• The 1 week MOD challenge
    3,506 replies, posted
I'll start working on those pick ups
Holy fucking piss shit! How the hell do I get the entities in Hammer? My map is about halfway done and I need the entities! Really damn bad!
Here's really the only picture I have of one of my maps, been mapping for 3 years. [img_thumb]http://1337upload.net/files/kfc0005.jpg[/img_thumb]
[QUOTE=Pelf;28018408]Holy fucking piss shit! How the hell do I get the entities in Hammer? My map is about halfway done and I need the entities! Really damn bad![/QUOTE] the FGD is in the sourcemods folder. [editline]13th February 2011[/editline] remember that you have to put the fgd into sourcesdk/bin/2007/bin w/ the rest of the fgds
Does the mod still need voices for the players?
Just did these pickups real quick. Fuck knows what the blue one is supposed to be. [img]http://img842.imageshack.us/img842/5697/itemsf.jpg[/img]
[media]http://soundcloud.com/nitrowing/again[/media] I dunno.
[QUOTE=.FLAP.JACK.DAN.;28018353]We should add a kick button so you can kick objects. Would make the mod much more fun having the ability to kick shit at people.[/QUOTE] Why do you keep suggesting stuff that would only be fun using the first time? :v: I.e. voice commands for spamming etc.
[QUOTE=Nitrowing;28018657][media]http://soundcloud.com/nitrowing/again[/media] I dunno.[/QUOTE] Sounds like the dude that talks to you on a radio in Dirt 2.
[QUOTE=Nitrowing;28018657][media]http://soundcloud.com/nitrowing/again[/media] I dunno.[/QUOTE] Wow do a bunch of these but with awesome lines "FUCK YEAH" "GO FUCK A LANDMINE" "IMA KILL YOU THEN SEX YOUR SISTER" :smug:
yeah, do heaps of taunts!
Attempting... [media]http://soundcloud.com/nitrowing/butwhereisitnow[/media] [media]http://soundcloud.com/nitrowing/landminepride[/media]
[QUOTE=Nitrowing;28018657] [URL="http://www.facepunch.com/"]Listen to Soundcloud recording[/URL] [URL]http://soundcloud.com/nitrowing/again[/URL] I dunno.[/QUOTE] How did you edit it to get the scratchy sound? EDIT: Why a dumb for a legitimate question? I'm looking for some kind of tutorial, is this possible in audacity?
I still can't find the svn :downs: [editline] today [/editline] Seriously though, I cant find it. :saddowns:
Is there a better model for the generator? The current one sucks.
[QUOTE=Snood_1990;28018221][img_thumb]http://img717.imageshack.us/img717/2498/boompow.jpg[/img_thumb] Uved and textured 'boom-pow-wazoo thing'. That's the official name of course.[/QUOTE] This thing strangely reminds me of this: [media]http://images1.wikia.nocookie.net/__cb20090802171154/half-life/en/images/a/a1/Gluon_w.jpg[/media]
[img]http://img823.imageshack.us/img823/5651/healthx.png[/img] and then I saw snoods. Should I bother making any more?
[QUOTE=Nitrowing;28018906]Attempting... [media]http://soundcloud.com/nitrowing/butwhereisitnow[/media] [media]http://soundcloud.com/nitrowing/landminepride[/media][/QUOTE] arg my life is now complete
its the combine model, so no :/
[QUOTE=Snood_1990;28018581]Fuck knows what the blue one is supposed to be.[/QUOTE] Max energy? (Mabye make the batteries 25% or something?) - Anyway, should I commit those textures for that canyon map? Y = Winner N = Dumb (Made it Winner/Dumb so you can rate Agree/Disagree on the energy idea)
I wish I knew how to properly use a SVN. (Do I need a certain program? Link to a tutorial would be helpful)
[QUOTE=yumyumshisha;28017997]So are you also saying that I should also make the sword really huge?[/QUOTE] no, make the handle smaller and the blade thinner for the light class just suggesting stuff, can't tell if I sound super pushy or not, you don't have to or anything
And how do I set team specific spawns?
I wish I could do more than just be awesome as the mod's Senior Dedicated Brainstorming Development Staff Director.
I commited my map (is_twoscraper) in its nice and need playtesting form. Try it out please :(
Here's the health kit with the blend, 3ds and obj only includes a diffuse texture as it's only a small item [url]http://www.box.net/shared/n2gg81em6t[/url]
So what's the map name prefix? Like Garry's Mod is gm_EXAMPLE.
[QUOTE=CakeMaster7;28019101]I wish I knew how to properly use a SVN. (Do I need a certain program? Link to a tutorial would be helpful)[/QUOTE] All you need to do is download tortoise svn, goto the source mods folder then create a folder with any kind of name, then right click on the folder and click SVN Checkout, put in the svn link press okay and it will prompt you with a password that you must put in to download.
I'm going to try and have a very shitty beta of my map out tomorrow for playtesting. edit: [QUOTE=CakeMaster7;28019190]So what's the map name prefix? Like Garry's Mod is gm_EXAMPLE.[/QUOTE] I'm using [i]1w_<map name here>[/i]
[QUOTE=.FLAP.JACK.DAN.;28019194]All you need to do is download tortoise svn, goto the source mods folder then create a folder with any kind of name, then right click on the folder and click SVN Checkout, put in the svn link press okay and it will prompt you with a password that you must put in to download.[/QUOTE] THANK YOU. I greatly dislike asking politely for help and I just get rated dumb.
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