Gah, it takes ages to unwrap even the simplest models, and then bake occlusion and such.
last one before i go to bed
[img]http://filesmelt.com/dl/Capture8.jpg[/img]
[QUOTE=gothiclampshade;27959136]Gah, it takes ages to unwrap even the simplest models, and then bake occlusion and such.
last one before i go to bed
[img_thumb]http://filesmelt.com/dl/Capture8.jpg[/img_thumb][/QUOTE]
Mind sending the models to me before you go?
[QUOTE=GameDev;27959184]Mind sending the models to me before you go?[/QUOTE]
sure, here's the three i've done so far:
[url]http://filesmelt.com/dl/1wkmod.zip[/url]
like I said, i'll try and get as many done as I can before the end of the week.
EDIT: I have plans for a few other simple but effective props in the maps, like futuristic trucks and stuff. post some more ideas please!
[QUOTE=gothiclampshade;27959424]sure, here's the three i've done so far:
[url]http://filesmelt.com/dl/1wkmod.zip[/url]
like I said, i'll try and get as many done as I can before the end of the week.[/QUOTE]
Thanks, i'll throw em in my map
[editline]9th February 2011[/editline]
[img]http://gyazo.com/8387780c801083ee46dd1f08c2b0bbd6.png[/img]
2nd building is fine, the other two are a little small..
[QUOTE=SFC3;27958854]Could the jetpack flash double for the muzzleflash?[/QUOTE]
It could I guess, but I'd want to add some sort of flame-like flare to it:
[img_thumb] http://filesmelt.com/dl/flash1.jpg[/img_thumb]
Blah, muzzleflashes look a lot better when in motion...
[QUOTE=Foda;27959637]It could I guess, but I'd want to add some sort of flame-like flare to it:
[img_thumb] http://filesmelt.com/dl/flash1.jpg[/img_thumb][/QUOTE]
Mind posting some videos of the particles in action?
[editline]9th February 2011[/editline]
Damn, JLea's gonna be a kid in a candy store when he wakes up
[QUOTE=GameDev;27959429]Thanks, i'll throw em in my map
[editline]9th February 2011[/editline]
[img_thumb]http://gyazo.com/8387780c801083ee46dd1f08c2b0bbd6.png[/img_thumb]
2nd building is fine, the other two are a little small..[/QUOTE]
they should be huge. are you putting them in the skybox or in the map?
[QUOTE=GameDev;27958001][img_thumb]http://gyazo.com/ac065e3546a7cf5dfa0138bdbdf372f0.png[/img_thumb][/QUOTE]
This still reminds me of The Matrix.
Edit: Or my motherboard.
Why are Soulja Boy, Tupac, and Gabe Newell in the banner? :crossarms:
[QUOTE=gothiclampshade;27959762]they should be huge. are you putting them in the skybox or in the map?[/QUOTE]
Skybox
[editline]9th February 2011[/editline]
Though my skybox is pretty big
[editline]9th February 2011[/editline]
[QUOTE=Dude902;27959939]Why are Soulja Boy, Tupac, and Gabe Newell in the banner? :crossarms:[/QUOTE]
Why aren't they?
Ok, here they are again with larger versions of the first and last
[url]http://filesmelt.com/dl/1wkmod1.zip[/url]
now, bed.
[QUOTE=gothiclampshade;27960248]Ok, here they are again with larger versions of the first and last
[url]http://filesmelt.com/dl/1wkmod1.zip[/url]
now, bed.[/QUOTE]
:h:
I Would Reccomend Adding Quake 3: Team Arena Power Ups.
no not the nuke and stuff, just stuff on this page:[url]http://planetquake.gamespy.com/View.php?view=Guides.Detail&id=68&game=4[/url]
also, 1 power up at a time. and they can only be picked up by the team nearest to them.
[img]http://gyazo.com/65555af1d8a4bb7f2036569623b7c7ec.png[/img]
[editline]9th February 2011[/editline]
[QUOTE=Legend286;27960313]Progress image[/QUOTE]
[img]http://gyazo.com/f8beb658e96b22450b1e3137befa11ef.png[/img]
[QUOTE=MacD11;27960533]I Would Reccomend Adding Quake 3: Team Arena Power Ups.
no not the nuke and stuff, just stuff on this page:[url]http://planetquake.gamespy.com/View.php?view=Guides.Detail&id=68&game=4[/url]
also, 1 power up at a time. and they can only be picked up by the team nearest to them.[/QUOTE]
No. That is horrible.
Also:
[quote]the Guard powerup turns you into the Sherman tank of offensive units[/quote]
So you'll be able to be killed by everything the other side has with ease, and your only saving grace is you can run the fuck away really quick?
[QUOTE=Lijitsu;27960710]No. That is horrible.
Also:
So you'll be able to be killed by everything the other side has with ease, and your only saving grace is you can run the fuck away really quick?[/QUOTE]
you quoted guard.
also isnt this mod supposed to be fast paced?
So I decided to try making a map. I'm having issues with compiling right now so here's a Hammer screen.
[img]http://dl.dropbox.com/u/13781308/1.png[/img]
We need a custom model for the generator soon!
It's hard to create a generator room that flows nicely when the model is a combine tower thingy
Also MP40 is... where the hell did that come from!?
Guys, I'd suggest we wait for JLea. We're kinda taking off without him, and he might not like what he's seeing.
[editline]9th February 2011[/editline]
Other than those god damn beautiful particles
[b](CUE PARTICLES FODA)[/b]
How do I sign up? Do I just start making a map or something?
:D Awesome! Today is good day.
[editline]10th February 2011[/editline]
[QUOTE=.FLAP.JACK.DAN.;27961340]How do I sign up? Do I just start making a map or something?[/QUOTE]
you send me a PM and i'll give you the svn info, its not public because I know some retard will probably delete everything and commit it
Do I need to send examples of my mapping?
Did we make a ModDB page yet? If not what will our logo be? As I have not yet seen a logo made I'd be honored if mine were used.
Not really, at this stage everything is pretty simple + dev like. Could whoever compiled those buildings commit em to the SVN.
[QUOTE=JLea;27961355]:D Awesome! Today is good day.
[editline]10th February 2011[/editline]
you send me a PM and i'll give you the svn info, its not public because I know some retard will probably delete everything and commit it[/QUOTE]
Are you going to implement a 3rd person camera, I strongly feel that it'd be very beneficial to the mod. There aren't many 3rd person mods, let along 3rd person futuristic competitive team based ones with jetpacks.
[url]http://developer.valvesoftware.com/wiki/Over_the_Shoulder_View[/url]
[QUOTE=.FLAP.JACK.DAN.;27961422]Do I need to send examples of my mapping?[/QUOTE]
As long as your mapping isn't total shit I don't see why another contributor would be a bad idea.
[QUOTE=CakeMaster7;27961445]Did we make a ModDB page yet? If not what will our logo be? As I have not yet seen a logo made I'd be honored if mine were used.[/QUOTE]
Yes, i was referring to flapjack dan
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