about the texture pack..Yeah its nice :buddy:, looks a little too blocky in my opinion though[/QUOTE] It's minecraft :v: I'd expect it to be blocky. Can you elaborate? Also, thanks to the Teh_Cheese for giving me good suggestions to add!
[QUOTE=PieClock;23560075]Making a texture pack. Going for a nice clean matte look. This is basically what I got so far: [img]http://dl.dropbox.com/u/99604/Fraps%20Screenshots/javaw%202010-07-23%2010-34-52-87.png[/img] What do you guys think?[/QUOTE] Looks a bit bright, needs a bit more depth and darker colors contrasting with the lighter ones.
I like your texture pack, it gives a nice, soft feeling to the game and without looking shitty. Although the colors seem to be kind of... bland.
[QUOTE=PieClock;23560129]:buddy: It's minecraft :v: I'd expect it to be blocky. Can you elaborate? Also, thanks to the Teh_Cheese for giving me good suggestions to add![/QUOTE] <3 Working on my own, too [img]http://dl.dropbox.com/u/99594/minecraft/javaw%202010-07-23%2002-43-12-74.png[/img] [img]http://dl.dropbox.com/u/99594/minecraft/javaw%202010-07-23%2002-43-19-47.png[/img] [img]http://dl.dropbox.com/u/99594/minecraft/javaw%202010-07-23%2002-45-16-83.png[/img]
[QUOTE=w0lfeh;23560083]looks a little too blocky in my opinion though[/QUOTE] For a second there I thought I was in the FP mapping section :v:
Why is notchs blog down D:
I'm not sure what I can do with the colors and keep the matte feel. Thanks for the criticism anyway bro.
[IMG]http://i272.photobucket.com/albums/jj191/GlentSharphoto/dville.png[/IMG] Village named by Grumps AKA Mr. Kaki / Immortal Sheep
Here's the texture in it's current state, edit to you hearts desires as I will be gone for the next 6 days [url]http://dl.dropbox.com/u/99594/minecraft/terrain.png[/url]
Retoast: [IMG]http://ooft.net/upload/3125207g.png[/IMG] [IMG]http://ooft.net/upload/29238i.png[/IMG]
[QUOTE=PieClock;23560129]:buddy: It's minecraft :v: I'd expect it to be blocky. Can you elaborate? Also, thanks to the Teh_Cheese for giving me good suggestions to add![/QUOTE] Sorry, I'm not english :buddy: What does elaborate mean? Also about your avatar, did you make it?:3:
[QUOTE=w0lfeh;23560294]Sorry, I'm not english :buddy: What does elaborate mean? Also about your avatar, did you make it?:3:[/QUOTE] elaborate means to describe in greater detail
[QUOTE=w0lfeh;23560294]Sorry, I'm not english :buddy: What does elaborate mean? Also about your avatar, did you make it?:3:[/QUOTE] Describe in more detail. Yeah, I made my avatar. :smile: You're allowed to steal it if you wish.
[QUOTE=PieClock;23560417]Describe in more detail. Yeah, I made my avatar. :smile:[/QUOTE] Can you make me an avatar like that with the TNT block?Please?:3: Also, well uh I can't really describe in more detail.I don't have such a -blocky- feeling with the original textures, I'm used to that one, so thats probably why It looks blocky to me :v:
What's the most efficient way to build underwater bases? I'm currently diving down and building a solid block which I then proceed to hollow out, but it is taking quite a while.
[QUOTE=PieClock;23560075]Making a texture pack. Going for a nice clean matte look. This is basically what I got so far: [IMG]http://dl.dropbox.com/u/99604/Fraps%20Screenshots/javaw%202010-07-23%2010-34-52-87.png[/IMG] What do you guys think?[/QUOTE] [IMG]http://i48.photobucket.com/albums/f227/Norzone/Ohnoz.gif[/IMG] :ohdear:
[QUOTE=Typhoon;23560464]What's the most efficient way to build underwater bases? I'm currently diving down and building a solid block which I then proceed to hollow out, but it is taking quite a while.[/QUOTE] [img]http://dl.dropbox.com/u/99604/Fraps%20Screenshots/1279417592929.jpg[/img] Also can people please stop quoting my image :v: [img_thumb] it or snip it if you wish to quote.
[quote=norzone;23560504][IMG_thumb]http://i48.photobucket.com/albums/f227/Norzone/Ohnoz.gif[/IMG_thumb] :ohdear:[/quote] AHHHHHHHHHHHHHHHHc
[QUOTE=PieClock;23560505][img_thumb]http://dl.dropbox.com/u/99604/Fraps%20Screenshots/1279417592929.jpg[/img_thumb] Also can people please stop quoting my image :v: [img_thumb] it or snip it if you wish to quote.[/QUOTE] Thank you, good sir. :h:
[QUOTE=w0lfeh;23560458]Can you make me an avatar like that with the TNT block?Please?:3:[/QUOTE] I would but it was a long process. I had to create the texture for 3D Studio max, set up a render scene, animate it spinning, render it, import all the frames into photoshop, put each frame on its own layer, change the delay between all the frames and last but not least try to export it in a low file size. (Which would be even harder to do for a blue member, considering their size limit is much lower). Sorry :v:
[QUOTE=PieClock;23560505][IMG_thumb]http://dl.dropbox.com/u/99604/Fraps%20Screenshots/1279417592929.jpg[/IMG_thumb] Also can people please stop quoting my image :v: [img_thumb] it or snip it if you wish to quote.[/QUOTE] Step 3 sand DOES NOT OBEY PHYSICS. Had to point that out.
[QUOTE=Glent;23560589]Step 3 sand DOES NOT OBEY PHYSICS. Had to point that out.[/QUOTE] just use a dirt block there.
[QUOTE=PieClock;23560505][img_thumb]http://dl.dropbox.com/u/99604/Fraps%20Screenshots/1279417592929.jpg[/img_thumb] Also can people please stop quoting my image :v: [img_thumb] it or snip it if you wish to quote.[/QUOTE] Thats extremely useful, thanks. :buddy:
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