[QUOTE=demonguard;23659105]You guys really want to see the awesome shit you're missing? You sure you can handle it?
Well...alright...
[media]http://www.youtube.com/watch?v=a5kgDHBiFCU[/media]
FUCK YEAH
yes I know its shit quality it was recorded, compressed, and uploaded in all of like 2 minutes.
also nerdy says something at like 5 seconds[/QUOTE]
You can't dig at the spawn.
[QUOTE=demonguard;23659105]You guys really want to see the awesome shit you're missing? You sure you can handle it?
Well...alright...
[media]http://www.youtube.com/watch?v=a5kgDHBiFCU[/media]
FUCK YEAH
yes I know its shit quality it was recorded, compressed, and uploaded in all of like 2 minutes.[/QUOTE]
This happens because just about everyone on it has shitty ping or a shitty connection because either Ez or Notch are the ones hosting the server. :eng101:
Unless you're near the spawnpoint, which you can't place or delete blocks around. That could be it too.
[img]http://img51.imageshack.us/img51/8314/sdfdsfg.jpg[/img]
I'm going to fucking do it.
[QUOTE=Doomish;23659131]This happens because just about everyone on it has shitty ping or a shitty connection because either Ez or Notch are the ones hosting the server. :eng101:
Unless you're near the spawnpoint, which you can't place or delete blocks around. That could be it too.[/QUOTE]
Ah, that makes sense. It was a lot better earlier in the couple hours that it wasn't crashing, but people starting becoming invisible which kind of ruined the whole multiplayer part.
I'm going to go back and enjoy the wonders of the survival singleplayer!
Or just go to bed..
:buddy:
[url]http://notch.tumblr.com/post/865210123/it-might-not-be-complete-but-i-think-its-stable#disqus_thread[/url]
[quote=Notch]It might not be complete, but I think it’s stable
I ran a multiplayer test overnight, and told people they could invite their friends, too, so the server would be full all night. The internet being the internet meant it took about 20 minutes before the password had leaked to a couple of large communities. I figured I might as well just go for a proper stress test, and announced the password on my twitter as well.
It’s now some 7-8 hours later, and the server is still running. It’s getting 3-5 connection attempts per second, the log is so huge that it’s causing actual slowdowns just to update it in the gui, and apparently gameplay is kind of laggy, but it’s still running, and the memory profile is SMOOTH.
[img]http://media.tumblr.com/tumblr_l67i8tp9Zp1qzb7ox.png[/img]
Memory usage on an infinite map, with all players being far away from each other, is about 35 MB/player. That means you could in theory host a server for 28 players with 1 GB ram. In reality, the server uses some overhead ram that varies with how many entities there are, how fast players are moving (the map generator), and how many monsters there are and what they’re doing (more when they’re pathfinding), so it’s probably more like 20-24 players maximum per 1GB of ram, for an infinite server.
The memory usage is worst-case with everyone heading in their own direction, though. If they stay close to each other, it’s significantly less. Almost all of the RAM usage is terrain data.
If you chose to limit the playing area, the memory usage gets capped at 320 bytes per m^2 of surface area. That means that if you limit the playing area to 1600*1600 blocks, the server will never use more than 800 MB of terrain data, regardless of player count.
The biggest bugs so far:
* Sometimes an entire chunk fails to get added to the client, making a huge hole in the world. Trying to jump down it leads to the server resetting your position, but since that’s still over the hole, you start falling again, ever faster. It’s pretty disturbing. I THINK I know what causes this.
* When players get too far away from each other, they stop being able to see each other. I know what causes this.
* There’s a lot of repeating terrain (the same chunk over and over) out in the distance where there should be no terrain. I think this is related to the first bug.
And there are some major things left to implement before it’s a game:
* Inventory (it’s client-side at the moment)
* Health and respawn (same)
* Crafting
* ItemEntities (signs, chests)
* Monsters
* Detecting flying players. (It already detects players why try to pass through the terrain)
I plan on finishing up the first four points before releasing a test server.[/quote]
[QUOTE=Notch]Well, wow, the server survived the night. It's getting 3-5 connection attempts PER SECOND now, from a whole bunch of random IPs.[/QUOTE]
Goddamn, people are [I]really[/I] still trying to connect?
