• The 1 week MOD challenge
    3,506 replies, posted
I'll put in crosshairs now
uh can whoevers modelling just give me what they've got otherwise Im going to have no time to animate
Yeah, we really REALLY need weapon models guys. [editline]11th February 2011[/editline] which is why I wanted them made out of primitives, with some simple AO so we didn't run into this problem :|
I feel bossy :< But can a texture artist make a new texture for the Cs:s hands so i've got something to work with please
Not really, mainly waiting for the modellers to give us the weapons
Just coded in "rocket jumping". If you fire the launcher at your feet, jump + activate jetpacks you go soaaaring [editline]11th February 2011[/editline] New Crosshair is in
JLea make the spawn system only spawn enemies directly behind you so it can be just like Call of Duty because Call of Duty is the most successful video game franchise of all time [editline]11th February 2011[/editline] also make sure knives are a viable primary weapon with at least 30 foot range and instant 1 hit kill capabilities as well as auto aim
[img]http://dl.dropbox.com/u/41968/is_industrial0000.jpg[/img] Third person cam + crosshair
wait this is gonna be in third pers?
[QUOTE=mr apple;27986189]wait this is gonna be in third pers?[/QUOTE] yes.
[QUOTE=mr apple;27986189]wait this is gonna be in third pers?[/QUOTE] And first person. It's a TPS/FPS. He's getting inspiration from Tribes, after all.
That means complete animations for the new model :psyduck: fuck that just use civ anims for third person, that'd take me longer than 3 days
or... the default SDK anims?
ok
[img]http://dl.dropbox.com/u/516743/particles/healfield.png[/img] Healing field. Comments/criticism?
^ Nice work Shadow also I need these sent to me please [img]http://dl.dropbox.com/u/9038221/mp40_render3.png[/img] [img]http://dl.dropbox.com/u/9038221/mp40_1stperson.png[/img] and any other weapons that has been made
I don't really think the MP40 fits into the style at all tbh [editline]11th February 2011[/editline] at least remove the ironsights + stuff so it looks smooth
I know this is a broad question to ask, but I'm legitimately interested so I'll just fire away... I was wanting to know where's a good place to start learning to model guns etc. I want to contribute in some way and I feel simply coming up with a good idea or two isn't enough.
[url]http://dl.dropbox.com/u/516743/particles/1week_healthfield.pcf[/url] Healing field particle. About 2-3m in diameter, is that ok?
[QUOTE=ShukaidoX;27986359]I know this is a broad question to ask, but I'm legitimately interested so I'll just fire away... I was wanting to know where's a good place to start learning to model guns etc. I want to contribute in some way and I feel simply coming up with a good idea or two isn't enough.[/QUOTE] Education is a good start. I started off in a tafe course and now I'm doing an Advanced Diploma in Screen media and games development. Theres a certain thing you need to learn about modelling first before you start but i'll explain later because i'm tired and plan on pulling an all nighter.
Need a small explosion effect for the healer.
The thing emitting the healing aura?
Oh yeah Jlea the flag has an alpha map, it's in the TGA file
How's this for the health dispenser explosion? [url]http://dl.dropbox.com/u/516743/particles/1week_healthsplosion.pcf[/url]
I don't know if there is one already or if it's a part of the flag entity but there needs to be a flag reset entity. That way, if someone falls off the map and dies with the flag (like on my map) the flag wouldn't be stuck in an unreachable location.
More explody. Flames and stuff [editline]11th February 2011[/editline] The flag resets 15 seconds after drop
guys if you're going to use an upload site, don't use stuff like megaupload with waiting times use either; dropbox mediafire or filefront ^ best file hosting sites.
[url]http://dl.dropbox.com/u/516743/particles/1week_healthsplosion.pcf[/url] Updated version of the healing explosion thingy, added fire and bouncy sparks.
It's obvous that we need more modelers. Someone post something in the models section?
Did quick anim for the health thing, uploading now cbf rendering, it's just a health logo rotating on a machine thing [editline]11th February 2011[/editline] uh so theres 2 weapons still being made.. we need a few more. :/
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