Holy fucking piss shit! How the hell do I get the entities in Hammer?
My map is about halfway done and I need the entities!
Really damn bad!
Here's really the only picture I have of one of my maps, been mapping for 3 years.
[img_thumb]http://1337upload.net/files/kfc0005.jpg[/img_thumb]
[QUOTE=Pelf;28018408]Holy fucking piss shit! How the hell do I get the entities in Hammer?
My map is about halfway done and I need the entities!
Really damn bad![/QUOTE]
the FGD is in the sourcemods folder.
[editline]13th February 2011[/editline]
remember that you have to put the fgd into sourcesdk/bin/2007/bin w/ the rest of the fgds
Does the mod still need voices for the players?
Just did these pickups real quick. Fuck knows what the blue one is supposed to be.
[img]http://img842.imageshack.us/img842/5697/itemsf.jpg[/img]
[media]http://soundcloud.com/nitrowing/again[/media]
I dunno.
[QUOTE=.FLAP.JACK.DAN.;28018353]We should add a kick button so you can kick objects. Would make the mod much more fun having the ability to kick shit at people.[/QUOTE]
Why do you keep suggesting stuff that would only be fun using the first time? :v:
I.e. voice commands for spamming etc.
[QUOTE=Nitrowing;28018657][media]http://soundcloud.com/nitrowing/again[/media]
I dunno.[/QUOTE]
Sounds like the dude that talks to you on a radio in Dirt 2.
[QUOTE=Nitrowing;28018657][media]http://soundcloud.com/nitrowing/again[/media]
I dunno.[/QUOTE]
Wow do a bunch of these but with awesome lines
"FUCK YEAH"
"GO FUCK A LANDMINE"
"IMA KILL YOU THEN SEX YOUR SISTER"
:smug:
[QUOTE=Nitrowing;28018657] [URL="http://www.facepunch.com/"]Listen to Soundcloud recording[/URL]
[URL]http://soundcloud.com/nitrowing/again[/URL]
I dunno.[/QUOTE]
How did you edit it to get the scratchy sound?
EDIT: Why a dumb for a legitimate question?
I'm looking for some kind of tutorial, is this possible in audacity?
I still can't find the svn :downs:
[editline] today [/editline]
Seriously though, I cant find it. :saddowns:
Is there a better model for the generator? The current one sucks.
[QUOTE=Snood_1990;28018221][img_thumb]http://img717.imageshack.us/img717/2498/boompow.jpg[/img_thumb]
Uved and textured 'boom-pow-wazoo thing'.
That's the official name of course.[/QUOTE]
This thing strangely reminds me of this:
[media]http://images1.wikia.nocookie.net/__cb20090802171154/half-life/en/images/a/a1/Gluon_w.jpg[/media]
[img]http://img823.imageshack.us/img823/5651/healthx.png[/img]
and then I saw snoods.
Should I bother making any more?
[QUOTE=Nitrowing;28018906]Attempting...
[media]http://soundcloud.com/nitrowing/butwhereisitnow[/media]
[media]http://soundcloud.com/nitrowing/landminepride[/media][/QUOTE]
arg my life is now complete
its the combine model, so no :/
[QUOTE=Snood_1990;28018581]Fuck knows what the blue one is supposed to be.[/QUOTE]
Max energy?
(Mabye make the batteries 25% or something?)
-
Anyway, should I commit those textures for that canyon map?
Y = Winner
N = Dumb
(Made it Winner/Dumb so you can rate Agree/Disagree on the energy idea)
I wish I knew how to properly use a SVN.
(Do I need a certain program? Link to a tutorial would be helpful)
[QUOTE=yumyumshisha;28017997]So are you also saying that I should also make the sword really huge?[/QUOTE]
no, make the handle smaller and the blade thinner for the light class
just suggesting stuff, can't tell if I sound super pushy or not, you don't have to or anything
And how do I set team specific spawns?
I wish I could do more than just be awesome as the mod's Senior Dedicated Brainstorming Development Staff Director.
I commited my map (is_twoscraper) in its nice and need playtesting form. Try it out please :(
Here's the health kit with the blend, 3ds and obj
only includes a diffuse texture as it's only a small item
[url]http://www.box.net/shared/n2gg81em6t[/url]
So what's the map name prefix? Like Garry's Mod is gm_EXAMPLE.
[QUOTE=CakeMaster7;28019101]I wish I knew how to properly use a SVN.
(Do I need a certain program? Link to a tutorial would be helpful)[/QUOTE]
All you need to do is download tortoise svn, goto the source mods folder then create a folder with any kind of name, then right click on the folder and click SVN Checkout, put in the svn link press okay and it will prompt you with a password that you must put in to download.
I'm going to try and have a very shitty beta of my map out tomorrow for playtesting.
edit:
[QUOTE=CakeMaster7;28019190]So what's the map name prefix? Like Garry's Mod is gm_EXAMPLE.[/QUOTE]
I'm using [i]1w_<map name here>[/i]
[QUOTE=.FLAP.JACK.DAN.;28019194]All you need to do is download tortoise svn, goto the source mods folder then create a folder with any kind of name, then right click on the folder and click SVN Checkout, put in the svn link press okay and it will prompt you with a password that you must put in to download.[/QUOTE]
THANK YOU. I greatly dislike asking politely for help and I just get rated dumb.
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