• The 1 week MOD challenge
    3,506 replies, posted
Updating the SVN now. Thirdperson should be working, along with crosshair, proper particles on flags. [editline]12th February 2011[/editline] Also all classes now come w/ the launcher, fire it at your feet and jump ftw.
Jlea can you please accept my steam friend account so I can get the SVN link and post my stuff?
A big outdoorsy map, thinking of shrinking it a bit and adding some buildings around and jump ramps. Also gonna need some desert sand and cliff textures for it. [media] [url]http://filesmelt.com/dl/1w_canyon0001.jpg[/url] [url]http://filesmelt.com/dl/1w_canyon0003.jpg[/url] [/media]
[del]I'll make the thing that goes around the flag on the floor. Does it need to be teamcolored? And does it need to be multiple skins or multiple models?[/del] Done. PMing. And I want in. :smith:
Am I going to need DoD:S to play this mod?
godamnit, i better make a few shitty weapons quick. give me ideas, fast
[QUOTE=gothiclampshade;27990466]godamnit, i better make a few shitty weapons quick. give me ideas, fast[/QUOTE] Laser Knife go
[url]http://www.moddb.com/mods/1week[/url] Some new media on the moddb which has been posted in the last few pages! I have also posted a news article stating JLea's coding progress which is awaiting authorisation.
For the guns give it a cartoony feel, smooth and colorfull. Sorry i can't help, i cant model at all. What program do you use to model this stuff in?
here's your laser knife obj and texture, animate it [url]http://filesmelt.com/dl/knife1.zip[/url] [img]http://filesmelt.com/dl/Capture3.jpg[/img] i'll make a grenade next, but i need more weapons! give us a list or something
i could take a go at some simple weapons, what do you need?
[QUOTE=Not_Yet;27991763]i could take a go at some simple weapons, what do you need?[/QUOTE] make some sort of pistol
[QUOTE=JLea;27983431][img_thumb]http://images3.wikia.nocookie.net/__cb20100603141005/halo/images/c/c1/HaloReach_-_M319_HUD.jpg[/img_thumb] The lenseflare shader works really well if the HUD was a visor, so should we do sometihng hALO like where the pictures are sort of stretched out[/QUOTE] HUD "pop" > flat HUD every single time
Yeah, a Hud with curve doesn't really seem like much, but it adds a shit ton of immersion.
I still really really miss the whole outline thing Halo 3 and ODST had going on, can't figure out why they removed it in Reach.
Despite our enormous strides in the past days, the sad fact is that I don't think we can do it in one week. Maybe one week and a day, but we don't have enough momentum now.
[QUOTE=CakeMaster7;27993864]Despite our enormous strides in the past days, the sad fact is that I don't think we can do it in one week. Maybe one week and a day, but we don't have enough momentum now.[/QUOTE] I'm pretty sure we can do this in 7 days. [editline]11th February 2011[/editline] [QUOTE=gothiclampshade;27991413]here's your laser knife obj and texture, animate it [url]http://filesmelt.com/dl/knife1.zip[/url] [img_thumb]http://filesmelt.com/dl/Capture3.jpg[/img_thumb] i'll make a grenade next, but i need more weapons! give us a list or something[/QUOTE] Laser Pistol. Go.
[QUOTE=gk99;27994001]I'm pretty sure we can do this in 7 days. [editline]11th February 2011[/editline] Laser Pistol. Go.[/QUOTE] We have about 3 more days, so I guess so.
I wish the guys from galactopticon would work together with you guys. Combine your sick coding already in and their models and you would have a pretty solid MP goin on.
Damn, this looks awesome. I'd love to help out and submit a map or something but I'm already tied up in a few self projects.
made some sort of grenade, this'l be the last thing i have time for this week. [url]http://filesmelt.com/dl/grenade.zip[/url] [img]http://filesmelt.com/dl/Capture4.jpg[/img] go ahead and animate it. I'm really looking forward to seeing this mod at the end of the week, completed or not, it will be great to see just how much we can achieve in such a short space of time.
I was thinking of making some sort of screen overlay to actually make the lens flare seem less random. Maybe I'll have it look sort of like the FEAR 2 visor. Anyone agree with this idea?
Would someone mind making me a nice deserty sand/cliff texture?
what no sword? QQ
[img]http://www.frictionlessinsight.com/revpics2/FEAR2_PC/FEAR2A.jpg[/img] first picture I could find of the hud on google I swear but that's what I mean with the HUD, it ought to have a subtle wrap to it like it's being displayed on your character's visor, halo 3 did it so that it also showed those lines you see on his helmet [img]http://www.sjcpl.org/gameblog/wp-content/uploads/2009/10/halo-odst-replica-helmet.jpg[/img]
snipsnip
[QUOTE=GameDev;27995365]:frog:[/QUOTE] [img]http://gyazo.com/00e2e998f724c1b28c05fe3a62a9df42.png[/img] [img]http://gyazo.com/301d37c486b07777d3cfb7e6b36ee55e.png[/img] :frog:
I quickly made 2 coloured visors. Team specific I guess. I'm not in a place to test them so one of you should instead. [url]http://www.1337upload.net/files/VisorRed.png[/url] [url]http://www.1337upload.net/files/VisorBlue.png[/url] They are transparent.
It's a little obscuring, maybe make them more towards the edges. Save the inner part for when you are getting damaged.
[QUOTE=cccritical;27995441][img_thumb]http://gyazo.com/00e2e998f724c1b28c05fe3a62a9df42.png[/img_thumb] [img_thumb]http://gyazo.com/301d37c486b07777d3cfb7e6b36ee55e.png[/img_thumb] :frog:[/QUOTE] Oh shit didn't see that snip snip snip
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