[QUOTE=gk99;28195275]Exception of rocket?
[editline]21st February 2011[/editline]
Not when it barely runs good on medium settings on your PC forcing you to use lowest settings it isn't.[/QUOTE]
that has to go too.
[QUOTE=Sparkwire;28195413]that has to go too.[/QUOTE]
Why? It looks fine. Can we just add those smexy hands to it(left one grabbing bottom of gun)
Oh, pageking, my statement is:
layla is [img]http://static.facepunch.com/fp/ratings/box.png[/img]
[QUOTE=gk99;28195275]Not when it barely runs good on medium settings on your PC forcing you to use lowest settings it isn't.[/QUOTE]
I agree, looking at a very high quality model with shit textures is horrible.
[editline]21st February 2011[/editline]
[QUOTE=gk99;28195451]layla is a nice delivery man who always manages to deliver my [img_thumb]http://static.facepunch.com/fp/ratings/box.png[/img_thumb]s on time![/QUOTE]
Fix'd.
[QUOTE=fug;28188219]Get some multi-passenger driveable vehciles in this mod ala tribes2, I'll make a map.
Edit: Needs more deployables too![/QUOTE]
If we added vehicles I'd gladly make a headlong remake from halo
Though there's always placeholders
[QUOTE=GameDev;28195631]If we added vehicles I'd gladly make a headlong remake from halo
Though there's always placeholders[/QUOTE]
Vehicles? Sounds awesome, just make sure they're not too overpowered.
you have a jetpack, what more do you expect from vehicles? :|
Anyone up for playing a game?
We're very lonely in the server. :(
agree for
[img]http://gyazo.com/9e8129f8e894821a08f16629a23b50c9.png[/img]
disagree for
[img]http://gyazo.com/4c9c82918a4668d1dce028af036684f7.png[/img]
[QUOTE=CakeMaster7;28195702]Vehicles? Sounds awesome, just make sure they're not too overpowered.[/QUOTE]
And are shit without team work, so there's like a turret on the back, making them harmless when it's not manned.
And make them explode when shot too much.
[QUOTE=gk99;28195820]And make them explode when shot too much.[/QUOTE]
Yeah, and I was thinking of an attack helicopter like spaceship that has low armor and decent speed but has turrets and shit on it.
Hover vehicles on mist would be tight.
[QUOTE=gk99;28195820]And make them explode when shot too much.[/QUOTE]
That's just stupid in games. It's fair enough them smoking and not working, but it's damn hard to make a car actually blow up the way they do in games.
[QUOTE=CakeMaster7;28195850]Yeah, and I was thinking of an attack helicopter like spaceship that has low armor and decent speed but has turrets and shit on it.[/QUOTE]
[QUOTE=zeldar;28195854]Hover vehicles on mist would be tight.[/QUOTE]
[img]http://cdn.globalaircraft.org/media/img/planes/lowres/lun_ekran.jpg[/img]
:fuckyou:
[QUOTE=~ZOMG;28195915]That's just stupid in games. It's fair enough them smoking and not working, but it's damn hard to make a car actually blow up the way they do in games.[/QUOTE]
Fine.
Hover-Bombs,
Or for the CoD:BlOps population, an RC-XD that flys.
[QUOTE=~ZOMG;28195915]That's just stupid in games. It's fair enough them smoking and not working, but it's damn hard to make a car actually blow up the way they do in games.[/QUOTE]
But this is the future! As we learned from Halo, a vehicle can still have horribly impractical design in the future!
Vehicles would be great. It'd also make an engineer class worthwhile if you could fix them.
[QUOTE=ASmellyOgre;28196009]Vehicles would be great. It'd also make an engineer class worthwhile if you could fix them.[/QUOTE]
Yeah, that's true. The Generator Repair Tool could be equipped by default and could repair turrets, generators, and vehicles in exchange for the inability to really fight. (Would have a weapon only good for self defense)
[QUOTE=gk99;28195820]And make them explode when shot too much.[/QUOTE]
No, like on characters, the vehicles have shields.
If the shields are shot at too much, they go down and your vehicle is proned to be destroyed by rockets, or anything.
