• The 1 week MOD challenge
    3,506 replies, posted
Pelf, I followed what you said to do, it still closes on its own. Don't know whats wrong. I may just have to hand the map off to someone else to place the entities when it's just about done.
[QUOTE=Chaos;28028904]Pelf, I followed what you said to do, it still closes on its own. Don't know whats wrong. I may just have to hand the map off to someone else to place the entities when it's just about done.[/QUOTE] Are you using the source engine 2007?
[QUOTE=Chaos;28028904]Pelf, I followed what you said to do, it still closes on its own. Don't know whats wrong. I may just have to hand the map off to someone else to place the entities when it's just about done.[/QUOTE] Did you make the configuration in the Source Engine 2007 Engine Version? [QUOTE=.FLAP.JACK.DAN.;28028837]How do I choose what color the flag is? Also whats the name for the red and blue spawn points?[/QUOTE] -For the flags, there is a property called Team and you click the drop-down arrow and choose the team. I don't think the model changes its skin in Hammer according to the team you have it set to be. -info_player_red + info_player_blue
[QUOTE=Kamern;28027852]Mine is complaining as well. What version of Max was used to make these, JLea? I'm considering upgrading to 2010/2011 today anyway so I could get this done for you today.[/QUOTE] I have a copy of 2011 from my school, but I don't know how to rig :doh:
Hey, what powerups need models?
[QUOTE=.FLAP.JACK.DAN.;28028972]Are you using the source engine 2007?[/QUOTE] Nope. That's probably my problem. Made it in 2009. I goofed.
anyone want to make a server and play on canyon? anyone?
[QUOTE=GameDev;28029014]I have a copy of 2011 from my school, but I don't know how to rig :doh:[/QUOTE] Rigging isn't that hard, weighting the bones is what makes it tedious and annoying.
Can you add a brush based entity that returns the flag if it's in it? Or is there one, I'm not sure. I have lava you can fall into, and it'd be impossible to get the flag out of there.
How do you jetpack?
It wont let me edit the configurations under 2007. It says there are no configurations to run with. The bar where you select the game is empty and I can't select anything in it. Why does SDK always have to give me issues? Haha
Anyone know a good lava texture?
[img]http://dl.dropbox.com/u/8581927/HUDmockup02.png[/img] Better than previous one?
[QUOTE=Pelf;28029337]How do you jetpack?[/QUOTE] Right click after jumping gah broke automerge
Jlea can you commit a vmf of an example map?
[QUOTE=Chaos;28029345]It wont let me edit the configurations under 2007. It says there are no configurations to run with. The bar where you select the game is empty and I can't select anything in it. Why does SDK always have to give me issues? Haha[/QUOTE] Make a mod you won't use, then go ahead and make the configuration for ismp in that mod.
[QUOTE=Zally13;28029371]Anyone know a good lava texture?[/QUOTE] [url]http://www.filterforge.com/filters/search.html?q=lava&h=r[/url] [img]http://www.filterforge.com/filters/1316-v7.jpg[/img]?
Compiled the rifle v and ws with normals and phong. [img]http://img806.imageshack.us/img806/6001/snooperfif.jpg[/img] [img]http://img194.imageshack.us/img194/8674/snooperrifview.jpg[/img]
[QUOTE=ASmellyOgre;28029054]Hey, what powerups need models?[/QUOTE] they we're already made but the could use better textures [url]http://www.box.net/shared/t3upq99zdx[/url] go nuts
[QUOTE=Sergeant Turtle;28027589]Now with textures by gk99! Still need to make the bases better and darken the skybox fog [img_thumb]http://i.imgur.com/h7CK2.jpg[/img_thumb] [img_thumb]http://i.imgur.com/oGlMh.jpg[/img_thumb] [img_thumb]http://i.imgur.com/jQEHd.jpg[/img_thumb] [img_thumb]http://i.imgur.com/brlB8.jpg[/img_thumb][/QUOTE] It has a severe lack of props in the gameplay area, imo
Compiled the space map that was laying in the SVN. Updating SVN. update your svn again
[QUOTE=yumyumshisha;28029421][url]http://www.filterforge.com/filters/search.html?q=lava&h=r[/url] [img_thumb]http://www.filterforge.com/filters/1316-v7.jpg[/img_thumb]?[/QUOTE] have to download a weird ass plugin for that
Behold, giant space turds! [img]http://dl.dropbox.com/u/13781308/1w_orbital_beta_i0000.jpg[/img] I need some asteroid models. Bad.
model for medic backpack is almost done, do i need to compile it or can i just give you an obj? edit- i can promise you asteroids tommorow
[QUOTE=Zally13;28029487]have to download a weird ass plugin for that[/QUOTE] odd enough that looks like lava from starcraft 2, that picture you quoted
[QUOTE=Frying Dutchman;28029372][img_thumb]http://dl.dropbox.com/u/8581927/HUDmockup02.png[/img_thumb] Better than previous one?[/QUOTE] I like these but the numbers aren't exactly jumping out at me. I think they might be too similar to the background. The white in the spaces between the hexagons take focus away from the numbers. Maybe try team coloring the numbers? edit: Whoa OK they look way better thumbnailed. Weird. Keep up the good work haha
Commited the sniper rifle to SVN, update ur shizz.
So uh, what are the spawns called in hammer?
[img]http://img833.imageshack.us/img833/5891/repairj.png[/img] OUR GENERATORS ARE DOWN, REPAIR THEM
[IMG]http://i.imgur.com/yoRzn.jpg[/IMG] backpacks still need some work, but they exist at least. i will deal with criticism and compile after i sleep.
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