• The 1 week MOD challenge
    3,506 replies, posted
[QUOTE=Pelf;28154914]I tried that but it makes jetpacks shoot you really far, really fast.[/QUOTE] I'm sure JLea could code a custom setting to make your jetpack have a lower amount of thrust depending on the gravity level. An example: Gravity is 1% lower, jetpack has 1% less thrust. [editline]19th February 2011[/editline] [QUOTE=MacD11;28157298]Thank You, i edited it. also, why do people hate the idea of a sniper class?[/QUOTE] Because they get owned on TF2. I'm fine with it as long as we don't have some gay MW2 and lower quickscope. Black Ops fixed it apparently. [editline]19th February 2011[/editline] Are we actually doing the Green Titles for devs idea? That would be nice :unsmith:
All the pcks are done now. I just need the weapons rigged + animated and I'm done.
[QUOTE=gk99;28157325]Are we actually doing the Green Titles for devs idea? That would be nice :unsmith:[/QUOTE] If we do that it would be nice if the original devs (the people working on the mod during the 1 week) got some other color than the ones that came afterward.
Actually, I think I can push this patch out by the end of today if someone can get those weapons done.
[QUOTE=JLea;28157932]Actually, I think I can push this patch out by the end of today if someone can get those weapons done.[/QUOTE] server better be up on orbital (preferably not though but orbital seems to be a favorite.) if that happens, im getting bored :smith:
But everyone's played orbital 4000 times?
JLea once we get on steam works can we have stats like most played map and what not?
IF we get steam works.
did spark manage to rig them arms or arent they finished being modelled yet?
they probably won't be done for a while, so i'll send you over teh sword
All this popularity around my map really pressures me to work on it and fix it up but I'm not used to putting so much effort into a map. I've hardly touched Hammer in the past few months until this mod.
DW, I made a big 2v2 CTF map so everyone can take a break from Orbital. It's probably not as good though :v:
[QUOTE=JLea;28159129]DW, I made a big 2v2 CTF map so everyone can take a break from Orbital. It's probably not as good though :v:[/QUOTE] why not Canyons!
Canyons?
[QUOTE=.FLAP.JACK.DAN.;28158387]JLea once we get on steam works can we have stats like most played map and what not?[/QUOTE] If JLea's interested (or the coders of the mod in general), I can give the code I use for this kind of stuff for Bisounours Party 5. It allows to ban people from the mod (actually only used so only beta tester have access), Game stats as game launches, map played and in-game feedbacks. It also features achievements but it's kind of buggy and can maybe cause crashes. Oh and it's threaded, so no micro-freezes when updating something.
[QUOTE=JLea;28159358]Canyons?[/QUOTE] the desert map that was made for the mod.
[QUOTE=OrYgin;28159373]If JLea's interested (or the coders of the mod in general), I can give the code I use for this kind of stuff for Bisounours Party 5. It allows to ban people from the mod (actually only used so only beta tester have access), Game stats as game launches, map played and in-game feedbacks. It also features achievements but it's kind of buggy and can maybe cause crashes. Oh and it's threaded, so no micro-freezes when updating something.[/QUOTE] That sounds great, I'll add you to steam. [editline]20th February 2011[/editline] [QUOTE=MacD11;28159407]the desert map that was made for the mod.[/QUOTE] Is that the one with the train tracks?
Or twoscrapers :v: Although I haven't got round to fixing it up.
the top level of twoscrapers burns my eyes
Several complaints about Orbital: 1. Can never find the flag, seriously, where is it? 2. The team with the smaller base has the sun blinding the crap out of them. Sniping or even seeing is borderline impossible.
Ok, so it's stable now.. the game auto updates? Or do I have to manually download and apply patches?
The next patch should be coming out tonight, but there's a little menu on the login screen that tells you the patch info + where to get it.
[QUOTE=JLea;28159461]the top level of twoscrapers burns my eyes[/QUOTE] Solar flares. I'll fix it tomorrow. [editline]20th February 2011[/editline] Hmm that gives me an idea.
Is the SVN still being updated?
I still update through the SVN, I should be able to play with the people who download it from modDB right?
Yes the SVN is currently running the beta patch, no you need to make a seperate directory for moddb people.
Update coming soon? :smile:
the file in sound/music was for an easter egg, whoever deleted that. Doesn't really matter though.
No, I moved it into ui/gamemenu1.mp3 so it'd play on startup but the music isn't the right bitrange or w/e [editline]20th February 2011[/editline] PS. Whoever changed the healer sounds please change them back, they don't work anymore :/ [editline]20th February 2011[/editline] Patch is dropping tonight y'all
One of the sword anims I did doesn't seem right, so ill fix it once the hands are done
Sorry, you need to Log In to post a reply to this thread.