• The 1 week MOD challenge
    3,506 replies, posted
debugging it now
Man I literally just finished my map, but didn't get to do a final test because it started crashing :S
Here is an .obj and the two textures of the generator. I'm sorry I couldn't get it into source myself, my SDK was broken. [url]http://filesmelt.com/dl/generator.rar[/url] [IMG]http://i5.photobucket.com/albums/y192/BobMa/generatorsTextured-1.png[/IMG] Hope you guys can get it in.
[img]http://img13.imageshack.us/img13/9328/blasterpistol.jpg[/img] I had a go at a pistol, but it's a bit dull though. :c
[QUOTE=Snood_1990;28061208][img_thumb]http://img13.imageshack.us/img13/9328/blasterpistol.jpg[/img_thumb] I had a go at a pistol, but it's a bit dull though. :c[/QUOTE] I think we already had two competing pistol designs that both looked better. ( No offence, it's much better than anything I could make)
[QUOTE=CakeMaster7;28061246]I think we already had two competing pistol designs that both looked better. (No offence, it's better than anything I could make)[/QUOTE] Aye, just saying if we can't make up our minds about either of those designs then I can wham this in real quick if we end up being short of time.
[QUOTE=Snood_1990;28061291]Aye, just saying if we can't make up our minds about either of those designs then I can wham this in real quick if we end up being short of time.[/QUOTE] We do appear to be short of time. We have coding issues and the game is supposed to be released tomorrow, right?
[QUOTE=CakeMaster7;28061346]We do appear to be short of time. We have coding issues and the game is supposed to be released tomorrow, right?[/QUOTE] perfectly on time or not, this all looks like an achievement to me.
[QUOTE=CakeMaster7;28061346]We do appear to be short of time. We have coding issues and the game is supposed to be released tomorrow, right?[/QUOTE] Indeed, plus I have to be up in 4 hours. Shite.
[QUOTE=daijitsu;28061393]perfectly on time or not, this all looks like an achievement to me.[/QUOTE] Yep, even if we changed it to 2 Week Mod it'd still be the highest quality mod ever made in this short a time span.
can someone link me to the svn? I dont want to search the 40+ pages
[QUOTE=green bandit;28061511]can someone link me to the svn? I dont want to search the 40+ pages[/QUOTE] [quote=JLea]I'll put the svn link up here now for y'all. [url]https://angel2.projectlocker.com/Insightsvn/ismp/svn[/url] user: [email]beta@mpmod.com[/email] password: borat420[/quote] You're welcome.
thanks, man.
alright something important must have been deleted. [editline]15th February 2011[/editline] i'm getting a crash in keyvalues.
[QUOTE=JLea;28061575]alright something important must have been deleted. [editline]15th February 2011[/editline] i'm getting a crash in keyvalues.[/QUOTE] That sounds bad. I wish I knew shit.
[QUOTE=Socram;28061204]Here is an .obj and the two textures of the generator. I'm sorry I couldn't get it into source myself, my SDK was broken. [url]http://filesmelt.com/dl/generator.rar[/url] [img_thumb]http://i5.photobucket.com/albums/y192/BobMa/generatorsTextured-1.png[/img_thumb] Hope you guys can get it in.[/QUOTE] Could you make the colors on them self illum? [editline]15th February 2011[/editline] [img]http://dl.dropbox.com/u/41968/yeahbuddy.JPG[/img]
[QUOTE=JLea;28061625]Could you make the colors on them self illum? [editline]15th February 2011[/editline] [img_thumb]http://dl.dropbox.com/u/41968/yeahbuddy.JPG[/img_thumb][/QUOTE] [b]MOTHER OF GOD[/b] /c
can someone commit my voices n' shit [url]http://www.mediafire.com/?i92l597kmtip2wb[/url] I'm afraid I'll mess it up somehow
Looks like little pvt. Johnny is over compensating.
-snip-
update your SVN, should be fixed. [editline]15th February 2011[/editline] [QUOTE=Sparkwire;28061774]why is the grip backwards?[/QUOTE] because i had to turn the model upside down :ssh:
I've logged about 60 hours this week in Source SDK working on the mod :psyduck:
Where are the rigged player models? We can't release without them or it'll just be eugh
Someone else was doing them, I dont have time to do it before release tonight
CTF_Gulch now has generators.
[QUOTE=mr apple;28061762]Looks like little pvt. Johnny is over compensating.[/QUOTE] what [editline]14th February 2011[/editline] oh I get it
I figured out that my map is unbalenced and that I wont be able to make it to release :saddowns:
How does one put files into the SVN?
right click it, and go commit.
Can't see anywhere to do that. Is this: [quote]I'll put the svn link up here now for y'all. [url]https://angel2.projectlocker.com/Insightsvn/ismp/svn[/url] user: [email]beta@mpmod.com[/email] password: borat420 [/quote] The right place or am I mistaken?
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