[QUOTE=sade1212;29526354]It's a source mod. Download, put in sourcemods, do SVN stuff, restart steam, play.[/QUOTE]
Slap me silly for saying this but: It's not in a folder, it's in its own individual folders, do I put all the folders in the sourcemods, or do I put all the folders in a folder in sourcemods? Does this make any sense?
WORK ON THIS.
What happened to our one week hiatus?
[QUOTE=SFC3;29526725]WORK ON THIS.
What happened to our one week hiatus?[/QUOTE]
It passed and we practically finished.
[QUOTE=CWalkthroughs;29526990]It passed and we practically finished.[/QUOTE]
That's not really true, Jlea said we were patching, and we never patched. I bumped this thread because the stuff he was changing sounds good and we should finish the patch
Not trying to make Jlea work on this btw, but the rest of us can do stuff too is what I'm saying. I'm re-doing andro.
[QUOTE=nado;29538462]That's not really true, Jlea said we were patching, and we never patched. I bumped this thread because the stuff he was changing sounds good and we should finish the patch
Not trying to make Jlea work on this btw, but the rest of us can do stuff too is what I'm saying. I'm re-doing andro.[/QUOTE]
I'm pretty sure this is dead. I told all of you that we shouldn't take a break or we'd lose momentum and never finish what we said we'd do but no, everyone had to rate me dumb and say I was wrong.
It's not actually dead, this thing is gonna be bundled with Ivan's Secrets because I don't want to make a MP for that so I guess this has to be completed. What I need is motivation. Start working on maps and I'll start working on code :D
We need some superbumping in this thread to get the hype back.
I don't really have any content, pretty sure nobody does either
[editline]1st May 2011[/editline]
Shit I totally forgot I had that Headlong remake going
[QUOTE=Kettle Chips;29526380]Slap me silly for saying this but: It's not in a folder, it's in its own individual folders, do I put all the folders in the sourcemods, or do I put all the folders in a folder in sourcemods? Does this make any sense?[/QUOTE]
Put the folders in a folder and put that folder in source mods.
I think if we want to effectively make good maps for this mod we need a clear artistic direction including reference images textures and guidelines
anyone up for this?
if not I think it would be nice if everyone contributed images of what they feel the maps should look like.
[B]EDIT:[/B]
also I think photographs of mars would be a good place to start
[QUOTE=Tovip;29556593]I think if we want to effectively make good maps for this mod we need a clear artistic direction including reference images textures and guidelines
anyone up for this?
if not I think it would be nice if everyone contributed images of what they feel the maps should look like.
[B]EDIT:[/B]
also I think photographs of mars would be a good place to start[/QUOTE]
Part of what made it special was that we didn't really have a set style, just futuristic, which I like.
Is this mod basically Gcon mp?
[QUOTE=kaine123;29559091]Is this mod basically Gcon mp?[/QUOTE]
Gcon doesn't have Jetpacks :colbert:
[QUOTE=CakeMaster7;29557771]Part of what made it special was that we didn't really have a set style, just futuristic, which I like.[/QUOTE]
This. One thing I noticed is that despite there being jetpacks, enclosed combat actually works pretty well. Gamedev's tiny map was pretty enjoyable
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