[QUOTE=Warrant;23659157][url]http://notch.tumblr.com/post/865210123/it-might-not-be-complete-but-i-think-its-stable#disqus_thread[/url][/QUOTE]
I was just about to post that! :byodood:
[editline]d[/editline]
[QUOTE=demonguard;23659189][img_thumb]http://dl.dropbox.com/u/220354/Non-Game%20Screenshots/weeeeeeee.PNG[/img_thumb][/QUOTE]
Sir, you are a cool person.
But I still got a reply from Notch on twitter, was that you who called me a dick on teamspeak because I got one?
[QUOTE]
* ItemEntities (signs, chests)[/QUOTE]
From the blog post above, these are apparently clientside only for now as part of a bug. I think it'd be nice if Notch left chests clientside, meaning if you looked in someone else's chest, it would be empty, but if they looked in it, all their stuff would be there. It does cut down on people who legitimately want to be thieves as their quirk, bur it also cuts down on people who would do it to grief. It's sort of a trade-off.
[QUOTE=Doomish;23659210]From the blog post above, these are apparently clientside only. I think it'd be nice if Notch left chests clientside, meaning if you looked in someone else's chest, it would be empty, but if they looked in it, all their stuff would be there. It does cut down on people who legitimately want to be thieves as their quirk, bur it also cuts down on people who would do it to grief. It's sort of a trade-off.[/QUOTE]
[img]http://www.facepunch.com/ads/rating/tick.png[/img]
Also, Doomish, wheres your glasses on your avatar! :byodood:
[editline]d[/editline]
Not talking about those square glasses.
[QUOTE=Doomish;23658598]I just don't understand how you can laugh in the face of an intelligent community and say it's [I]not[/I] an intelligent community if you aren't a part of one.
Unless I'm wrong, and you actually have a SA account. If so, then by all means, I apologize.[/QUOTE]
10$ does not make you any more intelligent than anyone else.
[QUOTE=Frewb;23659232][img]http://www.facepunch.com/ads/rating/tick.png[/img]
Also, Doomish, wheres your glasses on your avatar! :byodood:
[editline]d[/editline]
Not talking about those square glasses.[/QUOTE]
oh god i forgot to photoshop them back on someone quick find the dai glasses image D:
[QUOTE=Frewb;23659192]I was just about to post that! :byodood:
[editline]d[/editline]
Sir, you are a cool person.
But I still got a reply from Notch on twitter, was that you who called me a dick on teamspeak because I got one?[/QUOTE]
that was nerdy
No one should legitimately be a thief, it's just stupid.
[QUOTE]*Itementities (signs, chests)[/QUOTE]
From the blog post above, these are apparently clientside only for now as part of a bug. I think it'd be nice if Notch left chests clientside, meaning if you looked in someone else's chest, it would be empty, but if they looked in it, all their stuff would be there. It does cut down on people who legitimately want to be thieves as their quirk, bur it also cuts down on people who would do it to grief. It's sort of a trade-off.
repost for new page
[editline]03:31AM[/editline]
[QUOTE=Jawalt;23659252]10$ does not make you any more intelligent than anyone else.[/QUOTE]
i never once said that it does :colbert:
We really are going to need a sub-forum soon. This thread is moving way to fast.
Side note: I can't wait for SMP. Me and a couple of friends are going to make an awesome city :buddy:
[QUOTE=Doomish;23659253]oh god i forgot to photoshop them back on someone quick find the dai glasses image D:[/QUOTE]
[img]http://ploader.net/files/51682a4ab01b1a37e480703445da7c13.png[/img]
GO GO GO!
122 pages? When will it end?
[QUOTE=Petrussen;23659296]122 pages? When will it end?[/QUOTE]
Facepunch must of knew we we're getting into the laggy SMP server!
