I'll make a kickass knife model if you make it throwable
[editline]17th February 2011[/editline]
tell me what to model and I'll do it. Insomnia is a bitch
That was plenty of fun. :v:
The official server is now not letting anyone in with the reliable snapshot overflow error so that patch will be helpful.
hey what about tripmines
[QUOTE=Jaanus;28099685]I'll make a kickass knife model if you make it throwable
[editline]17th February 2011[/editline]
tell me what to model and I'll do it. Insomnia is a bitch[/QUOTE]
Yea, I'll code a knife.
kickass
Not a knife, a big energy sword.
a big energy sword it is then
-snip- Meh, oh well
[QUOTE=JLea;28099827]Not a knife, a big energy sword.[/QUOTE]
Energy Katana and Poison Dipped Throwing Stars.
We will have a Ninja Subclass.
[QUOTE=JLea;28099827]Not a knife, a big energy sword.[/QUOTE]
DOH. I just coded a throwing knife :C
that seems really useless considering how fast people move
[QUOTE=JLea;28100092]that seems really useless considering how fast people move[/QUOTE]
All the more impressive to get a kill with?
have the dagger act like a normal knife, except the alt fire throws it.
[QUOTE=JLea;28100092]that seems really useless considering how fast people move[/QUOTE]
Or make it like Call of Duty and have them lock on! :v:
[editline]16th February 2011[/editline]
The mod folder is exactly 1gb on my disk
the svn folder is much bigger because its got all the backups
Jlea managed to apply blaster fix? :v
also, I think after it's released we should add achievements
we need steamworks for that
who has the MODDB login
nobody its open access
[QUOTE=nado;28100344]who has the MODDB login[/QUOTE]
Icemaz
..Or nevermind then.
So much ninja in this thread :ninja:
[QUOTE=cccritical;28094181]A guy who isn't going to state name until I feel confortable[/QUOTE]
I feel totally unnapreciated now that I didn't state my name :saddowns:
So do we rename the game in SVN "1week DEV" via gameinfo.txt or what?
I'm pretty sure you have to login as Icemaz right?
[QUOTE=JLea;28100323]we need steamworks for that[/QUOTE]
what about my blaster animation fix :((
[QUOTE=nado;28100417]I'm pretty sure you have to login as Icemaz right?[/QUOTE]
no
[editline]17th February 2011[/editline]
[QUOTE=gk99;28100413]I feel totally unnapreciated now that I didn't state my name :saddowns:
So do we rename the game in SVN "1week DEV" via gameinfo.txt or what?[/QUOTE]
In the new patch it's renamed to 1Week RC 1.05
[QUOTE=mr apple;28100317]Jlea managed to apply blaster fix? :v
[/QUOTE]
seriously, stop it. it doesnt need fixing.
My school just closed from protests, so I'll be up working tonight.
[QUOTE=Sparkwire;28100743]seriously, stop it. it doesnt need fixing.[/QUOTE]
Uhh, it does because it wasn't meant to actually show that there are no hands
[QUOTE=GameDev;28100997]My school just closed from protests, so I'll be up working tonight.[/QUOTE]
Protests?
Of what?
[QUOTE=gk99;28101086]Protests?
Of what?[/QUOTE]
from what we've seen in Europe probably tuition fees
Yeah, the pistol looks like a high-def blockland weapon. Or a Minecraft one. The point is, the other models didn't [i]need[/i] hands. They looked fine. THe pistol's just floating there in midair. It just doesn't look good.
[editline]16th February 2011[/editline]
[QUOTE=Hawt Koffee;28101122]from what we've seen in Europe probably tuition fees[/QUOTE]
I see.
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