Is the site down for anyone else? I wanted to try this.
[QUOTE=FacialTurd;23263624]There's no need.[/QUOTE]
I use ief015's version, not yours :colbert:
I was just going to download this but the website won't load for me. Can anyone put up a mirror?
[QUOTE=Yeojsav;23265684]I was just going to download this but the website won't load for me. Can anyone put up a mirror?[/QUOTE]
the website loads fine o-O
Links are borked for me too.
[url]http://powder.hardwired.org.uk/[/url]
pretty sure its working.
[url]http://dan-ball.jp/en/javagame/dust/[/url] That one is a browser based version. It's pretty cool as well.
[QUOTE=Yeojsav;23266607][url]http://dan-ball.jp/en/javagame/dust/[/url] That one is a browser based version. It's pretty cool as well.[/QUOTE]
more features but not as refined
[QUOTE=ButtsexV2;23265240]I use ief015's version, not yours :colbert:[/QUOTE]That's not the point, there's no need for a 64bit version, it will make zero difference.
You made a mistake. From plutonium produced no URANIUM when it bombarded with neutrons. It is against the exact part. If you bombarding uranium with neutrons creates heat, and plutonium, as plutonium is a byproduct of uranium.
For anybody looking to add stuff on windows, I made a VS2008 project with (hopefully) all the dependencies already added and compiled(in BZip2's case).
[URL]http://adamncasey.co.uk/Adam/powdertoy-windows-vs2008.zip[/URL]
If something doesn't work please let me know I'll try fix it.
Also, that version is set to compile automatically with multi-threading enabled (something missing in the latest Beta, not sure if that's because of a bug or something - I can't find one though)
EDIT: if you need to add anything to it (library wise) make sure its compiled using /MT (for the Multi-Threaded static MSCRT libraries)
Note: Uranium is boring as fuck
All the saved things are too cool, and now I feel too dumb to make anything.
[QUOTE=slinkman;23278479]Note: Uranium is boring as fuck[/QUOTE]
guess what, no-one cares because it is semi-realistic
[QUOTE=FacialTurd;23271925]That's not the point, there's no need for a 64bit version, it will make zero difference.[/QUOTE]
My system is 100% 64-bit. There isn't a single piece of 32-bit software on my computer.
[editline]01:59AM[/editline]
[QUOTE=slinkman;23278479]Note: Uranium is boring as fuck[/QUOTE]
uranium can make some pretty cool shit if you know what you're doing with it
[QUOTE=ButtsexV2;23290460]My system is 100% 64-bit. There isn't a single piece of 32-bit software on my computer.
[editline]01:59AM[/editline]
[/QUOTE]
Steam? Flash? Adobe Acrobat Reader? Anti-Virus? MSN?
Even if everything is 100% 64bit on your computer, running Powder Toy in 64bit isn't going to give you any noticeable performance gains, if you want to improve performance compile it Multi-Threaded
[QUOTE=Dotmister;23299176]Steam? Flash? Adobe Acrobat Reader? Anti-Virus? MSN?
Even if everything is 100% 64bit on your computer, running Powder Toy in 64bit isn't going to give you any noticeable performance gains, if you want to improve performance compile it Multi-Threaded[/QUOTE]
Steam isn't installed, I'm using Gnash, Foxit, antivirus isn't needed for most Linux users, I use an online client.
The point isn't performance boost. The point is to be ahead of the curve.
[QUOTE=ButtsexV2;23299561]Steam isn't installed, I'm using Gnash, Foxit, antivirus isn't needed for most Linux users, I use an online client.
The point isn't performance boost. The point is to be ahead of the curve.[/QUOTE]
Being ahead of the curve? There's no benefit to that at all in this case, all current hardware supports both 64bit and 32bit applications you're just making life difficult with no advantages. What about flash? [url=http://labs.adobe.com/technologies/flashplayer10/64bit.html]They didn't release a 64bit version of 10.1[/url], are you using an old version of flash just to stay "ahead of the curve"?
[QUOTE=Dotmister;23299647]Being ahead of the curve? There's no benefit to that at all in this case, all current hardware supports both 64bit and 32bit applications you're just making life difficult with no advantages. What about flash? [url=http://labs.adobe.com/technologies/flashplayer10/64bit.html]They didn't release a 64bit version of 10.1[/url], are you using an old version of flash just to stay "ahead of the curve"?[/QUOTE]
I already told you. Gnash. It's GNU's free implementation of flash, and it's still compiled for 64-bit machines.
[QUOTE=ButtsexV2;23299674]I already told you. Gnash. It's GNU's free implementation of flash, and it's still compiled for 64-bit machines.[/QUOTE]
You're still making everything difficult with no benefit.
[QUOTE=Dotmister;23299696]You're still making everything difficult with no benefit.[/QUOTE]
not really. None of what I do is more difficult than having 32/64bit mixed machine. Actually, it's easier with Linux to have all 64-bit.
[QUOTE=ButtsexV2;23299797]not really. None of what I do is more difficult than having 32/64bit mixed machine. Actually, it's easier with Linux to have all 64-bit.[/QUOTE]
I don't really have much Linux experience, but I'm sure that not using something just because its 32bit is making things harder. I've never had any trouble on Windows running 64/32bit applications side by side, I would have thought if there were any problems they would have been fixed on Linux.
[QUOTE=Dotmister;23299838]I don't really have much Linux experience, but I'm sure that not using something just because its 32bit is making things harder. I've never had any trouble on Windows running 64/32bit applications side by side, I would have thought if there were any problems they would have been fixed on Linux.[/QUOTE]
It's not that there are poblems, it's that there isn't anything different you have to do. Since pretty much everything open source ends up compiled for every platform, you end up being better off using all one platform instead of going mixed. Other than proprietary software like flash, everything runs 64-bit
Black holes and white holes make for lots of fun fucking with physics. I made a box with white hole, then black hole, then white hole again, then space in the middle for material and it's acting as antigravity. I was using water when it all went to the top right corner, and it seems immune to fire.
can you take a sreenshot?
I'll upload the stamp for you. It's getting close to perfect :D
Well, somewhat. It still makes stuff spazz out, but sometimes it stays still lol.
[editline]02:45PM[/editline]
[url]http://filesmelt.com/dl/4c3d1cb000.stm[/url]
thats cool...
how do you loud the stamp
in the folder, where you powder.exe is, is a folder Stamps.
[QUOTE=Vagnagun;23376799]in the folder, where you powder.exe is, is a folder Stamps.[/QUOTE]
no i only have
llibbz2
LICENSE
msvcr80
msvcr100
powder
sdl
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