[editline]21st February 2011[/editline]
[QUOTE=CakeMaster7;28196045]Yeah, that's true. The Generator Repair Tool could be equipped by default and could repair turrets, generators, and vehicles in exchange for the inability to really fight. (Would have a weapon only good for self defense)[/QUOTE]
Like TF2, have a pistol and melee weapon (sword)
[QUOTE=Sparkwire;28194824]all the old quake style guns need to go[/QUOTE]
Looks like most of what I contributed will be flushed out then. :(
On a note I agree, the mod has progressed so much and to build on that a nice solid art style and model revamp will be very beneficial.
[QUOTE=SFC3;28196064]
Like TF2, have a pistol and melee weapon (sword)[/QUOTE]
Yeah, like maybe have the Hoplite by default? (The Hoplite isn't really effective as a main weapon because of it's bad accuracy and low range and because it fires fast it'd be just like the Pistol in TF2)
[editline]21st February 2011[/editline]
[QUOTE=Snood_1990;28196113]Looks like most of what I contributed will be flushed out then. :(
On a note I agree, the mod has progressed so much and to build on that a nice solid art style and model revamp will be very beneficial.[/QUOTE]
It kind of does have a general art style. Could you please name one thing that doesn't fit?
(Just to give me an example)
[QUOTE=CakeMaster7;28196114]Yeah, like maybe have the Hoplite by default? (The Hoplite isn't really effective as a main weapon because of it's bad accuracy and low range and because it fires fast it'd be just like the Pistol in TF2)
[editline]21st February 2011[/editline]
It kind of does have a general art style. Could you please name one thing that doesn't fit?
(Just to give me an example)[/QUOTE]
Yeah. Also, repair pack for engineer, and a small pack only for very little jetpack use.
[QUOTE=SFC3;28196149]Yeah. Also, repair pack for engineer, and a small pack only for very little jetpack use.[/QUOTE]
Yeah, like only enough to move around your own base. We need to make the Engineer a horrible choice for combat so no one just goes "Battle Engie."
[QUOTE=CakeMaster7;28195702]Vehicles? Sounds awesome, just make sure they're not too overpowered.[/QUOTE]
I say we just code the jeep turret to be operable by the passenger.
Although we need a new model
the gun artstyle draws from these concepts.
[url]http://conceptheart.blogspot.com/search/label/guns[/url]
[QUOTE=CakeMaster7;28196182]Yeah, like only enough to move around your own base. We need to make the Engineer a horrible choice for combat so no one just goes "Battle Engie."[/QUOTE]
Agreed. Also, it would be a great map idea to "escort the engineer" gamemode.
Escort the engineer to a generator on one team and the other tries to kill the team and the engineer.
If they get to the generator, they have 5 minutes for the engie to repair it and that time, the team can still try to kill him while the team protects him?
[QUOTE=Ihazard;28195737]you have a jetpack, what more do you expect from vehicles? :|[/QUOTE]
[media]http://www.youtube.com/watch?v=s1pyfxmcQ9s&playnext=1&list=PL87A497721E12DEE5[/media]
[QUOTE=SFC3;28196279]Agreed. Also, it would be a great map idea to "escort the engineer" gamemode.
Escort the engineer to a generator on one team and the other tries to kill the team and the engineer.
If they get to the generator, they have 5 minutes for the engie to repair it and that time, the team can still try to kill him while the team protects him?[/QUOTE]
That reminds me of that canceled CSS gamemode where you escort a "VIP" but you put a very nice twist on it by making it so you need to repair the generator.
Jlea can you make a limit on how many times you can teleport or distance? People keep teleporting from their base to our flag and get points quickly they also teleport before anyone can get a kill.
Yea, right now the teleporter is the ultimate trolling tool. You teleport into their base, grab their flag, then proceed to teleport around the map. It's impossible for anyone to catch you because you can zap to the opposite end of the map in an instant.
[B]EDIT:
[/B]Also, the lack of shields encourages this very tactic. You can't beat anyone in a gunfight so your only option is to run.
I say radically reduce the teleporter distance, and give the person shields. Meaning that you can stop someone from teleporting if you shoot them before they get the chance, and it gives them a chance to fight back if confronted.
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