• The 1 week MOD challenge
    3,506 replies, posted
[QUOTE=Empty_Shadow;28020534]Who do you think most conscripts are?[/QUOTE] idk but usually they don't watch Red vs Blue 8|
[QUOTE=TH89;28020573]idk but usually they don't watch Red vs Blue 8|[/QUOTE] go back to tales of the ding dong or whatever
Update your SVN for grenade launcher goodness. No particles yet though :/
[QUOTE=JLea;28020466]Yep, it'd be awesome if you converted them into vtfs for me[/QUOTE] [url]http://www.gamefront.com/files/20005365/IWeek_weapons.rar[/url] There we are, the vtf's alphachannels are set up to use selfillum also.
why hasn't anyone compiled lightmaps yet
[QUOTE=JLea;28020040]when you kill a dude, your character will yell something out.[/QUOTE] Heres my attempt at making some up. There's a few good ones in there somewhere. What a waste of a bullet. Man your a bullet magnet. Thanks for holding my bullets. Ahh sweet silence. Huh you like that dontcha? And another one bites the dust. What's wrong it's just a flesh wound. Okay who's next? Mmmm smells like bacon. Hey look it's leather face. Shouldn't have come at me bro. Ahhh the sweet smell of carnage. Looks like your pushing daises now. And they all fall down. Looks like your not getting an open casket. Ha I've seen boy scouts that shoot better than you. Looks like I tore you a new one. I tore you up bit by bit. I see dead people. So much blood. Jesus what a massacre. Looks like I tore some shit up. You look like shit on a sidewalk.
Great. If people want to record all of those lines, rar them up + send them over (preferably yelling sort of) I'll get them ingame and give players an option to which voice they want!
[QUOTE=cccritical;28020322]op was made four days ago but it appears jlea is a masochist and thinks it's day 6[/QUOTE] Well, we're running [img]http://static.facepunch.com/fp/ratings/clock.png[/img]
[QUOTE=cccritical;28020621]go back to tales of the ding dong or whatever[/QUOTE] wow ruthless
[QUOTE=JLea;28020636]Update your SVN for grenade launcher goodness. No particles yet though :/[/QUOTE] getting this error In directory 'C:\Program Files\Steam\steamapps\sourcemods\angle2\bin' Can't move 'C:\Program Files\Steam\steamapps\sourcemods\angle2\bin\tempfile.3.tmp' to 'C:\Program Files\Steam\steamapps\sourcemods\angle2\bin\server.dll': Access is denied. EDIT: Nevermind had the game open ffffff I'm just a wreck today
[QUOTE=cccritical;28020662]why hasn't anyone compiled lightmaps yet[/QUOTE] I did, but, ya' know, didn't feel like commiting it, since it was only 2fart.
The honeycomb overlay is a bit distracting. Wouldn't it make more sense if it was used to show that you've been hit and need to find cover because why would someone make a helmet that would block the user's view or what ever?
Team AI: [media]http://soundcloud.com/nitrowing/andhewasneverseenagain[/media] 1, 2, and 3, are the serious ones.
What happened to a bit of class, eh? :p [media]http://soundcloud.com/gregdotporter/1week-classy[/media]
Welp going to bed as it's 5:10am, glad to know that I've contributed to the cause somewhat at the end of it all. :)
Who recruited a porn star as the announcer?
[QUOTE=JLea;28020049]Get rid of the radio filter on the taunt voices, the radio is only for announcer/global stuff [editline]13th February 2011[/editline] yeah if you're going to playtest, tell me if the plasma gun is a bit too OP[/QUOTE] [media]http://soundcloud.com/ineedascotch/helmets[/media] [sp]You see, the problem with not giving them radios is that then you have to give an explanation as to how they can speak through their helmet.[/sp]
I'm going to see if this works. Can you guys join [code]98.184.190.193[/code] [editline]12th February 2011[/editline] [QUOTE=The Vman;28020961][media]http://soundcloud.com/ineedascotch/helmets[/media] [sp]You see, the problem with not giving them radios is that then you have to give an explanation as to how they can speak through their helmet.[/sp][/QUOTE] Current playermodels aren't wearing face-covering helmets? Furture ones are wearing latex suits?
A friend recorded these. I find them great Christ I'm surprised you didn't die earlier. 'Bout time someone shut you up. Tough, but not bullet proof kid. Sorry what was that? Sounded like you said "COME AT ME BRO" Pro Tip: You're dead... [url]http://www.1337upload.net/files/0protip1.wav[/url]
[QUOTE=gk99;28021021]I'm going to see if this works. Can you guys join [code]98.184.190.193[/code] [editline]12th February 2011[/editline] Current playermodels aren't wearing face-covering helmets? Furture ones are wearing latex suits?[/QUOTE] It wont work if you don't forward your ports to allow incoming connections.
[QUOTE=gk99;28021021]I'm going to see if this works. Can you guys join [code]98.184.190.193[/code] [editline]12th February 2011[/editline] Current playermodels aren't wearing face-covering helmets? Furture ones are wearing latex suits?[/QUOTE] I thought they were wearing helmets. Helmets seem like they would make more sense as well, unless someone made some horrible low poly faces that were made in less than a week.
[QUOTE=.FLAP.JACK.DAN.;28020857]The honeycomb overlay is a bit distracting. Wouldn't it make more sense if it was used to show that you've been hit and need to find cover because why would someone make a helmet that would block the user's view or what ever?[/QUOTE] I can barely see it. Go play Blacklight: Tango Down and then call this distracting(their helmet isn't transparent around the sides at all.)
[QUOTE=gk99;28021115]I can barely see it. Go play Blacklight: Tango Down and then call this distracting(their helmet isn't transparent around the sides at all.[/QUOTE] I think it should actually be darker, I want to see it
Uploading grenade launcher particles as I type.
[QUOTE=Empty_Shadow;28021147]Uploading grenade launcher particles as I type.[/QUOTE] Can you make it do damage? I shot like 3 and stood on them, and came out of it with 100%
[QUOTE=The Vman;28020961][media]http://soundcloud.com/ineedascotch/helmets[/media] [sp]You see, the problem with not giving them radios is that then you have to give an explanation as to how they can speak through their helmet.[/sp][/QUOTE] The future ones have visors.. [img]http://gyazo.com/c2bd84c4fb3fe24c95b4dceb34019b5a.png[/img]
[QUOTE=GameDev;28019684]Also, the folder in your sourcemods folder needs to be named ISMP[/QUOTE] nop
[QUOTE=gk99;28021160]Can you make it do damage?[/QUOTE] it does right now as I see it for fixes/to do - Team skins don't quite work - The Spec/Normals probably aren't applied - Projectile's physics are weird and it's too small - Recompiled with new shading groups but that's all I can see
[QUOTE=GameDev;28021219]The future ones have visors.. [img_thumb]http://gyazo.com/c2bd84c4fb3fe24c95b4dceb34019b5a.png[/img_thumb][/QUOTE] Why are we still not using them? Are they not actually rigged and textured yet? [editline]Sup fooz[/editline] w00t, voices! [editline]HURR[/editline] Anyone have a server up yet? [editline]12th February 2011[/editline] [QUOTE=Hawt Koffee;28021233]it does right now as I see it for fixes/to do - Team skins don't quite work - The Spec/Normals probably aren't applied - Projectile's physics are weird and it's too small - Recompiled with new shading groups but that's all I can see[/QUOTE] I shot 3 at my feet.
Ihazard never sent them over [img]http://dl.dropbox.com/u/41968/burn.JPG[/img]
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