They must of made it unlimited!
:buddy:
Not really.
[quote]@xnotch I'm assuming that at this point you just want to polish it up so that it's playable, right? Can we expect it within a day or so?[/quote]
[quote]@thearkides Noooo... there's lots of stuff to do. I blogged it. =)
[/quote]
[QUOTE=Doomish;23659210]From the blog post above, these are apparently clientside only for now as part of a bug. I think it'd be nice if Notch left chests clientside, meaning if you looked in someone else's chest, it would be empty, but if they looked in it, all their stuff would be there. It does cut down on people who legitimately want to be thieves as their quirk, bur it also cuts down on people who would do it to grief. It's sort of a trade-off.[/QUOTE]
For being part of such an intelligent community you're not so hot yourself.
Nothing inventory can be clientside, there's a huge rule with competitive MP game servers: never trust the client. You could easily add shit to your chest clientside and have 100 diamond swords.
[QUOTE=Doomish;23659210]From the blog post above, these are apparently clientside only for now as part of a bug. I think it'd be nice if Notch left chests clientside, meaning if you looked in someone else's chest, it would be empty, but if they looked in it, all their stuff would be there. It does cut down on people who legitimately want to be thieves as their quirk, bur it also cuts down on people who would do it to grief. It's sort of a trade-off.[/QUOTE]
I would like not being able to open other people's chests, but leaving them clientside is not the way to do it. It would be really weird to open it and see nothing, unless you like it as if everyone can access their own chests from that chest. Also it would leave it open to hacking as the server doesn't keep track of what you put in there or take out.
arrrgh ninja'd :suicide:
[QUOTE=Jawalt;23659252]10$ does not make you any more intelligent than anyone else.[/QUOTE]
Of course not, it does however ensure that kids will stay away from the site (it costs $10! and you need credit card!) and any way you cut it, kids are more immature than people who are >18.
[QUOTE=Jawalt;23659328]For being part of such an intelligent community you're not so hot yourself.
Nothing inventory can be clientside, there's a huge rule with competitive MP game servers: never trust the client. You could easily add shit to your chest clientside and have 100 diamond swords.[/QUOTE]
so why do you magically have something against me
Also, you're wrong and that isn't what I'm talking about at all. I'm not talking about putting things in a chest and nobody being able to find out and/or just putting things into your inventory clientside-wise, I'm talking about other people not being able to steal from your chest. Read a little before you post next time please.
[QUOTE=Gregah;23659350]Of course not, it does however ensure that kids will stay away from the site (it costs $10! and you need credit card!) and any way you cut it, kids are more immature than people who are >18.[/QUOTE]
Dude, you're so wrong. Most children could easily get their parents to pay $10 for something online. And age doesn't ensure maturity. I know plenty of people my age (16) that are tremendously stupid and immature.
Best skin ever.
[img]http://www.filepak.com/5/1_1280181210369.png[/img]
[QUOTE=Doomish;23659360]so why do you magically have something against me
Also, you're wrong and that isn't what I'm talking about at all. I'm not talking about putting things in a chest and nobody being able to find out and/or just putting things into your inventory clientside-wise, I'm talking about other people not being able to steal from your chest. Read a little before you post next time please.[/QUOTE]
You said you'd like it if Notch kept chests clientside. You said that exactly.
[QUOTE=dedo678;23659384]Best skin ever.
[img_thumb]http://www.filepak.com/5/1_1280181210369.png[/img_thumb][/QUOTE]
Meh.
Also,
why doesn't anyone use img_thumb anymore?
[editline]d[/editline]
Stop fighting with Doomish, guys.
Just let him leave his opinions without flaming it.
You could just say something a little bit nicer like "You mean just item-lock or something?"
Oh nevermind, this is Facepunch.
:buddy:
[QUOTE=Jawalt;23659398]You said you'd like it if Notch kept chests clientside. You said that exactly.[/QUOTE]
yes
where in that did i say "you could put 100 diamond swords in it and nobody would be able to do anything about it and that is a problem"
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